Player Matchup

Kuzenbo
Kuzenbo
Drybare2
Kuzenbo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 63L
1,358 Elo+
Solo
Janus
Janus
ScorpionHaze
Janus
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 54L
1,561 Elo+
Solo
Atlas
Atlas
Vaughny69
Atlas
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 48L
1,439 Elo+
Solo
Hou Yi
Hou Yi
ua2006usa
Hou Yi
Level 67
God Stats
1W - 5L
1,285 SR
Queue Stats
161W - 141L
1,455 Elo+
Solo
Amaterasu
Amaterasu
xc-Black_Rose-xc
Amaterasu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,400 Elo+
Solo
Team Averages
Level 94
1,457 SR
1,443 Elo+

VS

Team Averages
Level 65
1,500 SR
1,436 Elo+
Zhong Kui
Zhong Kui
Dholtz1331
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,319 Elo+
Solo
Poseidon
Poseidon
Kefaufki
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Levi_Harlow
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Loki
Loki
XIX SirKing XVX
Loki
Level 139
God Stats
3W - 5L
1,500 SR
Queue Stats
237W - 241L
1,432 Elo+
Solo
Hun Batz
Hun Batz
ceec_25
Hun Batz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drybare2
Kuzenbo
16
1 / 1 / 13
9,590
799
6,228
8,945
10,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 2 / 6
10,596
883
10,153
7,034
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Vaughny69
Atlas
15
0 / 1 / 13
9,082
757
9,566
10,280
10,184
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ua2006usa
Hou Yi
13
1 / 6 / 5
7,925
660
8,927
12,254
6,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
15
8 / 1 / 5
9,488
791
6,990
12,158
14,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dholtz1331
Zhong Kui
12
0 / 7 / 7
7,236
603
4,592
12,368
9,138
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
Kefaufki
Poseidon
17
7 / 2 / 3
10,082
840
15,649
7,412
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Levi_Harlow
Ah Muzen Cab
14
2 / 1 / 5
8,126
677
5,913
6,228
2,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 7
8,477
706
6,946
7,917
3,100
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
ceec_25
Hun Batz
14
1 / 5 / 5
7,995
666
9,821
11,425
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
16
Kills
11
11
Deaths
17
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Dholtz1331
Zhong Kui
0
7
7
0.5
W
Kuzenbo
Drybare2
Kuzenbo
1
1
13
7.5
L
Poseidon
Kefaufki
Poseidon
7
2
3
4.25
L
Ah Muzen Cab
Levi_Harlow
Ah Muzen Cab
2
1
5
4.5
W
6
2
6
4.5
W
Atlas
Vaughny69
Atlas
0
1
13
6.5
L
1
2
7
2.25
L
Hun Batz
ceec_25
Hun Batz
1
5
5
0.7
W
Hou Yi
ua2006usa
Hou Yi
1
6
5
0.58
W
Amaterasu
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,864
Damage
42,921
50,671
Taken
45,350
44,608
Mitigated
24,646
19,563
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Dholtz1331
Zhong Kui
4,592
1,157
296
779
12,368
9,138
0
6,660
5,391
8,219
0
W
Kuzenbo
Drybare2
Kuzenbo
6,228
3,326
2,555
2,455
8,945
10,375
674
3,979
4,966
8,433
503
L
Poseidon
Kefaufki
Poseidon
15,649
1,170
361
1,391
7,412
2,974
0
5,322
1,989
32,234
1,168
L
Ah Muzen Cab
Levi_Harlow
Ah Muzen Cab
5,913
750
377
920
6,228
2,729
0
4,553
1,675
0
14,102
W
10,153
654
2,060
1,330
7,034
3,849
639
2,117
4,917
32,549
1,417
W
Atlas
Vaughny69
Atlas
9,566
2,721
2,400
3,410
10,280
10,184
254
3,293
6,987
23,445
0
L
6,946
263
1,525
1,830
7,917
3,100
0
4,749
2,924
0
21,144
L
Hun Batz
ceec_25
Hun Batz
9,821
896
738
1,805
11,425
6,705
0
4,930
6,138
0
20,992
W
Hou Yi
ua2006usa
Hou Yi
8,927
4,634
1,757
1,027
12,254
6,108
1,100
4,859
7,395
0
16,776
W
Amaterasu
6,990
1,644
194
2,375
12,158
14,092
105
5,364
6,794
837
8,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,681
Gold Earned
41,916
137
Minions Killed
135
0
Camps Cleared
0
1,156,759
Distance Traveled
1,013,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,236
603
11
1
0
149,920
0
W
Kuzenbo
9,590
799
15
1
0
253,783
0
L
Poseidon
10,082
840
48
4
0
228,809
0
L
Ah Muzen Cab
8,126
677
24
2
0
210,557
0
W
Janus
10,596
883
64
5
0
227,310
0
W
Atlas
9,082
757
27
2
0
241,463
0
L
Loki
8,477
706
27
2
0
214,041
0
L
Hun Batz
7,995
666
25
2
0
210,171
0
W
Hou Yi
7,925
660
19
2
0
186,865
0
W
Amaterasu
9,488
791
12
1
0
247,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role