Player Matchup

Hachiman
Hachiman
Afda
Hachiman
Level 86
God Stats
3W - 3L
1,735 SR
Queue Stats
440W - 218L
1,594 Elo+
Party 2
Persephone
Persephone
DiniMuetter5877
Persephone
Level 16
God Stats
2W - 0L
1,757 SR
Queue Stats
8W - 8L
1,623 Elo+
Solo
Kuzenbo
Kuzenbo
Groves96
Kuzenbo
Level 106
God Stats
67W - 11L
2,062 SR
Queue Stats
251W - 91L
2,053 Elo+
Party 2
Loki
Loki
JohnnyCeapa
Loki
Level 5
God Stats
18W - 15L
1,495 SR
Queue Stats
44W - 39L
1,652 Elo+
Solo
Ymir
Ymir
MoltenShogun
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,361 Elo+
Solo
Team Averages
Level 46
1,710 SR
1,657 Elo+

VS

Team Averages
Level 19
1,500 SR
1,258 Elo+
Guan Yu
Guan Yu
AfroStyle
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,205 Elo+
Party 1
Kukulkan
Kukulkan
AgresivanUstipak
Kukulkan
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 24L
1,175 Elo+
Solo
Hachiman
Hachiman
CpTVimes
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
MarkBernes
Khepri
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 12L
1,205 Elo+
Party 1
Merlin
Merlin
ThunderBkue
Merlin
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 18L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Afda
Hachiman
15
6 / 0 / 11
8,975
898
15,763
8,230
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
DiniMuetter5877
Persephone
16
2 / 0 / 14
9,086
909
9,466
5,472
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Groves96
Kuzenbo
15
3 / 0 / 14
8,410
841
4,843
6,643
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 1 / 9
9,966
997
12,631
10,505
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 10
8,817
882
6,012
12,568
12,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AfroStyle
Guan Yu
13
1 / 4 / 2
7,689
769
6,881
12,515
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 3 / 1
7,679
768
8,420
6,799
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
CpTVimes
Hachiman
12
1 / 6 / 2
7,096
710
5,123
9,190
3,736
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
MarkBernes
Khepri
13
0 / 3 / 3
7,581
758
2,274
14,190
10,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
1 / 7 / 0
7,456
746
7,086
10,732
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
23
Kills
3
3
Deaths
23
58
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Afda
Hachiman
6
0
11
11.5
L
Guan Yu
AfroStyle
Guan Yu
1
4
2
0.5
L
0
3
1
0.17
L
Hachiman
CpTVimes
Hachiman
1
6
2
0.33
W
Persephone
DiniMuetter5877
Persephone
2
0
14
9
W
Kuzenbo
Groves96
Kuzenbo
3
0
14
10
W
10
1
9
14.5
L
Khepri
MarkBernes
Khepri
0
3
3
0.5
W
2
2
10
3.5
L
Merlin
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,715
Damage
29,784
43,418
Taken
53,426
31,210
Mitigated
33,523
11,850
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Afda
Hachiman
15,763
10,144
0
2,533
8,230
3,575
2,399
2,429
5,583
0
34,782
L
Guan Yu
AfroStyle
Guan Yu
6,881
693
758
1,938
12,515
12,156
83
3,869
8,232
0
13,472
L
8,420
653
0
250
6,799
3,089
0
1,765
4,961
37,661
0
L
Hachiman
CpTVimes
Hachiman
5,123
3,093
0
0
9,190
3,736
940
4,031
4,929
0
13,086
W
Persephone
DiniMuetter5877
Persephone
9,466
780
0
2,956
5,472
2,234
1,202
1,273
4,069
34,900
395
W
Kuzenbo
Groves96
Kuzenbo
4,843
1,826
407
2,144
6,643
7,967
815
3,551
3,059
11,397
24
W
12,631
3,175
0
1,007
10,505
4,487
0
2,541
7,801
0
38,207
L
Khepri
MarkBernes
Khepri
2,274
379
1,354
2,033
14,190
10,464
0
5,435
8,494
4,818
0
W
6,012
721
0
2,803
12,568
12,947
190
7,986
4,501
12,893
1,131
L
Merlin
7,086
676
0
0
10,732
4,078
119
3,411
7,110
24,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,254
Gold Earned
37,501
216
Minions Killed
161
0
Camps Cleared
0
1,095,772
Distance Traveled
924,066
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,975
898
49
5
0
201,173
0
L
Guan Yu
7,689
769
21
2
0
200,200
0
L
Kukulkan
7,679
768
70
7
0
178,481
0
L
Hachiman
7,096
710
19
2
0
174,710
0
W
Persephone
9,086
909
78
8
0
216,450
0
W
Kuzenbo
8,410
841
17
2
0
244,049
5
W
Loki
9,966
997
50
5
0
229,595
0
L
Khepri
7,581
758
7
1
0
202,589
0
W
Ymir
8,817
882
22
2
0
204,505
0
L
Merlin
7,456
746
44
4
0
168,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role