Player Matchup

Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
alssis
Artemis
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 29L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
hackerchubs
Baron Samedi
Level 124
God Stats
6W - 3L
1,787 SR
Queue Stats
119W - 120L
1,465 Elo+
Party 2
Maman Brigitte
Maman Brigitte
size13man
Maman Brigitte
Level 53
God Stats
5W - 7L
1,504 SR
Queue Stats
32W - 30L
1,512 Elo+
Solo
Cerberus
Cerberus
urboyluis
Cerberus
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 170L
1,481 Elo+
Party 2
Team Averages
Level 105
1,558 SR
1,503 Elo+

VS

Team Averages
Level 84
1,384 SR
1,462 Elo+
Jing Wei
Jing Wei
AFoxNamedTails
Jing Wei
Level 28
God Stats
33W - 31L
1,524 SR
Queue Stats
123W - 109L
1,464 Elo+
Party 1
Bellona
Bellona
Daemonknight
Bellona
Level 129
God Stats
12W - 12L
1,277 SR
Queue Stats
270W - 256L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
FredTheWalrus
Ao Kuang
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
116W - 105L
1,472 Elo+
Party 1
Ganesha
Ganesha
Peto15425
Ganesha
Level 69
God Stats
1W - 2L
1,169 SR
Queue Stats
16W - 22L
1,404 Elo+
Solo
Merlin
Merlin
hutchified
Merlin
Level 127
God Stats
7W - 9L
1,451 SR
Queue Stats
54W - 58L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 1 / 0
4,054
579
2,545
5,696
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
alssis
Artemis
7
0 / 0 / 0
3,812
545
2,143
2,050
569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
hackerchubs
Baron Samedi
7
0 / 4 / 0
4,028
575
1,894
5,546
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
size13man
Maman Brigitte
7
0 / 2 / 0
3,706
529
794
5,422
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cerberus
urboyluis
Cerberus
3
0 / 0 / 0
3,171
453
649
1,709
818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 0 / 0
4,061
580
1,418
2,308
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Daemonknight
Bellona
9
2 / 0 / 0
4,831
690
3,208
4,929
4,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
FredTheWalrus
Ao Kuang
8
4 / 0 / 0
4,748
678
1,995
4,889
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Peto15425
Ganesha
8
0 / 0 / 1
4,698
671
60
7,181
4,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
hutchified
Merlin
9
1 / 0 / 2
4,845
692
1,168
2,171
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
7
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
W
Jing Wei
0
0
0
0
W
Bellona
Daemonknight
Bellona
2
0
0
2
W
Ao Kuang
FredTheWalrus
Ao Kuang
4
0
0
4
W
Ganesha
Peto15425
Ganesha
0
0
1
0.5
L
Artemis
alssis
Artemis
0
0
0
0
L
Baron Samedi
hackerchubs
Baron Samedi
0
4
0
0
W
Merlin
hutchified
Merlin
1
0
2
2
L
Maman Brigitte
size13man
Maman Brigitte
0
2
0
0
L
Cerberus
urboyluis
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,025
Damage
7,849
20,423
Taken
21,478
9,295
Mitigated
11,647
7,716
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,545
610
0
1,976
5,696
4,336
0
0
5,278
326
22,242
W
Jing Wei
1,418
899
0
1,599
2,308
724
229
281
2,027
0
24,543
W
Bellona
Daemonknight
Bellona
3,208
1,022
0
1,434
4,929
4,235
0
369
4,075
0
28,174
W
Ao Kuang
FredTheWalrus
Ao Kuang
1,995
472
0
708
4,889
1,886
0
609
4,280
27,606
0
W
Ganesha
Peto15425
Ganesha
60
0
0
2,055
7,181
4,073
0
1,178
6,003
14,897
0
L
Artemis
alssis
Artemis
2,143
860
0
700
2,050
569
0
0
2,050
0
18,792
L
Baron Samedi
hackerchubs
Baron Samedi
1,894
273
0
1,485
5,546
2,029
0
2,833
2,575
21,934
1,635
W
Merlin
hutchified
Merlin
1,168
0
0
0
2,171
729
0
964
1,207
24,565
124
L
Maman Brigitte
size13man
Maman Brigitte
794
156
0
2,746
5,422
1,543
0
192
5,230
17,803
0
L
Cerberus
urboyluis
Cerberus
649
56
0
809
1,709
818
0
60
1,649
6,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,771
Gold Earned
23,183
164
Minions Killed
211
0
Camps Cleared
0
630,347
Distance Traveled
725,474
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,054
579
34
5
0
163,818
2
W
Jing Wei
4,061
580
63
9
0
126,035
0
W
Bellona
4,831
690
44
6
0
139,225
0
W
Ao Kuang
4,748
678
42
6
0
158,385
0
W
Ganesha
4,698
671
0
0
0
155,668
0
L
Artemis
3,812
545
34
5
0
122,750
0
L
Baron Samedi
4,028
575
44
6
0
116,772
0
W
Merlin
4,845
692
62
9
0
146,161
0
L
Maman Brigitte
3,706
529
41
6
0
173,261
1
L
Cerberus
3,171
453
11
2
0
53,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role