Player Matchup

Ares
Ares
Gold IV
Hunodrem
Ares
Gold IV
Level 126
God Stats
16W - 12L
1,638 SR
Queue Stats
76W - 80L
1,079 MMR
Solo
Mulan
Mulan
Silver II
SirWilliam201
Mulan
Silver II
Level 155
God Stats
1W - 3L
1,497 SR
Queue Stats
268W - 284L
1,143 MMR
Solo
Vulcan
Vulcan
Bronze IV
ToastyShyGuy
Vulcan
Bronze IV
Level 46
God Stats
27W - 33L
1,394 SR
Queue Stats
300W - 338L
1,162 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Xyw0
Tsukuyomi
Silver III
Level 104
God Stats
4W - 7L
1,475 SR
Queue Stats
79W - 92L
1,147 MMR
Solo
Chernobog
Chernobog
Silver II
sanjidoro
Chernobog
Silver II
Level 96
God Stats
7W - 12L
1,413 SR
Queue Stats
21W - 37L
1,078 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,483 SR
1,122 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,490 SR
1,188 MMR
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver III
BLACKdv17
Discordia
Silver III
Level 93
God Stats
11W - 8L
1,540 SR
Queue Stats
60W - 74L
1,064 MMR
Solo
Surtr
Surtr
Silver V
Gablan95
Surtr
Silver V
Level 102
God Stats
4W - 4L
1,431 SR
Queue Stats
14W - 26L
1,137 MMR
Solo
Sol
Sol
Silver II
NikoBlacky
Sol
Silver II
Level 103
God Stats
4W - 3L
1,333 SR
Queue Stats
145W - 146L
1,083 MMR
Solo
Vamana
Vamana
Silver I
OneWhoKnox6850
Vamana
Silver I
Level 46
God Stats
8W - 7L
1,644 SR
Queue Stats
97W - 92L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 2 / 3
7,123
509
4,765
13,095
9,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 1
7,250
518
9,088
13,423
10,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
12
1 / 3 / 1
6,967
498
8,144
8,387
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Xyw0
Tsukuyomi
12
1 / 3 / 0
6,402
457
6,231
12,774
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
sanjidoro
Chernobog
12
1 / 2 / 2
6,678
477
3,852
10,080
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
ThorAo KuangThanatosAwilix

VS

Bans
Bake KujiraHachimanArachneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 1 / 3
6,572
469
4,690
13,965
5,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
BLACKdv17
Discordia
14
5 / 2 / 2
8,019
573
10,977
6,743
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Gablan95
Surtr
12
2 / 1 / 3
6,644
475
5,372
9,373
8,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 0 / 3
9,014
644
8,976
9,972
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 1 / 3
8,640
617
8,755
11,838
14,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
13
13
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
3
3.5
W
Discordia
BLACKdv17
Discordia
5
2
2
3
W
Surtr
Gablan95
Surtr
2
1
3
3.5
L
Ares
1
2
3
1.25
W
3
0
3
4.5
W
1
1
3
2.5
L
1
3
1
0.5
L
Vulcan
1
3
1
0.5
L
Tsukuyomi
Xyw0
Tsukuyomi
1
3
0
0.33
L
Chernobog
sanjidoro
Chernobog
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
38,770
57,759
Taken
51,891
32,009
Mitigated
34,574
17,530
Healing
20,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,690
1,292
0
6,601
13,965
5,447
0
2,198
11,592
0
45,844
W
Discordia
BLACKdv17
Discordia
10,977
228
0
1,261
6,743
2,569
0
4,706
1,775
58,524
450
W
Surtr
Gablan95
Surtr
5,372
1,362
0
2,012
9,373
8,308
0
4,128
5,071
312
28,084
L
Ares
4,765
120
0
3,671
13,095
9,852
46
4,345
8,303
23,913
766
W
8,976
3,533
0
6,571
9,972
3,980
631
404
9,568
79,926
11,079
W
8,755
3,758
0
3,599
11,838
14,270
0
987
10,117
0
71,728
L
9,088
1,915
0
4,116
13,423
10,096
0
1,427
11,322
0
53,357
L
Vulcan
8,144
4,840
0
1,524
8,387
3,085
520
5,877
2,429
45,285
2,420
L
Tsukuyomi
Xyw0
Tsukuyomi
6,231
1,536
0
5,818
12,774
4,592
350
3,691
8,690
0
57,764
L
Chernobog
sanjidoro
Chernobog
3,852
1,660
0
2,401
10,080
4,384
0
4,611
5,393
0
48,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
38,889
381
Minions Killed
460
0
Camps Cleared
0
1,378,979
Distance Traveled
1,453,625
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,572
469
61
4
0
320,038
4
W
Discordia
8,019
573
94
7
0
275,841
0
W
Surtr
6,644
475
42
3
0
313,810
0
L
Ares
7,123
509
32
2
0
271,075
8
W
Sol
9,014
644
145
10
0
285,964
5
W
Vamana
8,640
617
118
8
0
257,972
1
L
Mulan
7,250
518
86
6
0
280,919
3
L
Vulcan
6,967
498
102
7
0
267,786
4
L
Tsukuyomi
6,402
457
85
6
0
308,710
0
L
Chernobog
6,678
477
76
5
0
250,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role