Player Matchup

Ra
Ra
KiyAaTZaXapE
Ra
Level 35
God Stats
6W - 4L
1,549 SR
Queue Stats
9W - 14L
1,274 Elo+
Solo
Sun Wukong
Sun Wukong
RICHIPAUL
Sun Wukong
Level 56
God Stats
45W - 32L
1,472 SR
Queue Stats
63W - 63L
1,316 Elo+
Solo
Skadi
Skadi
SageOfDaEastNox
Skadi
Level 46
God Stats
6W - 3L
1,385 SR
Queue Stats
60W - 51L
1,418 Elo+
Solo
Team Averages
Level 46
1,469 SR
1,336 Elo+

VS

Team Averages
Level 82
1,445 SR
1,419 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
NoiceBaitiRate8
Cabrakan
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 12L
1,323 Elo+
Solo
Fenrir
Fenrir
mothamvp
Fenrir
Level 63
God Stats
9W - 6L
1,334 SR
Queue Stats
60W - 45L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
8,464
651
4,955
9,091
5,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
RICHIPAUL
Sun Wukong
7
0 / 0 / 2
6,978
537
1,414
3,193
1,555
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
6 / 1 / 0
10,340
795
14,922
7,987
3,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 3
8,374
644
5,864
6,473
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
13
1 / 5 / 2
8,165
628
4,285
14,507
17,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
mothamvp
Fenrir
15
3 / 1 / 1
9,284
714
5,699
13,666
12,047
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
4
4
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
3
1.5
W
0
3
5
0.83
L
Cabrakan
1
5
2
0.4
W
Sun Wukong
RICHIPAUL
Sun Wukong
0
0
2
1
W
6
1
0
6
L
Fenrir
mothamvp
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
15,848
20,271
Taken
34,646
10,637
Mitigated
32,265
6,159
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,864
1,800
298
1,626
6,473
2,572
1,053
2,035
4,342
36,753
1,157
W
4,955
375
861
2,469
9,091
5,579
0
3,831
5,032
30,932
0
L
Cabrakan
4,285
634
0
403
14,507
17,646
0
1,377
13,116
8,395
667
W
Sun Wukong
RICHIPAUL
Sun Wukong
1,414
121
0
398
3,193
1,555
0
1,607
1,586
0
8,830
W
14,922
5,663
19
2,412
7,987
3,503
504
4,351
3,452
0
52,089
L
Fenrir
mothamvp
Fenrir
5,699
1,980
311
3,930
13,666
12,047
297
1,516
12,136
0
37,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,782
Gold Earned
25,823
142
Minions Killed
139
0
Camps Cleared
0
495,751
Distance Traveled
652,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,374
644
63
5
0
190,210
0
W
Ra
8,464
651
49
4
0
195,427
0
L
Cabrakan
8,165
628
15
1
0
209,660
0
W
Sun Wukong
6,978
537
18
1
0
84,927
0
W
Skadi
10,340
795
75
6
0
215,397
0
L
Fenrir
9,284
714
61
5
0
252,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role