Player Matchup

Tiamat
Tiamat
AshenOneRolo
Tiamat
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
BeelzeBAMF
Baron Samedi
Level 133
God Stats
3W - 2L
1,707 SR
Queue Stats
196W - 174L
1,728 Elo+
Solo
Merlin
Merlin
FluffySuce
Merlin
Level 146
God Stats
10W - 10L
1,294 SR
Queue Stats
309W - 328L
1,331 Elo+
Party 1
Hachiman
Hachiman
Ketsh2A
Hachiman
Level 172
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 329L
1,331 Elo+
Party 1
Anhur
Anhur
X CHARON X1886
Anhur
Level 46
God Stats
0W - 1L
1,384 SR
Queue Stats
3W - 13L
1,168 Elo+
Party 1
Team Averages
Level 111
1,477 SR
1,400 Elo+

VS

Team Averages
Level 126
1,540 SR
1,527 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IncendoPhasmatis
Pele
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 324L
1,522 Elo+
Solo
Neith
Neith
MimikMimic
Neith
Level 149
God Stats
3W - 9L
1,285 SR
Queue Stats
422W - 439L
1,619 Elo+
Solo
Sol
Sol
ShinnTen
Sol
Level 88
God Stats
7W - 6L
1,702 SR
Queue Stats
181W - 200L
1,492 Elo+
Solo
Discordia
Discordia
drippyjuice
Discordia
Level 98
God Stats
3W - 1L
1,715 SR
Queue Stats
317W - 290L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 2 / 3
7,686
769
4,140
7,737
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
BeelzeBAMF
Baron Samedi
13
1 / 3 / 2
7,602
760
5,663
8,551
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
FluffySuce
Merlin
15
1 / 1 / 2
7,683
768
4,712
5,862
2,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Ketsh2A
Hachiman
13
1 / 5 / 3
7,563
756
5,104
9,989
4,520
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
6,921
692
1,908
9,061
3,727
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 1 / 6
8,539
854
7,889
8,129
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

1
0 / 0 / 0
2,564
256
0
0
0
Neith
17
3 / 0 / 5
9,256
926
6,251
7,698
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 1 / 7
8,428
843
9,918
7,543
2,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
drippyjuice
Discordia
13
6 / 3 / 5
8,015
802
14,554
5,684
2,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
4
Kills
15
15
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
6
7
L
Tiamat
1
2
3
1.25
L
Baron Samedi
BeelzeBAMF
Baron Samedi
1
3
2
0.67
L
Merlin
FluffySuce
Merlin
1
1
2
2
W
0
0
0
0
L
Hachiman
Ketsh2A
Hachiman
1
5
3
0.5
W
Neith
3
0
5
5.5
W
2
1
7
5.5
L
0
4
0
0
W
Discordia
drippyjuice
Discordia
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
38,612
41,200
Taken
29,054
19,643
Mitigated
12,429
11,897
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,889
473
3,057
3,622
8,129
4,166
0
4,424
3,705
14,677
550
L
Tiamat
4,140
42
0
2,297
7,737
4,391
0
3,964
3,773
11,626
0
L
Baron Samedi
BeelzeBAMF
Baron Samedi
5,663
175
1,173
2,169
8,551
4,480
0
7,393
1,158
9,945
365
L
Merlin
FluffySuce
Merlin
4,712
46
502
1,809
5,862
2,525
78
4,637
1,225
25,178
554
W
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Ketsh2A
Hachiman
5,104
2,529
1,527
491
9,989
4,520
0
8,321
1,668
0
12,864
W
Neith
6,251
636
374
1,896
7,698
3,293
151
4,203
3,495
0
32,883
W
9,918
435
1,223
3,291
7,543
2,882
0
3,393
4,150
20,193
732
L
1,908
371
631
1,298
9,061
3,727
0
7,551
1,510
0
7,025
W
Discordia
drippyjuice
Discordia
14,554
439
882
630
5,684
2,088
144
2,043
3,641
17,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,455
Gold Earned
36,802
108
Minions Killed
118
0
Camps Cleared
0
942,292
Distance Traveled
801,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,539
854
25
3
0
185,147
0
L
Tiamat
7,686
769
17
2
0
191,001
0
L
Baron Samedi
7,602
760
7
1
0
188,158
0
L
Merlin
7,683
768
46
5
0
203,156
0
W
Pele
2,564
256
0
0
0
0
0
L
Hachiman
7,563
756
22
2
0
162,235
0
W
Neith
9,256
926
62
6
0
223,610
0
W
Sol
8,428
843
24
2
0
222,234
0
L
Anhur
6,921
692
16
2
0
197,742
0
W
Discordia
8,015
802
7
1
0
170,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role