Player Matchup

Heimdallr
Heimdallr
AndreGKC
Heimdallr
Level 42
God Stats
1W - 3L
1,192 SR
Queue Stats
345W - 380L
1,505 Elo+
Solo
Yemoja
Yemoja
Mustapha7575
Yemoja
Level 69
God Stats
4W - 5L
1,285 SR
Queue Stats
240W - 295L
1,277 Elo+
Solo
Bastet
Bastet
Retoyu
Bastet
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 76L
1,412 Elo+
Party 1
Hercules
Hercules
alvaritotqnoa
Hercules
Level 127
God Stats
8W - 7L
1,285 SR
Queue Stats
432W - 454L
1,448 Elo+
Solo
Janus
Janus
nordinni
Janus
Level 89
God Stats
3W - 3L
1,352 SR
Queue Stats
75W - 75L
1,376 Elo+
Party 1
Team Averages
Level 87
1,323 SR
1,404 Elo+

VS

Team Averages
Level 100
1,593 SR
1,471 Elo+
Vulcan
Vulcan
 
Vulcan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MrMagicSteel
Rama
Level 93
God Stats
5W - 0L
1,751 SR
Queue Stats
147W - 144L
1,419 Elo+
Solo
Yemoja
Yemoja
ren91
Yemoja
Level 128
God Stats
1W - 0L
1,712 SR
Queue Stats
22W - 27L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
timon01
Morgan Le Fay
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
213W - 198L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndreGKC
Heimdallr
13
1 / 5 / 5
7,465
679
8,990
12,052
5,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
14
0 / 1 / 5
7,926
721
4,300
12,185
9,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bastet
Retoyu
Bastet
13
1 / 2 / 3
7,120
647
7,025
8,182
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
alvaritotqnoa
Hercules
14
1 / 2 / 3
7,241
658
8,716
11,193
11,089
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
nordinni
Janus
15
3 / 3 / 1
8,608
783
9,272
7,847
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 1 / 9
7,728
703
13,179
7,762
3,628
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hera
 
Hera
13
2 / 2 / 6
7,596
691
8,633
8,399
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 4
8,621
784
8,743
7,492
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
ren91
Yemoja
13
0 / 1 / 9
7,983
726
1,699
10,718
7,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
timon01
Morgan Le Fay
15
4 / 1 / 4
8,228
748
13,100
8,849
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
6
Kills
13
13
Deaths
6
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
9
4.5
W
Hera
 
Hera
2
2
6
2.5
L
Heimdallr
AndreGKC
Heimdallr
1
5
5
0.7
W
7
1
4
9
L
Yemoja
0
1
5
2.5
L
Bastet
Retoyu
Bastet
1
2
3
1.25
L
Hercules
alvaritotqnoa
Hercules
1
2
3
1.25
L
Janus
nordinni
Janus
3
3
1
1.17
W
Yemoja
ren91
Yemoja
0
1
9
4.5
W
Morgan Le Fay
timon01
Morgan Le Fay
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,303
Damage
45,354
51,459
Taken
43,220
33,260
Mitigated
22,357
20,235
Healing
23,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,179
6,466
1,147
1,791
7,762
3,628
66
2,888
4,800
29,562
0
W
Hera
 
Hera
8,633
2,422
769
475
8,399
3,453
139
2,884
5,383
20,311
0
L
Heimdallr
AndreGKC
Heimdallr
8,990
4,988
910
1,399
12,052
5,670
167
9,084
2,968
0
21,976
W
8,743
6,300
528
401
7,492
3,700
22
1,935
5,481
0
13,843
L
Yemoja
4,300
308
4,842
4,474
12,185
9,250
156
8,187
3,998
16,263
0
L
Bastet
Retoyu
Bastet
7,025
1,022
1,259
2,179
8,182
3,538
0
4,257
3,925
0
14,298
L
Hercules
alvaritotqnoa
Hercules
8,716
763
1,842
2,743
11,193
11,089
91
8,018
3,175
0
16,027
L
Janus
nordinni
Janus
9,272
327
273
314
7,847
3,713
0
6,094
1,753
26,826
503
W
Yemoja
ren91
Yemoja
1,699
218
12,000
3,270
10,718
7,237
0
3,059
7,519
4,078
0
W
Morgan Le Fay
timon01
Morgan Le Fay
13,100
1,110
1,447
1,679
8,849
4,339
0
2,195
6,614
23,359
1,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
40,156
128
Minions Killed
130
0
Camps Cleared
0
1,069,899
Distance Traveled
1,080,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,728
703
43
4
0
248,044
0
W
Hera
7,596
691
30
3
0
218,816
0
L
Heimdallr
7,465
679
35
3
0
173,787
0
W
Rama
8,621
784
25
2
0
207,013
0
L
Yemoja
7,926
721
18
2
0
205,856
0
L
Bastet
7,120
647
10
1
0
248,500
0
L
Hercules
7,241
658
15
1
0
225,192
0
L
Janus
8,608
783
50
5
0
216,564
0
W
Yemoja
7,983
726
10
1
0
175,798
0
W
Morgan Le Fay
8,228
748
22
2
0
231,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role