Player Matchup

Bastet
Bastet
 
Bastet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CEOofMilk4
Nu Wa
Level 27
God Stats
1W - 0L
1,167 SR
Queue Stats
4W - 5L
1,406 Elo+
Party 1
Shiva
Shiva
Hugoat
Shiva
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,387 Elo+
Party 1
Team Averages
Level 72
1,389 SR
1,431 Elo+

VS

Team Averages
Level 82
1,459 SR
1,511 Elo+
Discordia
Discordia
DranixOne
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
RagnarMacelaru
King Arthur
Level 86
God Stats
14W - 13L
1,376 SR
Queue Stats
106W - 105L
1,502 Elo+
Party 2
Da Ji
Da Ji
T1NeOP4nd4
Da Ji
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 3 / 5
8,851
885
11,003
9,831
4,100
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
0 / 5 / 9
7,654
765
3,534
6,677
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Hugoat
Shiva
15
8 / 0 / 3
9,522
952
12,048
8,709
9,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DranixOne
Discordia
11
1 / 6 / 3
7,012
701
2,961
8,100
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RagnarMacelaru
King Arthur
13
3 / 3 / 2
7,690
769
8,059
13,476
11,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
11
4 / 4 / 2
7,819
782
7,928
10,365
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
8
8
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
5
2.5
W
Nu Wa
0
5
9
0.9
L
Discordia
DranixOne
Discordia
1
6
3
0.42
W
Shiva
Hugoat
Shiva
8
0
3
9.5
L
King Arthur
RagnarMacelaru
King Arthur
3
3
2
1.33
L
Da Ji
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
18,948
25,217
Taken
31,941
15,472
Mitigated
18,608
3,697
Healing
1,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,003
2,566
0
1,397
9,831
4,100
0
1,662
8,169
0
40,192
W
Nu Wa
3,534
1,282
0
0
6,677
2,171
625
180
6,497
12,578
412
L
Discordia
DranixOne
Discordia
2,961
573
0
250
8,100
2,360
0
574
7,285
15,378
0
W
Shiva
Hugoat
Shiva
12,048
2,433
140
2,160
8,709
9,201
132
1,181
7,528
0
37,783
L
King Arthur
RagnarMacelaru
King Arthur
8,059
907
0
250
13,476
11,292
0
1,815
11,105
0
28,601
L
Da Ji
7,928
2,014
0
735
10,365
4,956
0
1,172
8,888
0
25,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
22,521
136
Minions Killed
101
0
Camps Cleared
0
598,586
Distance Traveled
540,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,851
885
51
5
0
215,210
0
W
Nu Wa
7,654
765
19
2
0
165,634
0
L
Discordia
7,012
701
22
2
0
161,329
0
W
Shiva
9,522
952
66
7
0
217,742
0
L
King Arthur
7,690
769
40
4
0
205,070
0
L
Da Ji
7,819
782
39
4
0
173,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role