Player Matchup

Xing Tian
Xing Tian
Hidek
Xing Tian
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
Niaz19889
Ao Kuang
Level 127
God Stats
8W - 3L
1,941 SR
Queue Stats
34W - 31L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
Pety-Mtb
Gilgamesh
Level 100
God Stats
14W - 18L
1,443 SR
Queue Stats
373W - 349L
1,500 Elo+
Party 1
Medusa
Medusa
Raauul_7
Medusa
Level 107
God Stats
8W - 3L
1,833 SR
Queue Stats
146W - 149L
1,435 Elo+
Party 1
Anubis
Anubis
institut_blagoro
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,429 Elo+
Party 2
Team Averages
Level 107
1,643 SR
1,441 Elo+

VS

Team Averages
Level 97
1,528 SR
1,463 Elo+
Cu Chulainn
Cu Chulainn
Tomik012
Cu Chulainn
Level 57
God Stats
16W - 14L
1,387 SR
Queue Stats
49W - 46L
1,317 Elo+
Solo
Danzaburou
Danzaburou
chrushedformula8
Danzaburou
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,722 Elo+
Solo
Ratatoskr
Ratatoskr
iAlonso03
Ratatoskr
Level 90
God Stats
5W - 5L
1,755 SR
Queue Stats
49W - 39L
1,423 Elo+
Party 3
Anubis
Anubis
isaac-sanz
Anubis
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 55L
1,430 Elo+
Party 3
Atlas
Atlas
terexby17
Atlas
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 49L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hidek
Xing Tian
9
0 / 2 / 2
5,706
439
3,437
9,415
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Niaz19889
Ao Kuang
10
1 / 4 / 0
5,570
428
5,545
12,321
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Pety-Mtb
Gilgamesh
9
0 / 5 / 0
5,515
424
4,032
16,584
12,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Raauul_7
Medusa
10
1 / 5 / 1
5,905
454
6,331
10,655
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 6 / 1
6,373
490
6,312
11,758
5,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Tomik012
Cu Chulainn
14
4 / 0 / 3
8,465
651
11,063
11,402
7,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
chrushedformula8
Danzaburou
11
2 / 0 / 6
7,040
542
7,288
4,974
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
iAlonso03
Ratatoskr
14
3 / 2 / 7
7,960
612
5,860
11,510
4,066
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
isaac-sanz
Anubis
13
12 / 0 / 2
9,076
698
14,100
9,407
5,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
terexby17
Atlas
11
1 / 2 / 3
6,975
537
4,487
9,692
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
22
22
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Hidek
Xing Tian
0
2
2
0.5
L
Ao Kuang
Niaz19889
Ao Kuang
1
4
0
0.25
L
Gilgamesh
Pety-Mtb
Gilgamesh
0
5
0
0
L
Medusa
Raauul_7
Medusa
1
5
1
0.3
W
Cu Chulainn
Tomik012
Cu Chulainn
4
0
3
5.5
W
Danzaburou
chrushedformula8
Danzaburou
2
0
6
5
W
Ratatoskr
iAlonso03
Ratatoskr
3
2
7
3.25
L
1
6
1
0.25
W
Anubis
isaac-sanz
Anubis
12
0
2
13
W
Atlas
terexby17
Atlas
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
42,798
60,733
Taken
46,985
33,315
Mitigated
26,458
7,976
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Hidek
Xing Tian
3,437
144
0
924
9,415
7,591
24
2,002
7,413
15,259
0
L
Ao Kuang
Niaz19889
Ao Kuang
5,545
1,269
0
1,126
12,321
4,484
0
3,708
8,613
38,771
0
L
Gilgamesh
Pety-Mtb
Gilgamesh
4,032
774
0
1,020
16,584
12,051
0
3,944
12,640
0
32,370
L
Medusa
Raauul_7
Medusa
6,331
2,645
0
1,402
10,655
4,104
0
3,043
7,612
0
45,662
W
Cu Chulainn
Tomik012
Cu Chulainn
11,063
2,808
0
1,209
11,402
7,882
328
2,467
8,935
0
67,352
W
Danzaburou
chrushedformula8
Danzaburou
7,288
2,587
0
1,206
4,974
1,888
513
1,956
3,018
0
39,938
W
Ratatoskr
iAlonso03
Ratatoskr
5,860
1,697
0
5,167
11,510
4,066
276
2,479
9,031
0
60,744
L
6,312
205
0
3,504
11,758
5,085
0
5,567
6,191
44,704
792
W
Anubis
isaac-sanz
Anubis
14,100
280
0
5,091
9,407
5,198
475
6,010
3,397
58,608
2,450
W
Atlas
terexby17
Atlas
4,487
1,475
0
2,102
9,692
7,424
106
2,247
7,445
23,836
1,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
39,516
288
Minions Killed
366
0
Camps Cleared
0
1,183,208
Distance Traveled
1,271,372
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,706
439
24
2
0
255,977
0
L
Ao Kuang
5,570
428
68
5
0
258,749
0
L
Gilgamesh
5,515
424
51
4
0
228,913
0
L
Medusa
5,905
454
72
6
0
210,739
0
W
Cu Chulainn
8,465
651
97
7
0
234,918
0
W
Danzaburou
7,040
542
67
5
0
239,020
2
W
Ratatoskr
7,960
612
102
8
0
299,027
0
L
Anubis
6,373
490
73
6
0
228,830
0
W
Anubis
9,076
698
79
6
0
242,219
0
W
Atlas
6,975
537
21
2
0
256,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role