Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BlindBlock3
Nemesis
Level 136
God Stats
2W - 4L
1,294 SR
Queue Stats
49W - 56L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
OpTiz26Xd
Gilgamesh
Level 159
God Stats
3W - 2L
1,369 SR
Queue Stats
214W - 218L
1,506 Elo+
Solo
Ix Chel
Ix Chel
TehArtemis
Ix Chel
Level 147
God Stats
18W - 14L
1,552 SR
Queue Stats
47W - 43L
1,596 Elo+
Party 2
Cerberus
Cerberus
WaterSandwich74
Cerberus
Level 128
God Stats
13W - 11L
1,654 SR
Queue Stats
170W - 170L
1,561 Elo+
Solo
Team Averages
Level 146
1,474 SR
1,537 Elo+

VS

Team Averages
Level 101
1,525 SR
1,494 Elo+
Xbalanque
Xbalanque
GrayFox52
Xbalanque
Level 44
God Stats
10W - 4L
1,659 SR
Queue Stats
12W - 7L
1,542 Elo+
Solo
Hercules
Hercules
Mixcóatl
Hercules
Level 165
God Stats
6W - 12L
1,261 SR
Queue Stats
216W - 219L
1,405 Elo+
Solo
Lancelot
Lancelot
MostimaV
Lancelot
Level 101
God Stats
3W - 5L
1,547 SR
Queue Stats
59W - 71L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Nemphyss
Cthulhu
Level 48
God Stats
4W - 1L
1,643 SR
Queue Stats
51W - 50L
1,527 Elo+
Party 1
Hera
Hera
Nishova
Hera
Level 148
God Stats
7W - 4L
1,516 SR
Queue Stats
244W - 274L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 0 / 2
7,328
1,047
5,597
2,737
1,302
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
BlindBlock3
Nemesis
12
1 / 4 / 1
7,608
1,087
6,958
11,751
6,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
OpTiz26Xd
Gilgamesh
12
1 / 2 / 1
7,287
1,041
7,663
9,377
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
TehArtemis
Ix Chel
12
0 / 1 / 2
7,222
1,032
6,812
6,215
3,215
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
12
0 / 2 / 2
7,420
1,060
5,879
14,779
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

296

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GrayFox52
Xbalanque
13
2 / 0 / 7
8,230
1,176
9,676
5,415
2,188
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Mixcóatl
Hercules
13
0 / 0 / 8
8,250
1,179
8,242
11,142
9,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
MostimaV
Lancelot
13
5 / 1 / 2
8,420
1,203
8,409
7,541
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Nemphyss
Cthulhu
13
1 / 1 / 8
8,498
1,214
9,721
9,455
8,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Nishova
Hera
13
1 / 0 / 7
7,720
1,103
5,545
2,592
1,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
2
Kills
9
9
Deaths
2
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
2
1
L
Nemesis
BlindBlock3
Nemesis
1
4
1
0.38
W
Xbalanque
GrayFox52
Xbalanque
2
0
7
5.5
W
Hercules
Mixcóatl
Hercules
0
0
8
4
W
Lancelot
MostimaV
Lancelot
5
1
2
6
W
Cthulhu
Nemphyss
Cthulhu
1
1
8
5
W
Hera
Nishova
Hera
1
0
7
4.5
L
Gilgamesh
OpTiz26Xd
Gilgamesh
1
2
1
0.75
L
Ix Chel
TehArtemis
Ix Chel
0
1
2
1
L
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
41,593
44,859
Taken
36,145
32,089
Mitigated
25,765
7,104
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,597
427
828
162
2,737
1,302
0
903
1,834
22,223
596
L
Nemesis
BlindBlock3
Nemesis
6,958
2,668
0
566
11,751
6,996
0
4,228
7,523
0
16,470
W
Xbalanque
GrayFox52
Xbalanque
9,676
6,674
0
559
5,415
2,188
0
2,465
2,733
0
30,442
W
Hercules
Mixcóatl
Hercules
8,242
3,002
0
2,089
11,142
9,920
0
5,082
5,624
0
12,084
W
Lancelot
MostimaV
Lancelot
8,409
1,751
0
0
7,541
3,996
0
4,318
2,941
0
14,583
W
Cthulhu
Nemphyss
Cthulhu
9,721
605
636
1,890
9,455
8,618
0
4,869
4,321
17,862
551
W
Hera
Nishova
Hera
5,545
1,197
0
13
2,592
1,043
0
200
2,270
23,934
951
L
Gilgamesh
OpTiz26Xd
Gilgamesh
7,663
1,975
0
884
9,377
6,800
0
2,373
7,004
0
14,864
L
Ix Chel
TehArtemis
Ix Chel
6,812
948
974
254
6,215
3,215
0
1,531
4,684
24,234
0
L
Cerberus
5,879
258
0
3,436
14,779
13,776
0
5,218
9,561
8,891
363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,865
Gold Earned
41,118
145
Minions Killed
145
5
Camps Cleared
7
750,184
Distance Traveled
807,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,328
1,047
56
8
2
163,671
0
L
Nemesis
7,608
1,087
26
4
0
155,595
0
W
Xbalanque
8,230
1,176
58
8
2
137,626
0
W
Hercules
8,250
1,179
5
1
1
182,087
0
W
Lancelot
8,420
1,203
11
2
1
186,740
0
W
Cthulhu
8,498
1,214
25
4
3
164,106
0
W
Hera
7,720
1,103
46
7
0
137,000
0
L
Gilgamesh
7,287
1,041
23
3
3
118,868
0
L
Ix Chel
7,222
1,032
33
5
0
161,958
0
L
Cerberus
7,420
1,060
7
1
0
150,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role