Player Matchup

Thanatos
Thanatos
Clandeb
Thanatos
Level 62
God Stats
3W - 1L
1,310 SR
Queue Stats
7W - 7L
1,824 Elo+
Party 1
Nu Wa
Nu Wa
Craud
Nu Wa
Level 49
God Stats
26W - 19L
1,646 SR
Queue Stats
63W - 60L
1,527 Elo+
Solo
Chronos
Chronos
Fabsrica
Chronos
Level 158
God Stats
102W - 86L
1,352 SR
Queue Stats
494W - 528L
1,424 Elo+
Party 1
Surtr
Surtr
Vornamee
Surtr
Level 82
God Stats
1W - 0L
1,233 SR
Queue Stats
3W - 3L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Zaveline
Cthulhu
Level 156
God Stats
37W - 31L
1,629 SR
Queue Stats
555W - 558L
1,513 Elo+
Party 1
Team Averages
Level 101
1,434 SR
1,564 Elo+

VS

Team Averages
Level 117
1,457 SR
1,565 Elo+
Anubis
Anubis
Akll
Anubis
Level 135
God Stats
3W - 2L
1,295 SR
Queue Stats
64W - 63L
1,623 Elo+
Solo
Nu Wa
Nu Wa
Eolgie
Nu Wa
Level 126
God Stats
2W - 1L
1,719 SR
Queue Stats
48W - 44L
1,522 Elo+
Solo
Izanami
Izanami
Reliqum
Izanami
Level 129
God Stats
4W - 4L
1,504 SR
Queue Stats
140W - 140L
1,611 Elo+
Party 2
Odin
Odin
sergiioo10
Odin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 80L
1,569 Elo+
Party 2
Artemis
Artemis
specksert
Artemis
Level 46
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Clandeb
Thanatos
18
9 / 3 / 3
10,765
567
15,310
21,082
8,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Craud
Nu Wa
14
1 / 5 / 6
8,709
458
11,563
9,906
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
Fabsrica
Chronos
20
0 / 0 / 3
11,570
609
4,141
7,343
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Vornamee
Surtr
18
6 / 0 / 3
12,066
635
12,281
17,446
16,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Zaveline
Cthulhu
14
2 / 1 / 5
9,300
489
14,664
18,301
16,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akll
Anubis
15
4 / 6 / 4
9,671
509
11,076
16,053
6,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Eolgie
Nu Wa
11
0 / 3 / 3
8,278
436
9,282
16,949
6,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Reliqum
Izanami
16
0 / 1 / 0
9,553
503
4,557
11,441
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 1 / 2
8,583
452
8,357
16,849
8,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
specksert
Artemis
12
0 / 7 / 2
8,161
430
7,648
11,579
2,796
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
8
9
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
Akll
Anubis
4
6
4
1
W
Thanatos
Clandeb
Thanatos
9
3
3
3.5
W
Nu Wa
Craud
Nu Wa
1
5
6
0.8
L
Nu Wa
Eolgie
Nu Wa
0
3
3
0.5
W
Chronos
Fabsrica
Chronos
0
0
3
1.5
L
Izanami
Reliqum
Izanami
0
1
0
0
W
Surtr
Vornamee
Surtr
6
0
3
7.5
W
Cthulhu
Zaveline
Cthulhu
2
1
5
4.5
L
4
1
2
5
L
Artemis
specksert
Artemis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,959
Damage
40,920
74,078
Taken
72,871
48,302
Mitigated
29,884
33,589
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Akll
Anubis
11,076
431
0
5,131
16,053
6,907
327
8,551
7,337
81,979
222
W
Thanatos
Clandeb
Thanatos
15,310
4,209
0
19,704
21,082
8,792
0
4,923
16,159
0
107,505
W
Nu Wa
Craud
Nu Wa
11,563
3,962
0
747
9,906
3,020
243
4,532
5,374
55,177
1,288
L
Nu Wa
Eolgie
Nu Wa
9,282
4,444
2,135
5,146
16,949
6,905
160
7,989
8,796
27,471
0
W
Chronos
Fabsrica
Chronos
4,141
1,282
0
2,379
7,343
3,286
968
980
6,363
117,341
9,038
L
Izanami
Reliqum
Izanami
4,557
2,679
0
2,154
11,441
4,409
0
6,229
5,212
0
95,985
W
Surtr
Vornamee
Surtr
12,281
3,290
0
5,047
17,446
16,850
2,295
2,456
14,990
742
90,077
W
Cthulhu
Zaveline
Cthulhu
14,664
592
2,544
3,168
18,301
16,354
124
7,425
10,876
45,552
1,777
L
8,357
2,297
0
482
16,849
8,867
0
3,709
12,975
0
80,659
L
Artemis
specksert
Artemis
7,648
3,554
0
0
11,579
2,796
0
3,041
8,118
0
46,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,410
Gold Earned
44,246
635
Minions Killed
553
0
Camps Cleared
0
1,937,100
Distance Traveled
1,808,583
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,671
509
139
7
0
341,091
0
W
Thanatos
10,765
567
119
6
0
446,479
2
W
Nu Wa
8,709
458
92
5
0
327,348
0
L
Nu Wa
8,278
436
31
2
0
352,959
0
W
Chronos
11,570
609
217
11
0
389,854
7
L
Izanami
9,553
503
172
9
0
362,771
0
W
Surtr
12,066
635
155
8
0
373,583
0
W
Cthulhu
9,300
489
52
3
0
399,836
2
L
Odin
8,583
452
124
7
0
446,179
0
L
Artemis
8,161
430
87
5
0
305,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role