Player Matchup

Neith
Neith
FuLLkeR
Neith
Level 68
God Stats
5W - 17L
1,575 SR
Queue Stats
88W - 105L
1,425 Elo+
Solo
Ra
Ra
Kenjodai
Ra
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 14L
1,098 Elo+
Solo
Hades
Hades
Meliodas Fun264
Hades
Level 159
God Stats
376W - 324L
1,595 SR
Queue Stats
496W - 480L
1,444 Elo+
Solo
Ares
Ares
RadioRat04
Ares
Level 125
God Stats
0W - 3L
1,671 SR
Queue Stats
47W - 56L
1,448 Elo+
Solo
Mercury
Mercury
SLeRmZ_McKeZiE
Mercury
Level 158
God Stats
2W - 9L
1,221 SR
Queue Stats
135W - 124L
1,487 Elo+
Solo
Team Averages
Level 116
1,512 SR
1,380 Elo+

VS

Team Averages
Level 104
1,614 SR
1,502 Elo+
Vamana
Vamana
EyeSteelKillsLOL
Vamana
Level 81
God Stats
10W - 10L
1,590 SR
Queue Stats
255W - 260L
1,471 Elo+
Solo
Thanatos
Thanatos
HadesDark1712
Thanatos
Level 65
God Stats
10W - 9L
1,500 SR
Queue Stats
209W - 209L
1,379 Elo+
Solo
Nu Wa
Nu Wa
Lutch52
Nu Wa
Level 138
God Stats
15W - 13L
1,637 SR
Queue Stats
19W - 19L
1,709 Elo+
Solo
Ao Kuang
Ao Kuang
Shai-HuludH20
Ao Kuang
Level 109
God Stats
27W - 13L
1,819 SR
Queue Stats
57W - 60L
1,493 Elo+
Solo
Neith
Neith
YourFatherWantsU
Neith
Level 127
God Stats
34W - 26L
1,526 SR
Queue Stats
74W - 66L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FuLLkeR
Neith
13
2 / 2 / 0
7,602
543
4,028
6,951
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
6,602
472
2,577
4,424
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
7,530
538
2,908
9,967
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 3 / 0
7,416
530
2,316
12,926
9,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 0
6,937
496
2,300
9,223
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,428
531
5,373
10,121
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
HadesDark1712
Thanatos
15
2 / 1 / 2
7,834
560
3,369
13,763
6,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Lutch52
Nu Wa
12
1 / 1 / 2
6,885
492
6,344
3,682
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Shai-HuludH20
Ao Kuang
12
5 / 2 / 1
7,791
557
4,707
9,403
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 3
7,750
554
4,161
6,602
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
10
10
Deaths
7
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Neith
FuLLkeR
Neith
2
2
0
1
W
Thanatos
HadesDark1712
Thanatos
2
1
2
3
L
0
2
0
0
W
Nu Wa
Lutch52
Nu Wa
1
1
2
2
L
1
3
0
0.33
L
0
3
0
0
L
0
0
0
0
W
Ao Kuang
Shai-HuludH20
Ao Kuang
5
2
1
2.75
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,129
Damage
23,954
43,491
Taken
43,571
22,703
Mitigated
20,859
12,031
Healing
16,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,373
1,048
0
2,263
10,121
6,906
704
2,407
7,714
0
49,180
L
Neith
FuLLkeR
Neith
4,028
1,498
0
2,078
6,951
2,732
561
2,050
4,672
0
55,612
W
Thanatos
HadesDark1712
Thanatos
3,369
870
0
10,867
13,763
6,647
0
3,377
10,386
0
85,877
L
2,577
80
276
863
4,424
1,320
141
2,778
1,646
41,331
792
W
Nu Wa
Lutch52
Nu Wa
6,344
3,341
0
250
3,682
1,315
0
1,502
2,180
44,729
0
L
2,908
332
195
3,782
9,967
5,421
225
1,181
8,109
51,661
518
L
2,316
371
36
2,507
12,926
9,918
102
3,151
9,730
36,955
4,868
L
2,300
1,314
0
2,294
9,223
3,312
549
1,504
7,675
0
49,049
W
Ao Kuang
Shai-HuludH20
Ao Kuang
4,707
1,774
0
2,413
9,403
3,505
1,476
2,881
6,522
29,150
6,897
W
4,161
1,003
0
913
6,602
2,486
0
2,203
4,399
0
59,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,087
Gold Earned
37,688
392
Minions Killed
404
0
Camps Cleared
0
1,244,427
Distance Traveled
1,307,544
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,428
531
78
6
0
314,951
0
L
Neith
7,602
543
79
6
0
255,924
0
W
Thanatos
7,834
560
130
9
0
254,946
0
L
Ra
6,602
472
88
6
0
186,005
1
W
Nu Wa
6,885
492
56
4
0
208,739
0
L
Hades
7,530
538
93
7
0
234,957
0
L
Ares
7,416
530
51
4
0
238,994
0
L
Mercury
6,937
496
81
6
0
328,547
1
W
Ao Kuang
7,791
557
47
3
0
284,640
0
W
Neith
7,750
554
93
7
0
244,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role