Player Matchup

Surtr
Surtr
IIKING92II
Surtr
Level 139
God Stats
2W - 5L
1,282 SR
Queue Stats
47W - 55L
1,282 Elo+
Party 1
Sol
Sol
KaiCube
Sol
Level 98
God Stats
11W - 7L
1,639 SR
Queue Stats
29W - 25L
1,545 Elo+
Party 3
Baron Samedi
Baron Samedi
ManyKoalas
Baron Samedi
Level 126
God Stats
3W - 2L
1,590 SR
Queue Stats
42W - 40L
1,540 Elo+
Party 3
Fafnir
Fafnir
Skippao
Fafnir
Level 30
God Stats
5W - 5L
1,562 SR
Queue Stats
40W - 38L
1,494 Elo+
Party 1
Thanatos
Thanatos
papah91
Thanatos
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 66L
1,369 Elo+
Party 1
Team Averages
Level 110
1,515 SR
1,446 Elo+

VS

Team Averages
Level 107
1,540 SR
1,503 Elo+
Neith
Neith
AstroOrion
Neith
Level 135
God Stats
25W - 30L
1,432 SR
Queue Stats
651W - 632L
1,463 Elo+
Party 2
Merlin
Merlin
I-Am-Kerchoo
Merlin
Level 124
God Stats
1W - 2L
1,763 SR
Queue Stats
328W - 305L
1,491 Elo+
Party 2
Hercules
Hercules
Moorezyy
Hercules
Level 56
God Stats
0W - 1L
1,507 SR
Queue Stats
3W - 3L
1,587 Elo+
Solo
Janus
Janus
Otrebaz
Janus
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,454 Elo+
Solo
Ne Zha
Ne Zha
PlopDrop420
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 273L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
0 / 1 / 2
6,294
572
4,511
11,235
10,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
10
0 / 0 / 2
5,449
495
5,319
4,986
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
ManyKoalas
Baron Samedi
13
3 / 0 / 5
7,169
652
4,018
7,414
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Skippao
Fafnir
10
1 / 0 / 1
6,184
562
1,821
7,557
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
papah91
Thanatos
13
8 / 0 / 4
7,254
659
6,340
11,239
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 1 / 0
5,127
466
4,266
5,606
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
11
0 / 4 / 0
5,762
524
2,985
5,343
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Moorezyy
Hercules
11
1 / 1 / 0
6,043
549
9,155
11,284
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
Otrebaz
Janus
10
0 / 1 / 0
5,508
501
2,181
5,399
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
10
0 / 5 / 0
5,038
458
4,702
11,266
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
12
Kills
1
1
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
0
0
L
Merlin
0
4
0
0
W
Surtr
0
1
2
1
W
Sol
0
0
2
1
W
Baron Samedi
ManyKoalas
Baron Samedi
3
0
5
5.5
L
Hercules
Moorezyy
Hercules
1
1
0
1
L
Janus
Otrebaz
Janus
0
1
0
0
L
Ne Zha
0
5
0
0
W
Fafnir
Skippao
Fafnir
1
0
1
1.5
W
Thanatos
papah91
Thanatos
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
23,289
42,431
Taken
38,898
29,225
Mitigated
20,483
21,857
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,266
904
0
1,801
5,606
2,347
0
3,642
1,964
0
38,036
L
Merlin
2,985
248
0
350
5,343
1,969
0
2,655
2,648
37,306
892
W
Surtr
4,511
2,284
0
3,124
11,235
10,393
0
0
10,561
625
40,406
W
Sol
5,319
1,388
0
2,933
4,986
1,723
264
1,260
3,726
42,255
5,859
W
Baron Samedi
ManyKoalas
Baron Samedi
4,018
289
198
2,876
7,414
3,590
126
2,415
4,999
48,689
1,975
L
Hercules
Moorezyy
Hercules
9,155
3,488
0
4,244
11,284
7,647
0
64
10,473
0
46,930
L
Janus
Otrebaz
Janus
2,181
129
0
2,490
5,399
3,432
0
3,286
2,113
29,841
1,416
L
Ne Zha
4,702
1,829
0
1,805
11,266
5,088
0
1,148
10,109
0
43,446
W
Fafnir
Skippao
Fafnir
1,821
583
0
3,604
7,557
8,270
0
862
6,695
15,069
0
W
Thanatos
papah91
Thanatos
6,340
2,233
0
9,122
11,239
5,249
0
588
10,516
0
53,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
27,478
350
Minions Killed
344
0
Camps Cleared
0
1,053,819
Distance Traveled
1,088,895
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,127
466
61
6
0
194,399
0
L
Merlin
5,762
524
83
8
0
188,454
1
W
Surtr
6,294
572
69
6
0
189,407
2
W
Sol
5,449
495
85
8
0
209,195
3
W
Baron Samedi
7,169
652
95
9
0
206,064
2
L
Hercules
6,043
549
86
8
0
257,270
0
L
Janus
5,508
501
49
4
0
203,524
2
L
Ne Zha
5,038
458
65
6
0
245,248
0
W
Fafnir
6,184
562
14
1
0
223,393
4
W
Thanatos
7,254
659
87
8
0
225,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role