Player Matchup

Gilgamesh
Gilgamesh
ALuckyLegend11
Gilgamesh
Level 159
God Stats
0W - 1L
1,685 SR
Queue Stats
43W - 47L
1,476 Elo+
Solo
Thor
Thor
FlamesJosh
Thor
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Solo
Poseidon
Poseidon
I_DemiGod247_I
Poseidon
Level 88
God Stats
0W - 1L
1,297 SR
Queue Stats
34W - 32L
1,438 Elo+
Solo
Team Averages
Level 132
1,494 SR
1,471 Elo+

VS

Team Averages
Level 105
1,584 SR
1,510 Elo+
Pele
Pele
GalakticGrim
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
XXFaZeYOLOswagXX
Xing Tian
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
snoopynattsuu
Kukulkan
Level 80
God Stats
10W - 6L
1,751 SR
Queue Stats
123W - 122L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALuckyLegend11
Gilgamesh
13
0 / 5 / 5
9,037
646
8,978
22,440
17,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 5 / 3
9,980
713
4,520
10,425
3,570
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
15
3 / 8 / 2
10,088
721
10,785
11,192
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
10,208
729
8,857
11,652
5,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
16
7 / 1 / 11
10,887
778
10,514
16,655
17,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
snoopynattsuu
Kukulkan
19
7 / 0 / 10
12,544
896
17,888
4,759
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
5
Kills
18
18
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ALuckyLegend11
Gilgamesh
0
5
5
0.5
L
2
5
3
0.7
W
4
4
7
1.88
L
Poseidon
3
8
2
0.5
W
Xing Tian
7
1
11
12.5
W
Kukulkan
snoopynattsuu
Kukulkan
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
37,259
44,057
Taken
33,066
24,727
Mitigated
24,747
4,510
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ALuckyLegend11
Gilgamesh
8,978
1,496
0
3,570
22,440
17,376
0
13,689
7,758
0
32,526
L
4,520
189
197
328
10,425
3,570
0
6,209
3,903
0
18,880
W
8,857
1,850
0
860
11,652
5,225
0
3,558
7,536
0
41,607
L
Poseidon
10,785
1,759
0
415
11,192
3,781
0
6,939
3,933
40,573
1,614
W
Xing Tian
10,514
933
0
3,458
16,655
17,145
575
4,421
11,355
20,559
0
W
Kukulkan
snoopynattsuu
Kukulkan
17,888
931
0
544
4,759
2,377
761
1,931
2,648
72,096
23

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,105
Gold Earned
33,639
158
Minions Killed
210
0
Camps Cleared
0
690,120
Distance Traveled
793,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,037
646
41
3
0
252,382
0
L
Thor
9,980
713
31
2
0
237,470
0
W
Pele
10,208
729
48
3
0
267,239
0
L
Poseidon
10,088
721
86
6
0
200,268
0
W
Xing Tian
10,887
778
16
1
0
251,236
0
W
Kukulkan
12,544
896
146
10
0
275,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role