Player Matchup

Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DozenEagleClaw
Sol
Level 170
God Stats
1W - 11L
1,500 SR
Queue Stats
814W - 845L
1,460 Elo+
Solo
Ix Chel
Ix Chel
Snøwink
Ix Chel
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 116L
1,583 Elo+
Solo
Kuzenbo
Kuzenbo
juanvVd
Kuzenbo
Level 127
God Stats
0W - 2L
1,281 SR
Queue Stats
58W - 85L
1,322 Elo+
Solo
Team Averages
Level 135
1,456 SR
1,473 Elo+

VS

Team Averages
Level 103
1,543 SR
1,446 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
NikoG1C23
Horus
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 228L
1,562 Elo+
Solo
Thoth
Thoth
WinterRadiant
Thoth
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 243L
1,425 Elo+
Solo
Hachiman
Hachiman
Yluisv
Hachiman
Level 151
God Stats
6W - 6L
1,714 SR
Queue Stats
738W - 752L
1,478 Elo+
Solo
Jormungandr
Jormungandr
aStonedBucket
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 1 / 1
4,854
971
1,761
4,358
3,321
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tsukuyomi
 
Tsukuyomi
6
0 / 1 / 1
4,585
917
1,727
1,876
639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 0
5,640
1,128
5,603
4,701
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
Snøwink
Ix Chel
11
0 / 0 / 2
5,237
1,047
2,926
3,615
1,486
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
juanvVd
Kuzenbo
10
0 / 1 / 2
5,062
1,012
1,382
6,096
6,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 3
5,286
1,057
4,281
1,683
683
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
NikoG1C23
Horus
9
2 / 0 / 1
5,474
1,095
2,366
4,089
3,044
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 0 / 4
5,720
1,144
5,142
1,819
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Yluisv
Hachiman
11
2 / 0 / 2
5,750
1,150
4,050
3,737
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
aStonedBucket
Jormungandr
8
0 / 2 / 2
4,983
997
2,760
4,508
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
2
Kills
4
4
Deaths
2
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
1
0.5
L
Tsukuyomi
 
Tsukuyomi
0
1
1
0.5
W
Kukulkan
 
Kukulkan
0
0
3
1.5
L
2
1
0
2
W
Horus
NikoG1C23
Horus
2
0
1
2.5
L
Ix Chel
Snøwink
Ix Chel
0
0
2
1
W
0
0
4
2
W
Hachiman
Yluisv
Hachiman
2
0
2
3
W
Jormungandr
aStonedBucket
Jormungandr
0
2
2
0.5
L
Kuzenbo
juanvVd
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,399
Damage
18,599
20,646
Taken
15,836
13,836
Mitigated
9,856
8,666
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,761
179
143
383
4,358
3,321
0
2,449
1,831
0
3,136
L
Tsukuyomi
 
Tsukuyomi
1,727
197
117
101
1,876
639
0
575
1,225
0
2,042
W
Kukulkan
 
Kukulkan
4,281
68
1,595
1,007
1,683
683
0
1,044
639
12,185
0
L
5,603
1,592
426
1,818
4,701
1,924
0
2,805
1,814
14,388
1,049
W
Horus
NikoG1C23
Horus
2,366
836
990
1,062
4,089
3,044
0
2,328
1,761
0
2,634
L
Ix Chel
Snøwink
Ix Chel
2,926
424
1,978
1,197
3,615
1,486
0
1,857
1,758
8,581
195
W
5,142
108
158
85
1,819
704
169
1,223
596
10,776
256
W
Hachiman
Yluisv
Hachiman
4,050
1,988
423
1,269
3,737
1,567
200
2,231
1,506
0
12,839
W
Jormungandr
aStonedBucket
Jormungandr
2,760
669
328
558
4,508
3,858
0
2,968
1,540
6,083
54
L
Kuzenbo
juanvVd
Kuzenbo
1,382
909
1,425
1,078
6,096
6,466
0
3,931
2,023
4,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
27,213
48
Minions Killed
73
0
Camps Cleared
0
462,607
Distance Traveled
530,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,854
971
5
1
0
99,601
0
L
Tsukuyomi
4,585
917
3
1
0
61,052
0
W
Kukulkan
5,286
1,057
28
6
0
120,762
0
L
Sol
5,640
1,128
21
4
0
91,501
0
W
Horus
5,474
1,095
1
0
0
107,644
0
L
Ix Chel
5,237
1,047
10
2
0
101,364
0
W
Thoth
5,720
1,144
20
4
0
102,076
0
W
Hachiman
5,750
1,150
17
3
0
107,354
0
W
Jormungandr
4,983
997
7
1
0
92,588
0
L
Kuzenbo
5,062
1,012
9
2
0
109,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role