Player Matchup

Danzaburou
Danzaburou
Diiaboli
Danzaburou
Level 139
God Stats
13W - 7L
1,835 SR
Queue Stats
381W - 351L
1,539 Elo+
Solo
Nu Wa
Nu Wa
GrandArch21
Nu Wa
Level 144
God Stats
2W - 1L
1,737 SR
Queue Stats
120W - 104L
1,451 Elo+
Solo
Medusa
Medusa
Thomas22227750
Medusa
Level 81
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 1
Neith
Neith
YourFatherWantsU
Neith
Level 127
God Stats
22W - 18L
1,582 SR
Queue Stats
47W - 46L
1,482 Elo+
Solo
Nemesis
Nemesis
juliogamer999
Nemesis
Level 106
God Stats
2W - 3L
1,182 SR
Queue Stats
206W - 178L
1,293 Elo+
Party 1
Team Averages
Level 119
1,589 SR
1,386 Elo+

VS

Team Averages
Level 127
1,492 SR
1,499 Elo+
Medusa
Medusa
AlotOfDrugs
Medusa
Level 84
God Stats
20W - 16L
1,279 SR
Queue Stats
83W - 74L
1,534 Elo+
Solo
Hades
Hades
Meliodas Fun264
Hades
Level 159
God Stats
314W - 277L
1,577 SR
Queue Stats
420W - 409L
1,434 Elo+
Solo
Hel
Hel
SLeRmZ_McKeZiE
Hel
Level 158
God Stats
6W - 3L
1,598 SR
Queue Stats
128W - 122L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
Shai-HuludH20
Ao Kuang
Level 109
God Stats
27W - 13L
1,793 SR
Queue Stats
57W - 60L
1,483 Elo+
Solo
Neith
Neith
SourBriefs1
Neith
Level 124
God Stats
2W - 3L
1,212 SR
Queue Stats
34W - 31L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diiaboli
Danzaburou
5
0 / 2 / 0
3,270
545
651
4,238
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
2,674
446
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

4
0 / 1 / 0
3,057
510
815
2,704
692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,602
600
1,478
645
179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
6
0 / 1 / 0
3,340
557
880
3,834
1,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
3 / 0 / 1
4,534
756
3,554
2,512
713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 3
3,802
634
1,007
2,955
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 0
3,803
634
165
2,317
874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Shai-HuludH20
Ao Kuang
6
1 / 0 / 0
3,752
625
1,059
2,429
752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
2,610
435
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
0
1
3.5
L
Danzaburou
Diiaboli
Danzaburou
0
2
0
0
L
0
0
0
0
W
0
0
3
1.5
W
0
0
0
0
W
Ao Kuang
Shai-HuludH20
Ao Kuang
1
0
0
1
W
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,824
Damage
5,785
11,421
Taken
10,213
3,371
Mitigated
3,598
1,862
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,554
1,215
0
750
2,512
713
0
0
2,512
0
24,775
L
Danzaburou
Diiaboli
Danzaburou
651
232
0
1,198
4,238
1,295
0
998
3,192
0
15,307
L
0
0
0
0
0
0
0
0
0
500
73
W
1,007
118
145
1,831
2,955
1,259
0
0
2,955
17,583
0
W
165
0
552
926
2,317
874
0
0
2,317
11,224
1,292
W
Ao Kuang
Shai-HuludH20
Ao Kuang
1,059
224
0
779
2,429
752
0
0
2,429
10,883
4,171
W
0
0
0
0
0
0
0
0
0
0
0
L
815
209
0
124
2,704
692
0
384
2,320
0
8,047
L
1,478
451
0
140
645
179
0
135
510
0
19,387
L
Nemesis
880
254
0
400
3,834
1,205
0
608
3,226
0
15,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,943
Gold Earned
18,501
99
Minions Killed
119
0
Camps Cleared
0
416,375
Distance Traveled
446,670
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,534
756
40
7
0
120,743
1
L
Danzaburou
3,270
545
33
6
0
95,417
0
L
Nu Wa
2,674
446
3
1
0
9,917
0
W
Hades
3,802
634
31
5
0
102,274
0
W
Hel
3,803
634
15
3
0
109,988
2
W
Ao Kuang
3,752
625
33
6
0
113,665
0
W
Neith
2,610
435
0
0
0
0
0
L
Medusa
3,057
510
11
2
0
89,228
1
L
Neith
3,602
600
24
4
0
101,721
0
L
Nemesis
3,340
557
28
5
0
120,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role