Player Matchup

Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FLOYDSMILES
Anhur
Level 143
God Stats
3W - 3L
1,486 SR
Queue Stats
65W - 55L
1,565 Elo+
Solo
Guan Yu
Guan Yu
FizzLep
Guan Yu
Level 58
God Stats
3W - 3L
1,724 SR
Queue Stats
72W - 58L
1,627 Elo+
Solo
Achilles
Achilles
JFO4Real
Achilles
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 143L
1,523 Elo+
Solo
Ganesha
Ganesha
sincereapology
Ganesha
Level 183
God Stats
21W - 24L
1,333 SR
Queue Stats
307W - 314L
1,418 Elo+
Solo
Team Averages
Level 118
1,508 SR
1,527 Elo+

VS

Team Averages
Level 102
1,438 SR
1,502 Elo+
Horus
Horus
Insindium
Horus
Level 86
God Stats
1W - 1L
1,315 SR
Queue Stats
23W - 22L
1,620 Elo+
Solo
Ah Puch
Ah Puch
MeltyBiscuit
Ah Puch
Level 148
God Stats
9W - 4L
1,273 SR
Queue Stats
148W - 136L
1,510 Elo+
Solo
Maui
Maui
SAYwhat1234
Maui
Level 62
God Stats
2W - 3L
1,401 SR
Queue Stats
47W - 65L
1,433 Elo+
Party 1
Thoth
Thoth
SebasXD0710
Thoth
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 193L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Spare Queuechie
Danzaburou
Level 91
God Stats
13W - 4L
1,704 SR
Queue Stats
74W - 69L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 6 / 0
4,804
437
2,340
7,686
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,287
481
5,897
5,877
1,812
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
FizzLep
Guan Yu
10
2 / 2 / 1
5,602
509
3,685
10,242
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
JFO4Real
Achilles
10
2 / 2 / 1
5,988
544
6,577
9,653
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 1
5,699
518
3,906
11,549
8,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Insindium
Horus
11
2 / 0 / 1
6,138
558
3,714
8,388
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
MeltyBiscuit
Ah Puch
10
2 / 3 / 0
6,199
564
6,750
13,214
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 3
5,782
526
3,659
8,981
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
7 / 0 / 2
7,717
702
8,861
2,899
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Spare Queuechie
Danzaburou
10
3 / 1 / 1
6,333
576
6,335
7,124
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
15
15
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
6
0
0
L
0
2
1
0.25
L
Guan Yu
FizzLep
Guan Yu
2
2
1
1.25
W
Horus
Insindium
Horus
2
0
1
2.5
L
Achilles
JFO4Real
Achilles
2
2
1
1.25
W
Ah Puch
MeltyBiscuit
Ah Puch
2
3
0
0.67
W
1
0
3
2.5
W
7
0
2
8
W
Danzaburou
Spare Queuechie
Danzaburou
3
1
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,405
Damage
29,319
45,007
Taken
40,606
24,532
Mitigated
23,306
7,976
Healing
17,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,340
62
0
306
7,686
2,275
386
6,298
1,232
21,775
1,000
L
5,897
1,721
0
1,222
5,877
1,812
0
296
5,581
0
46,536
L
Guan Yu
FizzLep
Guan Yu
3,685
1,419
82
1,553
10,242
4,867
0
4,549
5,556
0
31,575
W
Horus
Insindium
Horus
3,714
1,892
1,450
4,336
8,388
5,660
110
1,488
6,900
0
20,797
L
Achilles
JFO4Real
Achilles
6,577
2,182
0
3,263
9,653
6,932
0
3,658
5,290
0
32,212
W
Ah Puch
MeltyBiscuit
Ah Puch
6,750
615
0
5,616
13,214
9,845
0
573
11,856
37,754
5,480
W
3,659
673
0
3,444
8,981
4,028
0
2,511
6,470
35,579
17,146
W
8,861
49
0
435
2,899
958
58
549
2,350
55,997
1,536
W
Danzaburou
Spare Queuechie
Danzaburou
6,335
3,347
0
2,636
7,124
2,815
232
1,101
6,023
0
45,669
L
3,906
472
0
1,550
11,549
8,646
0
2,595
8,757
22,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
32,169
254
Minions Killed
330
0
Camps Cleared
0
1,060,773
Distance Traveled
1,048,674
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,804
437
33
3
0
213,128
3
L
Anhur
5,287
481
96
9
0
202,052
1
L
Guan Yu
5,602
509
54
5
0
216,732
0
W
Horus
6,138
558
34
3
0
237,851
0
L
Achilles
5,988
544
60
5
0
214,525
0
W
Ah Puch
6,199
564
60
5
0
161,750
0
W
Maui
5,782
526
78
7
0
248,085
0
W
Thoth
7,717
702
90
8
0
203,382
0
W
Danzaburou
6,333
576
68
6
0
197,606
0
L
Ganesha
5,699
518
11
1
0
214,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role