Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
CrisherASecas
Kumbhakarna
Bronze III
Level 87
God Stats
2W - 2L
1,537 SR
Queue Stats
74W - 78L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
NLF_Adis06
Sun Wukong
Silver III
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,335 MMR
Party 3
Ne Zha
Ne Zha
Silver I
NLF_xkolijak
Ne Zha
Silver I
Level 144
God Stats
2W - 0L
1,708 SR
Queue Stats
14W - 17L
1,381 MMR
Party 3
Janus
Janus
Bronze III
ρεdriη
Janus
Bronze III
Level 184
God Stats
2W - 2L
1,847 SR
Queue Stats
157W - 145L
1,177 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,618 SR
1,379 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,489 SR
1,409 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver V
 
Xbalanque
Silver V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver IV
BlackEssence00
Tyr
Silver IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,238 MMR
Party 2
Bastet
Bastet
Bronze III
Carruy
Bastet
Bronze III
Level 33
God Stats
6W - 6L
1,500 SR
Queue Stats
30W - 29L
1,354 MMR
Solo
Sol
Sol
Bronze III
LordErevan
Sol
Bronze III
Level 153
God Stats
1W - 1L
1,444 SR
Queue Stats
53W - 47L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 2 / 1
6,967
536
6,593
9,803
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
CrisherASecas
Kumbhakarna
11
1 / 0 / 4
6,722
517
2,380
9,161
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
NLF_Adis06
Sun Wukong
12
1 / 3 / 1
7,038
541
7,283
11,391
7,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
13
4 / 2 / 4
7,303
562
7,346
11,531
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
ρεdriη
Janus
15
3 / 0 / 3
8,476
652
3,471
5,055
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorAthenaSusanoMaman Brigitte

VS

Bans
ThanatosFreyaCharonBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 1 / 2
8,367
644
9,874
13,112
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
 
Xbalanque
12
0 / 2 / 2
7,137
549
5,958
6,969
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 0
5,978
460
2,757
8,491
5,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Carruy
Bastet
14
4 / 0 / 1
7,609
585
5,579
9,963
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 1
6,963
536
3,394
7,576
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
6
7
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
1
0.75
L
Chaac
 
Chaac
1
1
2
2
L
Xbalanque
 
Xbalanque
0
2
2
0.5
L
1
2
0
0.5
L
Bastet
Carruy
Bastet
4
0
1
4.5
W
Kumbhakarna
CrisherASecas
Kumbhakarna
1
0
4
3
L
0
5
1
0.1
W
Sun Wukong
NLF_Adis06
Sun Wukong
1
3
1
0.5
W
Ne Zha
4
2
4
3
W
Janus
ρεdriη
Janus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,073
Damage
27,562
46,941
Taken
46,111
25,955
Mitigated
25,704
8,823
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,593
3,282
0
1,296
9,803
4,319
0
0
9,803
0
63,567
L
Chaac
 
Chaac
9,874
2,277
0
6,625
13,112
10,854
0
1,310
11,757
0
69,500
L
Xbalanque
 
Xbalanque
5,958
3,762
0
1,670
6,969
2,917
725
149
6,820
0
51,902
L
2,757
188
0
2,294
8,491
5,423
0
1,574
6,877
0
24,180
L
Bastet
Carruy
Bastet
5,579
1,610
0
3,339
9,963
4,208
0
142
9,821
0
61,924
W
Kumbhakarna
CrisherASecas
Kumbhakarna
2,380
397
0
2,986
9,161
7,068
0
1,042
8,041
13,886
0
L
3,394
734
0
1,240
7,576
2,302
0
2,325
5,157
46,815
5,031
W
Sun Wukong
NLF_Adis06
Sun Wukong
7,283
2,221
0
2,346
11,391
7,622
0
0
10,540
0
49,010
W
Ne Zha
7,346
2,653
0
1,703
11,531
4,976
0
992
10,353
0
58,715
W
Janus
ρεdriη
Janus
3,471
440
0
492
5,055
1,970
160
1,049
3,852
70,481
2,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
36,054
455
Minions Killed
472
0
Camps Cleared
0
1,383,595
Distance Traveled
1,336,140
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,967
536
118
9
0
248,261
1
L
Chaac
8,367
644
140
11
0
282,829
4
L
Xbalanque
7,137
549
100
8
0
237,218
2
L
Tyr
5,978
460
38
3
0
244,504
1
L
Bastet
7,609
585
93
7
0
321,684
0
W
Kumbhakarna
6,722
517
21
2
0
288,306
5
L
Sol
6,963
536
101
8
0
249,905
4
W
Sun Wukong
7,038
541
100
8
0
244,709
0
W
Ne Zha
7,303
562
82
6
0
309,427
0
W
Janus
8,476
652
134
10
0
292,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role