Player Matchup

Chronos
Chronos
JackW_0
Chronos
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
91W - 86L
1,436 Elo+
Solo
Izanami
Izanami
K DECKER M
Izanami
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 25L
1,542 Elo+
Solo
Amaterasu
Amaterasu
Rhastii
Amaterasu
Level 24
God Stats
0W - 2L
1,319 SR
Queue Stats
3W - 7L
1,165 Elo+
Party 1
Pele
Pele
ToomsTV
Pele
Level 43
God Stats
0W - 2L
1,100 SR
Queue Stats
6W - 13L
1,240 Elo+
Party 1
Kukulkan
Kukulkan
UchihaGray4X
Kukulkan
Level 104
God Stats
7W - 8L
1,320 SR
Queue Stats
52W - 61L
1,291 Elo+
Solo
Team Averages
Level 73
1,348 SR
1,335 Elo+

VS

Team Averages
Level 85
1,488 SR
1,412 Elo+
Baba Yaga
Baba Yaga
AmeisenZorn
Baba Yaga
Level 61
God Stats
4W - 1L
1,445 SR
Queue Stats
115W - 107L
1,428 Elo+
Solo
Maui
Maui
Fristixx
Maui
Level 96
God Stats
5W - 6L
1,271 SR
Queue Stats
329W - 321L
1,385 Elo+
Solo
Medusa
Medusa
LordOdai
Medusa
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
155W - 160L
1,446 Elo+
Solo
Awilix
Awilix
SoalChaos
Awilix
Level 126
God Stats
14W - 14L
1,660 SR
Queue Stats
356W - 342L
1,416 Elo+
Solo
Ymir
Ymir
YungJhonyRR
Ymir
Level 35
God Stats
17W - 15L
1,565 SR
Queue Stats
119W - 123L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JackW_0
Chronos
5
0 / 2 / 0
5,497
323
1,470
2,546
699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
K DECKER M
Izanami
14
2 / 5 / 1
8,092
476
6,195
10,895
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Rhastii
Amaterasu
14
1 / 4 / 2
8,899
523
9,751
17,677
16,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pele
ToomsTV
Pele
13
2 / 5 / 0
7,638
449
10,598
15,622
7,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
UchihaGray4X
Kukulkan
12
0 / 2 / 0
7,115
419
4,128
8,570
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AmeisenZorn
Baba Yaga
14
0 / 1 / 5
8,520
501
4,893
8,289
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
16
8 / 1 / 2
10,367
610
11,740
15,630
10,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
LordOdai
Medusa
15
5 / 1 / 3
8,475
499
9,014
12,003
4,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
SoalChaos
Awilix
16
5 / 2 / 5
9,309
548
7,330
13,038
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 5
8,049
473
3,302
9,911
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
18
18
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AmeisenZorn
Baba Yaga
0
1
5
2.5
W
Maui
8
1
2
9
L
Chronos
JackW_0
Chronos
0
2
0
0
L
Izanami
K DECKER M
Izanami
2
5
1
0.5
W
Medusa
LordOdai
Medusa
5
1
3
6.5
L
Amaterasu
Rhastii
Amaterasu
1
4
2
0.5
W
Awilix
SoalChaos
Awilix
5
2
5
3.75
L
Pele
ToomsTV
Pele
2
5
0
0.4
L
Kukulkan
UchihaGray4X
Kukulkan
0
2
0
0
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,142
Damage
36,279
55,310
Taken
58,871
31,953
Mitigated
34,206
11,912
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AmeisenZorn
Baba Yaga
4,893
162
0
2,932
8,289
4,876
328
3,281
5,008
51,890
2,924
W
Maui
11,740
4,602
0
3,594
15,630
10,636
626
1,265
14,365
55,925
12,631
L
Chronos
JackW_0
Chronos
1,470
671
0
832
2,546
699
0
885
1,661
9,092
2,407
L
Izanami
K DECKER M
Izanami
6,195
4,316
148
2,503
10,895
3,950
514
1,123
9,772
0
63,729
W
Medusa
LordOdai
Medusa
9,014
4,185
0
4,989
12,003
4,342
560
541
11,462
0
63,364
L
Amaterasu
Rhastii
Amaterasu
9,751
5,199
0
4,341
17,677
16,278
0
5,822
11,855
0
39,446
W
Awilix
SoalChaos
Awilix
7,330
2,987
0
6,435
13,038
5,826
0
306
12,732
0
87,671
L
Pele
ToomsTV
Pele
10,598
3,205
0
2,513
15,622
7,200
0
6,049
9,573
0
61,648
L
Kukulkan
UchihaGray4X
Kukulkan
4,128
259
80
1,495
8,570
3,826
0
4,185
4,385
43,858
0
W
3,302
313
0
1,183
9,911
8,526
261
0
9,911
31,486
3,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,241
Gold Earned
44,720
324
Minions Killed
460
0
Camps Cleared
0
1,327,426
Distance Traveled
1,656,287
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,520
501
74
4
0
284,379
0
W
Maui
10,367
610
112
7
0
324,355
5
L
Chronos
5,497
323
15
1
0
53,224
0
L
Izanami
8,092
476
95
6
0
309,628
0
W
Medusa
8,475
499
101
6
0
334,917
0
L
Amaterasu
8,899
523
56
3
0
301,909
0
W
Awilix
9,309
548
137
8
0
405,378
0
L
Pele
7,638
449
82
5
0
362,257
0
L
Kukulkan
7,115
419
76
4
0
300,408
8
W
Ymir
8,049
473
36
2
0
307,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role