Player Matchup

Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond IV
Shaolìn
Erlang Shen
Diamond IV
Level 68
God Stats
13W - 4L
1,816 SR
Queue Stats
41W - 19L
2,332 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
iEmoKid
Hou Yi
Platinum IV
Level 193
God Stats
343W - 301L
1,522 SR
Queue Stats
1,561W - 1,412L
1,777 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,613 SR
1,870 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,570 SR
1,603 MMR
Scylla
Scylla
Gold V
R4STAF4R1
Scylla
Gold V
Level 46
God Stats
1W - 1L
1,780 SR
Queue Stats
59W - 52L
1,564 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
Rulo401
Xbalanque
Gold IV
Level 109
God Stats
6W - 8L
1,655 SR
Queue Stats
58W - 51L
1,623 MMR
Party 1
Hercules
Hercules
Gold IV
aitor1234
Hercules
Gold IV
Level 136
God Stats
1W - 1L
1,274 SR
Queue Stats
57W - 53L
1,623 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 2 / 10
9,016
751
10,807
14,106
20,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Shaolìn
Erlang Shen
15
7 / 0 / 6
10,337
861
8,546
15,233
16,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
iEmoKid
Hou Yi
14
3 / 0 / 9
9,108
759
9,146
10,045
4,679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ne ZhaAchillesKuzenboAthenaCharon

VS

Bans
ThothBaron SamediPersephoneKukulkanAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
R4STAF4R1
Scylla
11
1 / 5 / 0
7,533
628
7,044
10,246
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Rulo401
Xbalanque
13
1 / 3 / 0
7,733
644
11,111
7,893
3,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
aitor1234
Hercules
12
0 / 5 / 1
7,327
611
6,533
12,920
13,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
2
2
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
10
4
L
Scylla
R4STAF4R1
Scylla
1
5
0
0.2
L
Xbalanque
Rulo401
Xbalanque
1
3
0
0.33
W
Erlang Shen
Shaolìn
Erlang Shen
7
0
6
10
L
Hercules
aitor1234
Hercules
0
5
1
0.1
W
Hou Yi
iEmoKid
Hou Yi
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,499
Damage
24,688
39,384
Taken
31,059
41,554
Mitigated
20,385
15,219
Healing
2,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,807
818
0
3,474
14,106
20,313
366
3,233
10,564
23,625
0
L
Scylla
R4STAF4R1
Scylla
7,044
925
0
451
10,246
3,693
0
3,283
6,166
33,170
0
L
Xbalanque
Rulo401
Xbalanque
11,111
6,533
0
0
7,893
3,603
0
3,098
4,384
0
35,587
W
Erlang Shen
Shaolìn
Erlang Shen
8,546
3,185
0
7,510
15,233
16,562
430
2,579
12,515
0
43,861
L
Hercules
aitor1234
Hercules
6,533
725
0
2,236
12,920
13,089
0
3,254
8,588
738
12,915
W
Hou Yi
iEmoKid
Hou Yi
9,146
4,497
0
4,235
10,045
4,679
2,243
1,898
7,889
0
39,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
22,593
140
Minions Killed
132
0
Camps Cleared
0
732,204
Distance Traveled
623,592
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,016
751
12
1
0
249,773
2
L
Scylla
7,533
628
49
4
0
215,553
0
L
Xbalanque
7,733
644
60
5
0
198,703
0
W
Erlang Shen
10,337
861
62
5
0
259,991
0
L
Hercules
7,327
611
23
2
0
209,336
4
W
Hou Yi
9,108
759
66
6
0
222,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role