Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AlmightyRetro
Da Ji
Level 110
God Stats
14W - 8L
1,500 SR
Queue Stats
133W - 134L
1,531 Elo+
Solo
Athena
Athena
MAYHEM945
Athena
Level 96
God Stats
8W - 4L
1,847 SR
Queue Stats
92W - 119L
1,474 Elo+
Party 1
Tyr
Tyr
XSledge666
Tyr
Level 142
God Stats
0W - 2L
1,286 SR
Queue Stats
115W - 109L
1,569 Elo+
Solo
Cernunnos
Cernunnos
XiJingpin
Cernunnos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 169L
1,601 Elo+
Party 1
Team Averages
Level 137
1,527 SR
1,535 Elo+

VS

Team Averages
Level 110
1,619 SR
1,528 Elo+
Sol
Sol
ChrisWilk06
Sol
Level 114
God Stats
2W - 0L
1,785 SR
Queue Stats
4W - 5L
1,432 Elo+
Party 2
Sobek
Sobek
CrookedSmileTwTV
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,432 Elo+
Party 2
Cernunnos
Cernunnos
KiwiPR
Cernunnos
Level 126
God Stats
2W - 0L
1,665 SR
Queue Stats
148W - 137L
1,600 Elo+
Solo
Ares
Ares
Trilogist
Ares
Level 156
God Stats
13W - 5L
1,644 SR
Queue Stats
72W - 63L
1,500 Elo+
Solo
Mercury
Mercury
xGobx
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 37L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 4 / 3
6,381
532
5,558
8,181
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 4 / 1
6,965
580
8,306
10,728
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
MAYHEM945
Athena
10
2 / 5 / 3
6,187
516
4,543
11,849
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 3 / 4
6,252
521
5,998
14,363
9,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
XiJingpin
Cernunnos
11
2 / 4 / 1
6,339
528
5,309
8,308
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,349
612
8,238
8,286
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
2 / 3 / 7
6,873
573
6,188
11,276
10,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
KiwiPR
Cernunnos
13
1 / 2 / 3
7,388
616
5,858
7,366
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
4 / 2 / 2
7,237
603
9,848
9,372
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
xGobx
Mercury
15
10 / 3 / 2
8,322
694
9,831
9,739
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
20
20
Deaths
11
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
3
0.38
L
6
4
1
1.63
W
3
1
3
4.5
W
2
3
7
1.83
W
Cernunnos
KiwiPR
Cernunnos
1
2
3
1.25
L
Athena
MAYHEM945
Athena
2
5
3
0.7
W
Ares
4
2
2
2.5
L
1
3
4
1
L
Cernunnos
XiJingpin
Cernunnos
2
4
1
0.63
W
Mercury
xGobx
Mercury
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
39,963
53,429
Taken
46,039
29,694
Mitigated
30,244
14,223
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,558
264
0
1,060
8,181
3,085
0
4,657
3,118
56,292
441
L
8,306
1,130
0
4,505
10,728
4,652
0
4,004
6,578
94
38,128
W
8,238
2,313
0
3,373
8,286
2,758
0
3,260
5,026
47,599
0
W
6,188
853
0
2,538
11,276
10,325
0
4,607
6,669
19,303
690
W
Cernunnos
KiwiPR
Cernunnos
5,858
3,139
0
3,641
7,366
3,262
652
567
6,799
0
59,822
L
Athena
MAYHEM945
Athena
4,543
1,709
0
1,979
11,849
9,934
0
4,669
6,926
13,618
0
W
Ares
9,848
515
0
1,564
9,372
9,382
0
759
8,613
43,026
0
L
5,998
731
0
5,128
14,363
9,244
0
8,500
5,280
365
36,978
L
Cernunnos
XiJingpin
Cernunnos
5,309
2,569
0
1,551
8,308
2,779
0
913
7,395
0
47,550
W
Mercury
xGobx
Mercury
9,831
6,726
0
348
9,739
4,517
0
1,362
8,377
0
73,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
37,169
318
Minions Killed
371
0
Camps Cleared
0
1,198,699
Distance Traveled
1,183,083
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,381
532
96
8
0
229,875
0
L
Da Ji
6,965
580
72
6
0
280,065
0
W
Sol
7,349
612
85
7
0
236,269
0
W
Sobek
6,873
573
22
2
0
241,082
0
W
Cernunnos
7,388
616
98
8
0
204,883
2
L
Athena
6,187
516
14
1
0
234,028
1
W
Ares
7,237
603
52
4
0
220,568
2
L
Tyr
6,252
521
56
5
0
251,345
5
L
Cernunnos
6,339
528
80
7
0
203,386
0
W
Mercury
8,322
694
114
10
0
280,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role