Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
jhonatan0102
Xbalanque
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,588 Elo+
Party 1
Tyr
Tyr
pedr189
Tyr
Level 121
God Stats
6W - 7L
1,323 SR
Queue Stats
53W - 49L
1,640 Elo+
Party 1
Team Averages
Level 95
1,441 SR
1,576 Elo+

VS

Team Averages
Level 121
1,513 SR
1,452 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
EnzoVentura03
Martichoras
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,344 Elo+
Party 2
Merlin
Merlin
Lehos
Merlin
Level 140
God Stats
3W - 4L
1,539 SR
Queue Stats
21W - 26L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 0 / 9
9,722
748
7,670
11,033
14,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
jhonatan0102
Xbalanque
14
3 / 1 / 6
9,613
739
12,157
9,055
3,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
15
7 / 1 / 6
10,390
799
11,434
11,426
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 3 / 0
8,718
671
10,358
15,355
13,828
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
EnzoVentura03
Martichoras
13
0 / 4 / 1
8,126
625
6,704
10,339
5,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Lehos
Merlin
13
0 / 6 / 2
8,639
665
3,492
8,373
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
9
7.5
L
Jormungandr
 
Jormungandr
2
3
0
0.67
L
Martichoras
EnzoVentura03
Martichoras
0
4
1
0.13
L
Merlin
Lehos
Merlin
0
6
2
0.17
W
Xbalanque
jhonatan0102
Xbalanque
3
1
6
6
W
Tyr
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
20,554
31,514
Taken
34,067
25,869
Mitigated
22,446
9,165
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,670
2,422
0
4,165
11,033
14,089
90
3,146
7,800
36,033
0
L
Jormungandr
 
Jormungandr
10,358
3,176
0
1,796
15,355
13,828
0
2,875
11,227
24,615
1,983
L
Martichoras
EnzoVentura03
Martichoras
6,704
2,579
0
1,412
10,339
5,295
0
2,727
7,078
0
29,945
L
Merlin
Lehos
Merlin
3,492
71
0
320
8,373
3,323
0
1,574
6,284
34,719
0
W
Xbalanque
jhonatan0102
Xbalanque
12,157
5,678
0
1,263
9,055
3,937
1,717
4,215
4,705
0
51,463
W
Tyr
11,434
1,680
0
3,737
11,426
7,843
390
5,159
6,113
770
32,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
25,483
161
Minions Killed
160
0
Camps Cleared
0
741,923
Distance Traveled
631,290
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,722
748
45
3
0
244,465
3
L
Jormungandr
8,718
671
38
3
0
226,098
0
L
Martichoras
8,126
625
58
4
0
215,187
0
L
Merlin
8,639
665
64
5
0
190,005
6
W
Xbalanque
9,613
739
67
5
0
233,574
0
W
Tyr
10,390
799
49
4
0
263,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role