Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Artalon90
Susano
Level 69
God Stats
3W - 6L
1,488 SR
Queue Stats
42W - 32L
1,527 Elo+
Party 1
Nike
Nike
RumGewurschtel97
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,507 Elo+
Solo
Kukulkan
Kukulkan
aragonesloco
Kukulkan
Level 86
God Stats
3W - 6L
1,638 SR
Queue Stats
71W - 46L
1,610 Elo+
Party 1
Team Averages
Level 109
1,525 SR
1,529 Elo+

VS

Team Averages
Level 101
1,502 SR
1,487 Elo+
Ao Kuang
Ao Kuang
ESO_SaVaGe07
Ao Kuang
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 13L
1,699 Elo+
Party 2
Cliodhna
Cliodhna
Hiddensun
Cliodhna
Level 87
God Stats
5W - 7L
1,357 SR
Queue Stats
21W - 24L
1,409 Elo+
Solo
Geb
Geb
QUyRK
Geb
Level 94
God Stats
6W - 9L
1,555 SR
Queue Stats
202W - 227L
1,519 Elo+
Party 3
Izanami
Izanami
S_i_o_n_n_a_c_h
Izanami
Level 170
God Stats
2W - 2L
1,599 SR
Queue Stats
65W - 79L
1,362 Elo+
Party 3
Pele
Pele
Tsubasaxozoraa
Pele
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 116L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 1 / 0
7,843
560
8,720
10,280
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kuzenbo
 
Kuzenbo
9
0 / 1 / 1
6,134
438
1,972
5,698
4,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Artalon90
Susano
11
0 / 1 / 0
6,165
440
5,209
9,148
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 0
7,971
569
6,723
11,683
9,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
aragonesloco
Kukulkan
12
0 / 2 / 0
6,701
479
6,147
6,683
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ESO_SaVaGe07
Ao Kuang
12
2 / 1 / 1
6,440
460
4,739
10,516
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
Hiddensun
Cliodhna
12
0 / 1 / 0
6,317
451
6,697
9,296
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
QUyRK
Geb
10
2 / 0 / 1
6,331
452
3,847
11,563
7,667
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 1
7,574
541
5,825
8,833
3,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 2
6,132
438
3,597
10,920
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
0
1
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
L
Susano
Artalon90
Susano
0
1
0
0
W
Ao Kuang
ESO_SaVaGe07
Ao Kuang
2
1
1
2.5
W
Cliodhna
Hiddensun
Cliodhna
0
1
0
0
W
Geb
QUyRK
Geb
2
0
1
2.5
L
1
1
0
1
W
1
1
1
1.5
W
1
0
2
2
L
Kukulkan
aragonesloco
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,771
Damage
24,705
43,492
Taken
51,128
24,993
Mitigated
22,982
18,048
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,720
5,504
0
6,248
10,280
4,571
0
1,192
9,088
0
72,077
L
Kuzenbo
 
Kuzenbo
1,972
763
0
1,843
5,698
4,608
32
1,826
3,872
8,335
750
L
Susano
Artalon90
Susano
5,209
1,622
0
4,780
9,148
3,626
0
1,661
7,487
0
50,209
W
Ao Kuang
ESO_SaVaGe07
Ao Kuang
4,739
700
0
5,076
10,516
4,220
0
3,893
6,623
37,125
0
W
Cliodhna
Hiddensun
Cliodhna
6,697
460
0
2,643
9,296
3,673
0
0
9,296
0
49,929
W
Geb
QUyRK
Geb
3,847
390
0
4,700
11,563
7,667
0
1,833
9,730
17,630
0
L
6,723
1,062
0
2,553
11,683
9,384
0
359
11,324
0
62,500
W
5,825
3,929
0
2,598
8,833
3,249
0
483
8,350
0
81,152
W
3,597
860
0
1,284
10,920
4,173
0
1,560
9,360
0
39,822
L
Kukulkan
aragonesloco
Kukulkan
6,147
1,108
0
2,624
6,683
2,804
0
3,548
3,135
54,011
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
32,794
396
Minions Killed
353
0
Camps Cleared
0
1,205,382
Distance Traveled
1,461,151
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,843
560
126
9
0
199,714
5
L
Kuzenbo
6,134
438
8
1
0
273,710
0
L
Susano
6,165
440
68
5
0
302,608
8
W
Ao Kuang
6,440
460
68
5
0
284,257
0
W
Cliodhna
6,317
451
69
5
0
286,735
0
W
Geb
6,331
452
26
2
0
298,809
3
L
Nike
7,971
569
111
8
0
212,992
0
W
Izanami
7,574
541
135
10
0
244,517
0
W
Pele
6,132
438
55
4
0
346,833
0
L
Kukulkan
6,701
479
83
6
0
216,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role