Player Matchup

Apollo
Apollo
DaxLime
Apollo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
Es2_Moises
Jormungandr
Level 30
God Stats
1W - 1L
1,289 SR
Queue Stats
25W - 38L
1,235 Elo+
Solo
Loki
Loki
URv iGnitixn
Loki
Level 117
God Stats
28W - 18L
1,419 SR
Queue Stats
429W - 390L
1,545 Elo+
Solo
Merlin
Merlin
aczino_tu_rosca
Merlin
Level 64
God Stats
4W - 2L
1,889 SR
Queue Stats
290W - 259L
1,578 Elo+
Solo
Surtr
Surtr
dynastya17
Surtr
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
5W - 6L
1,537 Elo+
Party 1
Team Averages
Level 55
1,572 SR
1,486 Elo+

VS

Team Averages
Level 137
1,637 SR
1,511 Elo+
Eset
Eset
Framt
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,295 Elo+
Party 2
Charybdis
Charybdis
MrLeo714
Charybdis
Level 125
God Stats
4W - 2L
1,918 SR
Queue Stats
189W - 160L
1,555 Elo+
Solo
Surtr
Surtr
XxWeebXLordxX
Surtr
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 59L
1,619 Elo+
Solo
Serqet
Serqet
irshdevil
Serqet
Level 189
God Stats
7W - 4L
1,767 SR
Queue Stats
274W - 267L
1,633 Elo+
Solo
Anubis
Anubis
yurgensoup
Anubis
Level 96
God Stats
7W - 7L
1,500 SR
Queue Stats
16W - 11L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaxLime
Apollo
8
0 / 5 / 0
4,743
474
1,170
6,040
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Es2_Moises
Jormungandr
6
0 / 4 / 1
4,387
439
1,667
11,568
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 1
5,266
527
2,401
7,961
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 1
5,433
543
2,732
8,060
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
9
0 / 2 / 0
4,891
489
1,671
6,309
3,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Framt
Eset
10
1 / 1 / 3
5,840
584
5,083
5,130
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
MrLeo714
Charybdis
11
6 / 1 / 1
6,486
649
8,036
5,930
2,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
6,693
669
3,389
6,485
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serqet
irshdevil
Serqet
10
2 / 1 / 3
5,735
574
2,879
6,836
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
yurgensoup
Anubis
10
7 / 0 / 6
6,476
648
8,311
6,702
2,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
18
18
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
DaxLime
Apollo
0
5
0
0
L
Jormungandr
Es2_Moises
Jormungandr
0
4
1
0.13
W
Eset
Framt
Eset
1
1
3
2.5
W
Charybdis
MrLeo714
Charybdis
6
1
1
6.5
L
1
3
1
0.5
W
2
0
1
2.5
L
1
4
1
0.38
L
Surtr
0
2
0
0
W
Serqet
irshdevil
Serqet
2
1
3
3.5
W
Anubis
yurgensoup
Anubis
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,641
Damage
27,698
39,938
Taken
31,083
14,286
Mitigated
14,376
5,829
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DaxLime
Apollo
1,170
687
0
143
6,040
1,500
0
1,759
4,281
0
25,254
L
Jormungandr
Es2_Moises
Jormungandr
1,667
368
0
1,930
11,568
4,894
0
3,780
7,788
12,925
0
W
Eset
Framt
Eset
5,083
405
0
1,037
5,130
1,667
0
1,681
3,449
37,330
787
W
Charybdis
MrLeo714
Charybdis
8,036
5,526
0
2,550
5,930
2,181
571
1,104
4,826
0
46,498
L
2,401
787
0
2,047
7,961
2,109
0
2,275
5,437
0
27,481
W
3,389
1,282
0
2,300
6,485
5,419
44
323
5,865
1,631
44,496
L
2,732
69
0
750
8,060
2,422
0
4,583
3,002
35,104
0
L
Surtr
1,671
526
0
959
6,309
3,361
0
206
5,615
762
22,686
W
Serqet
irshdevil
Serqet
2,879
555
0
4,119
6,836
2,498
0
297
6,539
0
34,229
W
Anubis
yurgensoup
Anubis
8,311
522
0
2,322
6,702
2,611
0
1,317
5,385
31,384
951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,720
Gold Earned
31,230
216
Minions Killed
338
0
Camps Cleared
0
948,337
Distance Traveled
996,340
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,743
474
51
5
0
165,099
0
L
Jormungandr
4,387
439
14
1
0
181,495
0
W
Eset
5,840
584
68
7
0
198,547
2
W
Charybdis
6,486
649
78
8
0
198,356
2
L
Loki
5,266
527
61
6
0
227,920
0
W
Surtr
6,693
669
91
9
0
183,415
0
L
Merlin
5,433
543
51
5
0
188,262
0
L
Surtr
4,891
489
39
4
0
185,561
0
W
Serqet
5,735
574
62
6
0
218,668
1
W
Anubis
6,476
648
39
4
0
197,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role