Player Matchup

Ganesha
Ganesha
Gold V
X-_xKIRAx_-X
Ganesha
Gold V
Level 152
God Stats
1W - 1L
1,758 SR
Queue Stats
37W - 45L
1,328 MMR
Solo
Discordia
Discordia
Bronze III
twenty9erz29
Discordia
Bronze III
Level 38
God Stats
7W - 14L
1,425 SR
Queue Stats
14W - 32L
1,329 MMR
Party 1
Izanami
Izanami
Bronze IV
xExA-_-Henni
Izanami
Bronze IV
Level 114
God Stats
3W - 6L
1,366 SR
Queue Stats
13W - 25L
1,371 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,517 SR
1,342 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,590 SR
1,317 MMR
Chiron
Chiron
Gold IV
JonasErGud
Chiron
Gold IV
Level 105
God Stats
18W - 17L
1,538 SR
Queue Stats
103W - 106L
1,367 MMR
Solo
Bacchus
Bacchus
Silver III
KairuNinja
Bacchus
Silver III
Level 147
God Stats
6W - 6L
1,603 SR
Queue Stats
43W - 52L
1,201 MMR
Solo
Janus
Janus
Silver II
SniperDude55
Janus
Silver II
Level 153
God Stats
3W - 3L
1,628 SR
Queue Stats
26W - 29L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
X-_xKIRAx_-X
Ganesha
15
0 / 5 / 2
8,289
553
6,203
18,425
17,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
twenty9erz29
Discordia
14
1 / 7 / 1
9,045
603
7,396
11,073
4,123
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
xExA-_-Henni
Izanami
14
1 / 5 / 1
8,800
587
5,597
15,919
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneBake KujiraAchillesKuzenboBaron Samedi

VS

Bans
ThothGilgameshSobekAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JonasErGud
Chiron
17
9 / 0 / 8
12,061
804
16,447
9,606
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bacchus
KairuNinja
Bacchus
16
3 / 0 / 13
10,468
698
9,908
13,000
15,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 11
11,487
766
15,726
8,922
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
17
17
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
JonasErGud
Chiron
9
0
8
13
W
Bacchus
KairuNinja
Bacchus
3
0
13
9.5
W
5
2
11
5.25
L
Ganesha
X-_xKIRAx_-X
Ganesha
0
5
2
0.2
L
Discordia
twenty9erz29
Discordia
1
7
1
0.21
L
Izanami
xExA-_-Henni
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,196
Damage
42,081
45,417
Taken
31,528
28,447
Mitigated
24,201
5,125
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
JonasErGud
Chiron
16,447
7,268
1,013
2,855
9,606
4,380
1,417
5,968
3,623
0
60,563
W
Bacchus
KairuNinja
Bacchus
9,908
802
0
1,767
13,000
15,795
213
3,173
9,801
15,890
859
W
15,726
1,045
0
500
8,922
4,026
1,324
4,197
4,710
60,451
1,857
L
Ganesha
X-_xKIRAx_-X
Ganesha
6,203
234
0
1,975
18,425
17,831
0
7,129
10,414
26,699
650
L
Discordia
twenty9erz29
Discordia
7,396
220
0
812
11,073
4,123
0
6,450
4,046
26,309
0
L
Izanami
xExA-_-Henni
Izanami
5,597
3,837
0
2,338
15,919
6,493
0
8,630
6,553
0
32,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
34,016
130
Minions Killed
207
0
Camps Cleared
0
733,183
Distance Traveled
834,663
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,061
804
98
7
0
273,345
0
W
Bacchus
10,468
698
10
1
0
288,172
0
W
Janus
11,487
766
99
7
0
273,146
3
L
Ganesha
8,289
553
5
0
0
253,954
0
L
Discordia
9,045
603
61
4
0
242,467
0
L
Izanami
8,800
587
64
4
0
236,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role