Player Matchup

Eset
Eset
 
Eset
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Starks19
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,500 Elo+
Party 1
Chiron
Chiron
l3yr3firelakes
Chiron
Level 128
God Stats
5W - 5L
1,505 SR
Queue Stats
360W - 402L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
machete86
Kukulkan
Level 131
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 154L
1,453 Elo+
Solo
Ares
Ares
zetto-83
Ares
Level 106
God Stats
13W - 8L
1,500 SR
Queue Stats
245W - 223L
1,507 Elo+
Solo
Team Averages
Level 121
1,501 SR
1,490 Elo+

VS

Team Averages
Level 110
1,540 SR
1,503 Elo+
King Arthur
King Arthur
AngelicDemon90
King Arthur
Level 127
God Stats
9W - 2L
1,500 SR
Queue Stats
344W - 337L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
KojiroHyuga88
Baron Samedi
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 54L
1,535 Elo+
Solo
Osiris
Osiris
MaurosXIV
Osiris
Level 103
God Stats
2W - 0L
1,702 SR
Queue Stats
23W - 19L
1,592 Elo+
Solo
Charon
Charon
SibirDeus
Charon
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 52L
1,483 Elo+
Solo
Medusa
Medusa
Skullgery
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
5 / 5 / 8
8,390
763
5,578
7,911
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Starks19
Ah Puch
15
5 / 3 / 7
8,770
797
11,309
9,217
4,641
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 10
7,276
661
6,785
8,632
3,753
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
machete86
Kukulkan
19
2 / 1 / 13
10,279
934
18,199
7,697
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ares
14
4 / 4 / 9
8,939
813
4,846
18,003
17,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngelicDemon90
King Arthur
15
3 / 5 / 8
8,623
784
10,870
15,374
15,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
KojiroHyuga88
Baron Samedi
16
6 / 2 / 7
9,612
874
10,842
9,991
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
MaurosXIV
Osiris
13
0 / 2 / 9
7,293
663
5,117
8,051
5,434
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
SibirDeus
Charon
15
4 / 3 / 7
8,566
779
8,145
16,014
8,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Skullgery
Medusa
14
1 / 5 / 5
7,753
705
6,104
9,416
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
50
16
Kills
14
17
Deaths
17
47
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
5
5
8
1.8
W
King Arthur
AngelicDemon90
King Arthur
3
5
8
1.4
W
Baron Samedi
KojiroHyuga88
Baron Samedi
6
2
7
4.75
W
Osiris
MaurosXIV
Osiris
0
2
9
2.25
W
Charon
SibirDeus
Charon
4
3
7
2.5
W
Medusa
Skullgery
Medusa
1
5
5
0.7
L
Ah Puch
Starks19
Ah Puch
5
3
7
2.83
L
0
4
10
1.25
L
Kukulkan
machete86
Kukulkan
2
1
13
8.5
L
Ares
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,717
Damage
41,078
51,460
Taken
58,846
33,414
Mitigated
40,933
14,327
Healing
17,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,578
423
599
745
7,911
3,344
306
2,800
5,111
7,558
218
W
King Arthur
AngelicDemon90
King Arthur
10,870
347
212
2,220
15,374
15,209
13
8,251
7,086
0
25,163
W
Baron Samedi
KojiroHyuga88
Baron Samedi
10,842
447
2,871
4,361
9,991
6,825
113
8,051
1,932
19,448
0
W
Osiris
MaurosXIV
Osiris
5,117
985
61
2,114
8,051
5,434
0
6,065
1,928
0
16,009
W
Charon
SibirDeus
Charon
8,145
1,347
264
3,687
16,014
8,846
181
9,584
6,390
17,735
0
W
Medusa
Skullgery
Medusa
6,104
1,690
913
684
9,416
4,619
0
7,331
2,001
0
10,904
L
Ah Puch
Starks19
Ah Puch
11,309
329
411
1,787
9,217
4,641
781
3,589
5,628
19,598
1,000
L
6,785
1,611
1,018
1,552
8,632
3,753
174
3,420
5,212
0
10,786
L
Kukulkan
machete86
Kukulkan
18,199
969
1,146
2,448
7,697
4,238
170
3,425
4,272
46,345
0
L
Ares
4,846
317
699
3,922
18,003
17,438
323
5,753
12,250
8,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,654
Gold Earned
41,847
107
Minions Killed
119
0
Camps Cleared
0
882,966
Distance Traveled
1,040,677
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,390
763
5
0
0
140,311
0
W
King Arthur
8,623
784
34
3
0
215,960
0
W
Baron Samedi
9,612
874
23
2
0
194,806
3
W
Osiris
7,293
663
24
2
0
246,031
0
W
Charon
8,566
779
17
2
0
179,987
0
W
Medusa
7,753
705
21
2
0
203,893
0
L
Ah Puch
8,770
797
24
2
0
169,954
1
L
Chiron
7,276
661
5
0
0
155,294
0
L
Kukulkan
10,279
934
67
6
0
223,563
0
L
Ares
8,939
813
6
1
0
193,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role