Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Anwhyl
Hachiman
Level 67
God Stats
3W - 4L
1,451 SR
Queue Stats
21W - 23L
1,469 Elo+
Solo
Osiris
Osiris
PetROvinHU
Osiris
Level 76
God Stats
19W - 15L
1,409 SR
Queue Stats
66W - 59L
1,445 Elo+
Solo
Surtr
Surtr
PierZs
Surtr
Level 94
God Stats
8W - 3L
1,751 SR
Queue Stats
81W - 78L
1,465 Elo+
Solo
Merlin
Merlin
bubboo
Merlin
Level 60
God Stats
6W - 4L
1,499 SR
Queue Stats
105W - 112L
1,496 Elo+
Party 2
Team Averages
Level 65
1,522 SR
1,475 Elo+

VS

Team Averages
Level 50
1,537 SR
1,525 Elo+
Bellona
Bellona
MLGBartkatze
Bellona
Level 69
God Stats
1W - 1L
1,703 SR
Queue Stats
9W - 5L
1,694 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MLGKeno
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
MLGSpeedy
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
XxSatuRxX
Nu Wa
Level 61
God Stats
16W - 18L
1,482 SR
Queue Stats
531W - 563L
1,442 Elo+
Solo
Bakasura
Bakasura
superdouz
Bakasura
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 52L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 0 / 2
7,136
446
2,784
6,139
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Anwhyl
Hachiman
14
3 / 1 / 2
7,893
493
8,116
10,575
4,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
PetROvinHU
Osiris
16
7 / 1 / 6
9,337
584
8,564
15,369
9,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
PierZs
Surtr
14
2 / 2 / 2
8,406
525
9,989
13,590
14,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
bubboo
Merlin
15
7 / 0 / 2
9,926
620
6,949
7,179
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MLGBartkatze
Bellona
12
2 / 2 / 0
6,861
429
6,187
12,839
12,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
MLGKeno
Kumbhakarna
10
0 / 2 / 0
6,414
401
2,433
13,498
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
MLGSpeedy
Cupid
10
0 / 5 / 0
5,954
372
4,652
8,808
3,103
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
XxSatuRxX
Nu Wa
11
0 / 7 / 2
6,501
406
7,942
9,432
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
superdouz
Bakasura
14
2 / 3 / 0
7,970
498
7,091
13,774
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
4
4
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
2
1
W
Hachiman
Anwhyl
Hachiman
3
1
2
4
L
Bellona
MLGBartkatze
Bellona
2
2
0
1
L
Kumbhakarna
MLGKeno
Kumbhakarna
0
2
0
0
L
Cupid
MLGSpeedy
Cupid
0
5
0
0
W
Osiris
PetROvinHU
Osiris
7
1
6
10
W
Surtr
PierZs
Surtr
2
2
2
1.5
L
Nu Wa
XxSatuRxX
Nu Wa
0
7
2
0.14
W
Merlin
bubboo
Merlin
7
0
2
8
L
Bakasura
superdouz
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,402
Damage
28,305
52,852
Taken
58,351
33,851
Mitigated
35,561
22,928
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,784
598
4,970
3,983
6,139
2,608
232
2,061
4,001
31,281
1,660
W
Hachiman
Anwhyl
Hachiman
8,116
4,750
0
2,575
10,575
4,210
136
1,577
8,844
0
57,662
L
Bellona
MLGBartkatze
Bellona
6,187
1,596
10
2,774
12,839
12,432
655
651
11,476
0
33,656
L
Kumbhakarna
MLGKeno
Kumbhakarna
2,433
243
0
2,321
13,498
10,202
0
1,452
11,898
19,466
0
L
Cupid
MLGSpeedy
Cupid
4,652
1,908
474
937
8,808
3,103
320
456
8,201
0
38,611
W
Osiris
PetROvinHU
Osiris
8,564
3,698
0
5,466
15,369
9,569
474
1,834
12,938
0
93,598
W
Surtr
PierZs
Surtr
9,989
3,156
0
4,448
13,590
14,835
4
1,671
11,619
522
63,287
L
Nu Wa
XxSatuRxX
Nu Wa
7,942
1,989
11
405
9,432
2,952
0
4,251
4,480
42,512
0
W
Merlin
bubboo
Merlin
6,949
194
0
1,486
7,179
2,629
782
3,232
3,716
72,222
4,070
L
Bakasura
superdouz
Bakasura
7,091
4,789
0
4,023
13,774
6,872
0
1,672
11,744
0
43,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,698
Gold Earned
33,700
536
Minions Killed
312
0
Camps Cleared
0
1,504,313
Distance Traveled
1,523,598
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,136
446
68
4
0
295,402
0
W
Hachiman
7,893
493
82
5
0
250,370
1
L
Bellona
6,861
429
68
4
0
352,787
2
L
Kumbhakarna
6,414
401
21
1
0
290,890
4
L
Cupid
5,954
372
55
3
0
266,935
0
W
Osiris
9,337
584
138
9
0
363,427
0
W
Surtr
8,406
525
94
6
0
299,101
2
L
Nu Wa
6,501
406
58
4
0
267,315
0
W
Merlin
9,926
620
154
10
0
296,013
2
L
Bakasura
7,970
498
110
7
0
345,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role