Player Matchup

Ix Chel
Ix Chel
Eidrial
Ix Chel
Level 127
God Stats
5W - 6L
1,614 SR
Queue Stats
198W - 184L
1,657 Elo+
Solo
Lancelot
Lancelot
Fluterby
Lancelot
Level 128
God Stats
0W - 2L
1,300 SR
Queue Stats
26W - 16L
1,652 Elo+
Solo
Xbalanque
Xbalanque
Joss1902
Xbalanque
Level 146
God Stats
7W - 9L
1,795 SR
Queue Stats
133W - 158L
1,525 Elo+
Solo
Chang'e
Chang'e
iLuvAnimeMoms
Chang'e
Level 167
God Stats
107W - 102L
1,631 SR
Queue Stats
107W - 102L
1,604 Elo+
Solo
Ares
Ares
skolebara
Ares
Level 127
God Stats
27W - 30L
1,650 SR
Queue Stats
446W - 461L
1,550 Elo+
Solo
Team Averages
Level 139
1,598 SR
1,598 Elo+

VS

Team Averages
Level 125
1,509 SR
1,560 Elo+
Ares
Ares
DASGamer_10
Ares
Level 127
God Stats
13W - 5L
1,700 SR
Queue Stats
145W - 142L
1,478 Elo+
Solo
Anubis
Anubis
Heroes15
Anubis
Level 76
God Stats
1W - 1L
1,289 SR
Queue Stats
1W - 1L
1,310 Elo+
Solo
Janus
Janus
King_Clapback
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,716 Elo+
Solo
Mulan
Mulan
theglaslion
Mulan
Level 149
God Stats
3W - 0L
1,555 SR
Queue Stats
8W - 6L
1,604 Elo+
Solo
Bastet
Bastet
xGoDofDeSpAiRx
Bastet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 91L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Eidrial
Ix Chel
10
2 / 2 / 1
6,219
1,244
5,173
4,050
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Fluterby
Lancelot
10
0 / 4 / 3
5,561
1,112
3,852
9,372
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Joss1902
Xbalanque
10
1 / 4 / 2
5,864
1,173
6,946
7,199
2,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
11
2 / 0 / 3
6,669
1,334
4,848
5,816
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
8
0 / 0 / 0
3,355
671
0
0
0
Team 1 Tickets

342

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,551
1,310
3,670
6,697
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Heroes15
Anubis
11
1 / 1 / 5
5,519
1,104
3,472
3,317
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 8
5,991
1,198
4,888
2,764
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 5
6,695
1,339
3,701
5,895
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 0 / 6
6,447
1,289
7,144
5,136
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
10
10
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Ix Chel
Eidrial
Ix Chel
2
2
1
1.25
L
Lancelot
Fluterby
Lancelot
0
4
3
0.38
W
Anubis
Heroes15
Anubis
1
1
5
3.5
L
Xbalanque
Joss1902
Xbalanque
1
4
2
0.5
W
1
1
8
5
L
Chang'e
2
0
3
3.5
L
Ares
0
0
0
0
W
4
1
5
6.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,819
Damage
22,875
26,437
Taken
23,809
11,591
Mitigated
18,059
4,554
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,670
355
0
1,308
6,697
6,661
0
2,376
4,321
9,644
0
L
Ix Chel
Eidrial
Ix Chel
5,173
1,004
311
316
4,050
1,285
0
1,641
2,369
12,613
272
L
Lancelot
Fluterby
Lancelot
3,852
717
0
0
9,372
4,000
0
5,763
3,389
0
8,719
W
Anubis
Heroes15
Anubis
3,472
385
0
90
3,317
1,977
0
1,657
1,660
13,957
0
L
Xbalanque
Joss1902
Xbalanque
6,946
381
0
113
7,199
2,411
0
2,675
4,261
0
22,934
W
4,888
726
0
102
2,764
1,244
0
1,328
1,436
14,952
0
L
Chang'e
4,848
0
1,217
2,597
5,816
3,895
0
1,625
3,975
9,814
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
3,701
291
0
1,167
5,895
5,883
0
2,523
3,372
0
10,782
W
7,144
1,342
0
849
5,136
2,294
0
2,005
3,131
0
11,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
31,203
72
Minions Killed
88
3
Camps Cleared
3
382,075
Distance Traveled
458,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,551
1,310
14
3
1
92,972
0
L
Ix Chel
6,219
1,244
18
4
1
91,414
0
L
Lancelot
5,561
1,112
7
1
0
94,682
0
W
Anubis
5,519
1,104
31
6
0
61,224
0
L
Xbalanque
5,864
1,173
35
7
0
81,498
0
W
Janus
5,991
1,198
20
4
0
86,604
0
L
Chang'e
6,669
1,334
12
2
2
114,481
0
L
Ares
3,355
671
0
0
0
0
0
W
Mulan
6,695
1,339
15
3
1
94,941
0
W
Bastet
6,447
1,289
8
2
1
122,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role