Player Matchup

Tyr
Tyr
Bro you hurt
Tyr
Level 65
God Stats
1W - 4L
1,332 SR
Queue Stats
150W - 166L
1,435 Elo+
Solo
Chiron
Chiron
FRF Serpentine
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,563 Elo+
Solo
Anhur
Anhur
Gachmul
Anhur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,153 Elo+
Solo
Sol
Sol
djwesley99
Sol
Level 149
God Stats
3W - 3L
1,916 SR
Queue Stats
148W - 154L
1,514 Elo+
Solo
Ares
Ares
jokesterbrenden9
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,382 Elo+
Solo
Team Averages
Level 98
1,550 SR
1,410 Elo+

VS

Team Averages
Level 136
1,489 SR
1,472 Elo+
Cerberus
Cerberus
Pegullaville
Cerberus
Level 120
God Stats
3W - 3L
1,297 SR
Queue Stats
243W - 249L
1,461 Elo+
Solo
Loki
Loki
Shortyboy99
Loki
Level 156
God Stats
6W - 1L
1,463 SR
Queue Stats
192W - 172L
1,440 Elo+
Solo
Jormungandr
Jormungandr
TheUnknown40444
Jormungandr
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 147L
1,485 Elo+
Party 1
Scylla
Scylla
krix93x
Scylla
Level 100
God Stats
1W - 0L
1,683 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Agni
Agni
xsnakexcharmerx
Agni
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 136L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,100
650
9,511
24,317
25,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 2
8,765
626
10,901
10,565
4,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
Gachmul
Anhur
15
2 / 5 / 0
8,646
618
9,637
12,351
5,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 2 / 4
9,366
669
25,927
15,024
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 6 / 4
8,697
621
8,828
19,102
22,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Pegullaville
Cerberus
16
2 / 1 / 15
9,745
696
8,933
30,099
24,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 0 / 15
10,200
729
12,474
8,648
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
TheUnknown40444
Jormungandr
18
3 / 0 / 14
10,682
763
14,488
20,568
15,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
krix93x
Scylla
19
11 / 4 / 7
11,329
809
20,472
16,061
8,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 1 / 13
10,193
728
17,904
10,921
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
5
Kills
21
21
Deaths
6
12
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
1
3
2
0.67
L
Anhur
Gachmul
Anhur
2
5
0
0.4
W
Cerberus
Pegullaville
Cerberus
2
1
15
9.5
W
1
0
15
8.5
W
Jormungandr
TheUnknown40444
Jormungandr
3
0
14
10
L
1
2
4
1.5
L
0
6
4
0.33
W
Scylla
krix93x
Scylla
11
4
7
3.63
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,804
Damage
74,271
81,359
Taken
86,297
65,004
Mitigated
58,787
28,070
Healing
38,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,511
861
2,254
8,394
24,317
25,503
0
16,158
7,475
0
17,291
L
10,901
2,116
432
1,681
10,565
4,533
139
8,858
1,515
0
23,275
L
Anhur
Gachmul
Anhur
9,637
2,808
1,167
1,456
12,351
5,633
0
8,614
3,539
0
22,749
W
Cerberus
Pegullaville
Cerberus
8,933
517
1,886
14,404
30,099
24,862
272
14,213
15,160
18,351
1,151
W
12,474
930
1,366
983
8,648
4,649
1,696
2,766
5,801
0
30,023
W
Jormungandr
TheUnknown40444
Jormungandr
14,488
2,239
1,542
9,658
20,568
15,351
905
8,948
11,481
30,872
947
L
25,927
10,524
643
8,294
15,024
6,713
0
12,393
2,000
43,667
1,433
L
8,828
290
1,154
2,595
19,102
22,622
0
12,905
5,871
11,020
0
W
Scylla
krix93x
Scylla
20,472
1,460
491
3,063
16,061
8,337
440
5,361
10,655
32,555
0
W
17,904
671
2,466
2,773
10,921
5,588
1,500
2,708
8,166
25,246
755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,574
Gold Earned
52,149
138
Minions Killed
156
0
Camps Cleared
0
1,192,439
Distance Traveled
1,372,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,100
650
20
1
0
250,845
0
L
Chiron
8,765
626
28
2
0
228,679
0
L
Anhur
8,646
618
32
2
0
228,707
0
W
Cerberus
9,745
696
23
2
0
272,522
0
W
Loki
10,200
729
43
3
0
284,919
0
W
Jormungandr
10,682
763
44
3
0
271,982
0
L
Sol
9,366
669
53
4
0
247,863
0
L
Ares
8,697
621
5
0
0
236,345
0
W
Scylla
11,329
809
30
2
0
282,447
0
W
Agni
10,193
728
16
1
0
260,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role