Player Matchup

Sobek
Sobek
BigT1811
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,158 Elo+
Solo
Hachiman
Hachiman
GodWisseR
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo
Guan Yu
Guan Yu
TartKiwi
Guan Yu
Level 29
God Stats
2W - 1L
1,879 SR
Queue Stats
86W - 87L
1,480 Elo+
Solo
Janus
Janus
Texmexadex
Janus
Level 120
God Stats
105W - 146L
1,351 SR
Queue Stats
541W - 706L
1,336 Elo+
Solo
Vulcan
Vulcan
thesergiorevenge
Vulcan
Level 102
God Stats
25W - 18L
1,629 SR
Queue Stats
91W - 92L
1,417 Elo+
Solo
Team Averages
Level 57
1,572 SR
1,421 Elo+

VS

Team Averages
Level 68
1,514 SR
1,440 Elo+
Ravana
Ravana
 
Ravana
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Gu4rdiaO F7
Ra
Level 191
God Stats
2W - 0L
1,536 SR
Queue Stats
20W - 14L
1,619 Elo+
Solo
Jing Wei
Jing Wei
TurtleBot3
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,120 Elo+
Party 1
Kuzenbo
Kuzenbo
frostbite208
Kuzenbo
Level 27
God Stats
15W - 11L
1,334 SR
Queue Stats
15W - 15L
1,114 Elo+
Party 1
Surtr
Surtr
king_smoke39
Surtr
Level 77
God Stats
1W - 0L
1,702 SR
Queue Stats
8W - 4L
1,845 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigT1811
Sobek
7
0 / 0 / 0
4,228
846
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
GodWisseR
Hachiman
10
1 / 4 / 2
5,145
1,029
4,591
5,866
2,022
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TartKiwi
Guan Yu
11
3 / 1 / 0
5,227
1,045
4,013
5,516
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
8
0 / 1 / 0
4,392
878
1,334
1,221
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
4,984
997
3,340
2,096
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 1 / 0
6,207
1,241
6,168
5,117
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 0
4,895
979
365
2,561
741
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
TurtleBot3
Jing Wei
10
0 / 1 / 2
5,041
1,008
2,412
3,630
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
frostbite208
Kuzenbo
10
1 / 1 / 1
5,261
1,052
1,761
3,801
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 2
4,923
985
1,433
4,889
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
7
7
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
0
6
L
Sobek
BigT1811
Sobek
0
0
0
0
L
Hachiman
GodWisseR
Hachiman
1
4
2
0.5
W
0
1
0
0
L
Guan Yu
TartKiwi
Guan Yu
3
1
0
3
L
Janus
0
1
0
0
W
Jing Wei
TurtleBot3
Jing Wei
0
1
2
1
W
Kuzenbo
frostbite208
Kuzenbo
1
1
1
1.5
W
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,278
Damage
12,139
14,699
Taken
19,998
9,026
Mitigated
10,566
2,066
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,168
1,800
0
1,187
5,117
2,192
0
727
4,205
0
19,622
L
Sobek
BigT1811
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
GodWisseR
Hachiman
4,591
2,616
0
500
5,866
2,022
200
830
5,036
0
13,020
W
365
74
144
311
2,561
741
0
567
1,913
9,292
0
L
Guan Yu
TartKiwi
Guan Yu
4,013
549
216
1,210
5,516
5,898
0
1,199
4,317
0
11,819
L
Janus
1,334
67
0
0
1,221
435
0
0
1,221
3,461
87
W
Jing Wei
TurtleBot3
Jing Wei
2,412
1,795
0
1,014
3,630
1,249
112
366
3,176
0
17,032
W
Kuzenbo
frostbite208
Kuzenbo
1,761
710
0
406
3,801
3,646
60
560
3,133
5,687
664
W
1,433
441
0
242
4,889
2,738
101
2,222
2,509
237
7,638
L
3,340
2,906
0
140
2,096
671
0
108
1,988
14,481
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,976
Gold Earned
26,327
78
Minions Killed
116
0
Camps Cleared
0
353,733
Distance Traveled
658,538
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,207
1,241
28
6
0
147,707
0
L
Sobek
4,228
846
0
0
0
0
0
L
Hachiman
5,145
1,029
22
4
0
99,757
0
W
Ra
4,895
979
20
4
0
121,148
3
L
Guan Yu
5,227
1,045
17
3
0
102,745
0
L
Janus
4,392
878
8
2
0
36,488
0
W
Jing Wei
5,041
1,008
39
8
0
126,795
0
W
Kuzenbo
5,261
1,052
11
2
0
120,518
0
W
Surtr
4,923
985
18
4
0
142,370
0
L
Vulcan
4,984
997
31
6
0
114,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role