Player Matchup

Terra
Terra
 
Terra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Krlita22
Raijin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 130L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Ktalin13
Heimdallr
Level 149
God Stats
6W - 7L
1,500 SR
Queue Stats
471W - 459L
1,440 Elo+
Solo
Ymir
Ymir
TDAH_Monstro
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 70L
1,303 Elo+
Solo
Ao Kuang
Ao Kuang
seakingupdates
Ao Kuang
Level 126
God Stats
4W - 4L
1,715 SR
Queue Stats
389W - 395L
1,481 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,449 Elo+

VS

Team Averages
Level 105
1,473 SR
1,421 Elo+
Poseidon
Poseidon
 
Poseidon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Fearyl
Cerberus
Level 129
God Stats
3W - 2L
1,365 SR
Queue Stats
145W - 154L
1,386 Elo+
Solo
Bacchus
Bacchus
TMTHTLMNTYLR
Bacchus
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 31L
1,367 Elo+
Solo
Chang'e
Chang'e
YoungBodyJL
Chang'e
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,439 Elo+
Solo
Nu Wa
Nu Wa
iPaperPlaneGang
Nu Wa
Level 83
God Stats
6W - 1L
1,500 SR
Queue Stats
190W - 176L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 4 / 7
6,591
659
4,149
12,925
11,907
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Krlita22
Raijin
14
3 / 5 / 5
7,362
736
6,933
9,668
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Ktalin13
Heimdallr
15
3 / 6 / 6
8,265
827
11,123
11,725
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 7
7,515
752
4,468
13,022
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
13
7 / 4 / 4
8,043
804
7,065
11,722
11,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 5 / 9
8,808
881
6,653
7,244
2,836
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Fearyl
Cerberus
16
5 / 0 / 18
10,178
1,018
13,140
11,251
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
TMTHTLMNTYLR
Bacchus
15
6 / 5 / 10
9,539
954
8,236
15,665
23,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
YoungBodyJL
Chang'e
16
4 / 3 / 13
9,437
944
10,515
8,652
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 1 / 14
9,480
948
13,048
4,373
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
14
Kills
24
24
Deaths
14
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
7
0.88
W
Poseidon
 
Poseidon
3
5
9
1.5
W
Cerberus
Fearyl
Cerberus
5
0
18
14
L
Raijin
Krlita22
Raijin
3
5
5
1.1
L
Heimdallr
Ktalin13
Heimdallr
3
6
6
1
L
1
5
7
0.9
W
Bacchus
TMTHTLMNTYLR
Bacchus
6
5
10
2.2
W
Chang'e
YoungBodyJL
Chang'e
4
3
13
3.5
W
6
1
14
13
L
Ao Kuang
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,738
Damage
51,592
59,062
Taken
47,185
47,751
Mitigated
42,684
12,864
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,149
306
1,264
2,632
12,925
11,907
0
9,918
3,007
12,526
0
W
Poseidon
 
Poseidon
6,653
1,819
0
82
7,244
2,836
2,653
4,165
2,945
15,884
0
W
Cerberus
Fearyl
Cerberus
13,140
329
1,294
6,605
11,251
10,649
418
3,367
7,774
19,244
4,095
L
Raijin
Krlita22
Raijin
6,933
849
225
1,628
9,668
3,949
0
8,869
799
15,244
383
L
Heimdallr
Ktalin13
Heimdallr
11,123
2,843
539
618
11,725
4,600
0
9,667
2,058
0
31,014
L
4,468
483
517
967
13,022
16,190
0
10,793
2,229
10,767
0
W
Bacchus
TMTHTLMNTYLR
Bacchus
8,236
1,495
251
1,359
15,665
23,347
214
7,531
7,663
12,479
409
W
Chang'e
YoungBodyJL
Chang'e
10,515
2,078
3,381
3,504
8,652
3,862
2,023
5,473
3,020
22,564
0
W
13,048
5,330
244
315
4,373
1,990
1,717
1,023
3,350
30,465
132
L
Ao Kuang
7,065
1,884
625
3,849
11,722
11,105
0
9,782
1,940
12,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
47,442
89
Minions Killed
120
0
Camps Cleared
0
793,628
Distance Traveled
1,037,242
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,591
659
5
1
0
195,757
0
W
Poseidon
8,808
881
28
3
0
176,497
0
W
Cerberus
10,178
1,018
29
3
0
278,431
0
L
Raijin
7,362
736
20
2
0
122,491
0
L
Heimdallr
8,265
827
43
4
0
172,779
3
L
Ymir
7,515
752
9
1
0
147,905
0
W
Bacchus
9,539
954
1
0
0
201,869
0
W
Chang'e
9,437
944
33
3
0
177,067
0
W
Nu Wa
9,480
948
29
3
0
203,378
0
L
Ao Kuang
8,043
804
12
1
0
154,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role