Player Matchup

Izanami
Izanami
DreamMachine692
Izanami
Level 107
God Stats
7W - 6L
1,502 SR
Queue Stats
42W - 43L
1,504 Elo+
Solo
Artio
Artio
Moтh
Artio
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 37L
1,545 Elo+
Party 1
Nemesis
Nemesis
SpeedyBreeze
Nemesis
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,577 Elo+
Party 1
Vamana
Vamana
Tritenicks
Vamana
Level 131
God Stats
21W - 8L
1,804 SR
Queue Stats
142W - 140L
1,469 Elo+
Solo
Janus
Janus
champisa
Janus
Level 119
God Stats
6W - 3L
1,496 SR
Queue Stats
59W - 72L
1,388 Elo+
Solo
Team Averages
Level 137
1,561 SR
1,497 Elo+

VS

Team Averages
Level 125
1,615 SR
1,546 Elo+
Jing Wei
Jing Wei
IAmFrosty14
Jing Wei
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 133L
1,560 Elo+
Solo
Ares
Ares
NotableNeko
Ares
Level 179
God Stats
4W - 4L
1,694 SR
Queue Stats
246W - 250L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VamDragon420
Ah Muzen Cab
Level 62
God Stats
1W - 1L
1,659 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
lxl VADER lxl
Odin
Level 171
God Stats
1W - 1L
1,501 SR
Queue Stats
146W - 152L
1,550 Elo+
Solo
Thoth
Thoth
pMayf
Thoth
Level 89
God Stats
2W - 2L
1,720 SR
Queue Stats
98W - 108L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,116
547
3,363
5,797
2,192
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Moтh
Artio
11
2 / 1 / 5
7,063
543
4,824
11,331
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
SpeedyBreeze
Nemesis
15
9 / 1 / 3
9,009
693
10,353
11,662
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vamana
Tritenicks
Vamana
13
4 / 2 / 3
8,287
637
7,388
8,565
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
champisa
Janus
10
0 / 6 / 2
6,447
496
1,763
7,645
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IAmFrosty14
Jing Wei
9
0 / 5 / 0
5,891
453
3,235
7,578
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 3 / 1
6,287
484
4,497
9,709
7,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
VamDragon420
Ah Muzen Cab
11
1 / 2 / 1
6,324
486
709
5,989
2,326
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 4 / 3
6,878
529
6,029
10,442
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
pMayf
Thoth
14
4 / 2 / 1
8,045
619
6,519
4,965
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
15
Kills
12
12
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Jing Wei
IAmFrosty14
Jing Wei
0
5
0
0
W
Artio
Moтh
Artio
2
1
5
4.5
L
4
3
1
1.5
W
Nemesis
SpeedyBreeze
Nemesis
9
1
3
10.5
W
Vamana
Tritenicks
Vamana
4
2
3
2.75
L
Ah Muzen Cab
VamDragon420
Ah Muzen Cab
1
2
1
0.75
W
Janus
champisa
Janus
0
6
2
0.17
L
3
4
3
1.13
L
Thoth
pMayf
Thoth
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,691
Damage
20,989
45,000
Taken
38,683
26,936
Mitigated
18,729
9,752
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,363
2,179
25
852
5,797
2,192
358
470
5,327
0
60,135
L
Jing Wei
IAmFrosty14
Jing Wei
3,235
1,882
0
1,239
7,578
2,304
0
0
7,021
0
33,549
W
Artio
Moтh
Artio
4,824
657
433
2,340
11,331
9,550
0
2,764
8,567
29,599
2,402
L
4,497
986
0
1,516
9,709
7,367
0
2,429
7,170
15,281
515
W
Nemesis
SpeedyBreeze
Nemesis
10,353
5,652
0
3,862
11,662
4,797
191
1,619
10,043
0
73,150
W
Vamana
Tritenicks
Vamana
7,388
3,638
0
1,580
8,565
8,175
0
823
7,742
0
57,494
L
Ah Muzen Cab
VamDragon420
Ah Muzen Cab
709
294
0
291
5,989
2,326
76
1,293
4,696
0
31,503
W
Janus
champisa
Janus
1,763
371
0
660
7,645
2,222
0
6,060
1,585
38,402
50
L
6,029
1,396
0
2,701
10,442
4,710
0
1,472
8,856
0
43,722
L
Thoth
pMayf
Thoth
6,519
116
0
500
4,965
2,022
0
1,038
3,820
68,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
33,425
428
Minions Killed
346
0
Camps Cleared
0
1,225,559
Distance Traveled
1,135,722
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,116
547
117
9
0
201,560
0
L
Jing Wei
5,891
453
74
6
0
189,677
0
W
Artio
7,063
543
46
4
0
272,437
0
L
Ares
6,287
484
13
1
0
246,624
1
W
Nemesis
9,009
693
104
8
0
320,261
0
W
Vamana
8,287
637
86
7
0
241,232
0
L
Ah Muzen Cab
6,324
486
55
4
0
233,499
0
W
Janus
6,447
496
75
6
0
190,069
0
L
Odin
6,878
529
81
6
0
221,476
0
L
Thoth
8,045
619
123
9
0
244,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role