Player Matchup

Merlin
Merlin
CripYasuo
Merlin
Level 29
God Stats
6W - 3L
1,566 SR
Queue Stats
35W - 38L
1,437 Elo+
Party 1
Hou Yi
Hou Yi
MrGrimm2314
Hou Yi
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,310 Elo+
Solo
Poseidon
Poseidon
SteelyIndiana20
Poseidon
Level 123
God Stats
4W - 2L
1,290 SR
Queue Stats
124W - 129L
1,429 Elo+
Solo
Pele
Pele
SweepingWolf225
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,483 Elo+
Party 1
Geb
Geb
WatchMeKillYou
Geb
Level 45
God Stats
11W - 11L
1,555 SR
Queue Stats
27W - 34L
1,457 Elo+
Party 1
Team Averages
Level 55
1,482 SR
1,423 Elo+

VS

Team Averages
Level 75
1,411 SR
1,493 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Alandrumd
Zeus
Level 135
God Stats
5W - 3L
1,312 SR
Queue Stats
243W - 237L
1,571 Elo+
Solo
Artio
Artio
Attribusion
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,412 Elo+
Party 2
Bastet
Bastet
CallMeQuazyy
Bastet
Level 105
God Stats
3W - 5L
1,456 SR
Queue Stats
126W - 128L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
IITrustTheKageII
Ao Kuang
Level 2
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 2L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CripYasuo
Merlin
11
2 / 1 / 4
6,640
1,328
4,739
3,654
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
11
2 / 1 / 3
6,344
1,269
2,900
4,200
1,685
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
11
1 / 3 / 3
6,076
1,215
5,153
5,111
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 0 / 1
5,641
1,128
2,303
5,017
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 5
6,606
1,321
3,430
5,330
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

379

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 2 / 1
6,639
1,328
4,942
4,836
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zeus
11
1 / 0 / 4
6,296
1,259
7,261
3,396
1,314
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 2
5,836
1,167
983
4,374
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
11
1 / 1 / 3
6,273
1,255
7,034
6,110
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 2 / 3
5,386
1,077
482
2,244
924
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
6
Kills
5
5
Deaths
6
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
2
1
1.75
L
Zeus
1
0
4
3
L
0
1
2
1
L
Bastet
1
1
3
2.5
W
Merlin
CripYasuo
Merlin
2
1
4
4
L
0
2
3
0.75
W
Hou Yi
2
1
3
3.5
W
Poseidon
1
3
3
0.83
W
0
0
1
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,525
Damage
20,702
23,312
Taken
20,960
10,479
Mitigated
10,257
1,062
Healing
2,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,942
1,503
0
584
4,836
2,174
0
3,664
1,172
0
12,286
L
Zeus
7,261
938
0
247
3,396
1,314
0
2,361
1,035
17,778
0
L
983
145
56
798
4,374
3,360
0
2,246
2,128
3,691
0
L
Bastet
7,034
1,272
0
649
6,110
2,485
0
3,352
2,758
0
18,006
W
Merlin
CripYasuo
Merlin
4,739
331
0
0
3,654
1,367
0
1,155
2,499
14,856
0
L
482
171
0
96
2,244
924
0
1,358
886
1,380
0
W
Hou Yi
2,900
2,147
0
182
4,200
1,685
0
1,061
3,139
0
8,504
W
Poseidon
5,153
799
0
0
5,111
1,464
0
1,867
2,622
16,715
0
W
2,303
206
0
328
5,017
1,971
0
1,661
3,356
0
9,619
W
3,430
218
0
552
5,330
3,992
0
2,982
2,348
5,334
796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
30,430
93
Minions Killed
81
4
Camps Cleared
3
521,359
Distance Traveled
426,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,639
1,328
19
4
0
94,600
0
L
Zeus
6,296
1,259
26
5
1
90,665
0
L
Artio
5,836
1,167
4
1
1
76,642
0
L
Bastet
6,273
1,255
28
6
0
130,151
0
W
Merlin
6,640
1,328
29
6
0
105,466
0
L
Ao Kuang
5,386
1,077
4
1
1
33,996
0
W
Hou Yi
6,344
1,269
17
3
2
95,853
0
W
Poseidon
6,076
1,215
22
4
0
95,411
0
W
Pele
5,641
1,128
16
3
1
103,256
0
W
Geb
6,606
1,321
9
2
1
121,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role