Player Matchup

Kali
Kali
BossYamboka
Kali
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,165 Elo+
Party 2
Danzaburou
Danzaburou
Crackyindahouse
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,229 Elo+
Party 2
Ne Zha
Ne Zha
JOKER_MT10_
Ne Zha
Level 47
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 3L
1,327 Elo+
Solo
Team Averages
Level 31
1,579 SR
1,240 Elo+

VS

Team Averages
Level 40
1,434 SR
1,215 Elo+
Anhur
Anhur
Maaks2313
Anhur
Level 17
God Stats
5W - 20L
1,704 SR
Queue Stats
67W - 118L
1,197 Elo+
Party 1
Ymir
Ymir
sankou13600
Ymir
Level 55
God Stats
22W - 29L
1,096 SR
Queue Stats
83W - 128L
1,153 Elo+
Party 1
Fenrir
Fenrir
ximki
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
12,259
766
14,268
15,596
8,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Crackyindahouse
Danzaburou
19
6 / 0 / 3
13,268
829
16,027
8,355
4,305
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ne Zha
16
2 / 0 / 4
11,488
718
4,511
8,346
5,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Maaks2313
Anhur
15
0 / 5 / 1
9,836
615
7,905
14,445
6,039
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 2 / 0
10,819
676
8,681
21,717
29,153
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
ximki
Fenrir
9
1 / 4 / 0
8,636
540
2,993
6,301
2,429
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
2
2
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Danzaburou
Crackyindahouse
Danzaburou
6
0
3
7.5
W
Ne Zha
2
0
4
4
L
Anhur
Maaks2313
Anhur
0
5
1
0.1
L
1
2
0
0.5
L
Fenrir
ximki
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,806
Damage
19,579
32,297
Taken
42,463
18,205
Mitigated
37,621
13,328
Healing
3,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,268
6,476
0
7,920
15,596
8,028
0
3,100
12,478
0
46,775
W
Danzaburou
Crackyindahouse
Danzaburou
16,027
8,142
0
4,728
8,355
4,305
2,534
2,788
5,567
0
85,306
W
Ne Zha
4,511
686
0
680
8,346
5,872
0
2,895
5,435
0
37,940
L
Anhur
Maaks2313
Anhur
7,905
3,840
264
843
14,445
6,039
0
0
13,919
0
34,803
L
8,681
790
348
1,179
21,717
29,153
0
89
21,184
41,318
0
L
Fenrir
ximki
Fenrir
2,993
115
0
599
6,301
2,429
0
0
6,210
0
10,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,015
Gold Earned
29,291
217
Minions Killed
153
0
Camps Cleared
0
863,526
Distance Traveled
681,121
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,259
766
43
3
0
294,036
2
W
Danzaburou
13,268
829
114
7
0
304,758
0
W
Ne Zha
11,488
718
60
4
0
264,732
0
L
Anhur
9,836
615
54
3
0
234,204
0
L
Ymir
10,819
676
84
5
0
291,234
0
L
Fenrir
8,636
540
15
1
0
155,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role