Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
BaBi3_J_e_S_u_S_
Rama
Level 158
God Stats
1W - 0L
1,748 SR
Queue Stats
30W - 22L
1,559 Elo+
Solo
Nox
Nox
GOODFORUGRIF
Nox
Level 149
God Stats
2W - 0L
1,701 SR
Queue Stats
9W - 12L
1,366 Elo+
Party 2
Hercules
Hercules
sintwb
Hercules
Level 97
God Stats
6W - 5L
1,491 SR
Queue Stats
155W - 126L
1,593 Elo+
Solo
Team Averages
Level 138
1,588 SR
1,504 Elo+

VS

Team Averages
Level 84
1,527 SR
1,560 Elo+
Charon
Charon
CallingHardcore
Charon
Level 54
God Stats
2W - 4L
1,526 SR
Queue Stats
116W - 111L
1,490 Elo+
Party 1
Raijin
Raijin
DjDeadchaton357
Raijin
Level 126
God Stats
2W - 5L
1,730 SR
Queue Stats
45W - 43L
1,592 Elo+
Solo
Hou Yi
Hou Yi
Tojiiii
Hou Yi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,334 Elo+
Solo
Thanatos
Thanatos
UIIrMain
Thanatos
Level 17
God Stats
1W - 9L
1,165 SR
Queue Stats
45W - 43L
1,456 Elo+
Party 1
Maui
Maui
Zannology
Maui
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,929 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 1
5,874
979
3,845
2,094
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
 
Tsukuyomi
10
1 / 1 / 1
5,237
873
3,071
4,253
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 1
5,631
939
3,086
4,013
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 2
5,473
912
2,365
4,486
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
sintwb
Hercules
11
0 / 2 / 2
5,505
918
3,791
6,907
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
5,268
878
3,959
5,132
3,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 1
6,081
1,014
4,430
4,133
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Tojiiii
Hou Yi
12
0 / 2 / 3
5,653
942
2,708
5,544
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
UIIrMain
Thanatos
11
1 / 1 / 2
5,392
899
3,836
5,020
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maui
8
0 / 0 / 0
4,628
771
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
5
5
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
W
Tsukuyomi
 
Tsukuyomi
1
1
1
1.5
W
1
2
1
0.75
L
0
0
5
2.5
L
4
1
1
4.5
W
0
0
2
1
L
Hou Yi
Tojiiii
Hou Yi
0
2
3
0.75
L
Thanatos
UIIrMain
Thanatos
1
1
2
2
L
Maui
0
0
0
0
W
Hercules
sintwb
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,158
Damage
14,933
21,753
Taken
19,829
9,308
Mitigated
10,504
7,027
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,845
201
1,411
1,353
2,094
1,103
0
786
1,202
16,837
955
W
Tsukuyomi
 
Tsukuyomi
3,071
840
0
661
4,253
1,562
0
1,560
2,404
0
6,038
W
3,086
2,552
0
0
4,013
1,233
0
1,495
1,955
0
13,751
L
3,959
274
0
1,092
5,132
3,602
0
1,999
3,133
8,742
0
L
4,430
334
0
490
4,133
1,632
0
1,387
2,701
13,603
217
W
2,365
216
0
1,160
4,486
1,782
0
1,409
2,654
15,669
0
L
Hou Yi
Tojiiii
Hou Yi
2,708
1,505
0
783
5,544
2,026
0
1,349
3,918
0
17,293
L
Thanatos
UIIrMain
Thanatos
3,836
379
0
3,225
5,020
3,244
0
1,440
3,541
0
10,917
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
sintwb
Hercules
3,791
968
0
2,442
6,907
3,628
0
1,783
4,715
0
13,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
27,022
137
Minions Killed
83
0
Camps Cleared
0
677,093
Distance Traveled
535,101
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,874
979
42
7
0
135,841
0
W
Tsukuyomi
5,237
873
11
2
0
146,521
0
W
Rama
5,631
939
27
5
0
127,954
2
L
Charon
5,268
878
8
1
0
143,428
0
L
Raijin
6,081
1,014
30
5
0
123,424
0
W
Nox
5,473
912
29
5
0
129,862
0
L
Hou Yi
5,653
942
31
5
0
122,398
0
L
Thanatos
5,392
899
14
2
0
145,851
0
L
Maui
4,628
771
0
0
0
0
0
W
Hercules
5,505
918
28
5
0
136,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role