Player Matchup

Cupid
Cupid
Ainaedainme
Cupid
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 63L
1,322 Elo+
Solo
Charybdis
Charybdis
Emb3rSky
Charybdis
Level 108
God Stats
1W - 1L
1,322 SR
Queue Stats
91W - 90L
1,450 Elo+
Solo
Freya
Freya
PuunaniiTsunami
Freya
Level 182
God Stats
1W - 5L
1,500 SR
Queue Stats
316W - 311L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Urseye
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Athena
Athena
xcupcakexlo
Athena
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,343 Elo+
Solo
Team Averages
Level 133
1,464 SR
1,416 Elo+

VS

Team Averages
Level 133
1,473 SR
1,490 Elo+
Cthulhu
Cthulhu
Agentlols
Cthulhu
Level 153
God Stats
5W - 2L
1,825 SR
Queue Stats
109W - 116L
1,499 Elo+
Party 1
Artio
Artio
CindieLooHou
Artio
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
73W - 78L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
LambFlock 40
Hou Yi
Level 156
God Stats
10W - 9L
1,469 SR
Queue Stats
459W - 462L
1,427 Elo+
Solo
Freya
Freya
SPIDERMAN1002
Freya
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
145W - 139L
1,517 Elo+
Solo
Sol
Sol
howtoplaybynub
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 10
6,063
1,011
2,479
4,365
1,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Emb3rSky
Charybdis
12
3 / 0 / 8
6,649
1,108
6,785
4,647
1,916
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 2 / 9
6,768
1,128
7,057
5,299
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Urseye
Morgan Le Fay
14
7 / 1 / 7
7,610
1,268
9,489
5,501
2,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
10
1 / 3 / 11
6,501
1,084
3,096
9,575
8,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agentlols
Cthulhu
13
0 / 2 / 3
5,857
976
6,516
7,105
5,812
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 2
6,126
1,021
1,524
8,370
7,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
1
0 / 0 / 0
1,556
259
0
0
0
12
3 / 3 / 0
6,292
1,049
4,654
8,204
3,994
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 5 / 3
5,780
963
7,979
7,674
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
14
Kills
5
7
Deaths
14
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Agentlols
Cthulhu
0
2
3
0.75
W
0
1
10
5
L
1
4
2
0.5
W
Charybdis
Emb3rSky
Charybdis
3
0
8
7
L
Hou Yi
0
0
0
0
W
3
2
9
3.75
L
3
3
0
1
W
Morgan Le Fay
Urseye
Morgan Le Fay
7
1
7
10.5
L
1
5
3
0.5
W
Athena
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,906
Damage
20,673
29,387
Taken
31,353
16,830
Mitigated
20,632
10,891
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Agentlols
Cthulhu
6,516
61
686
2,160
7,105
5,812
0
4,714
2,391
14,626
0
W
2,479
978
1,764
1,492
4,365
1,756
475
3,142
1,223
0
9,780
L
1,524
219
967
675
8,370
7,357
0
5,628
2,742
2,267
0
W
Charybdis
Emb3rSky
Charybdis
6,785
3,691
588
1,347
4,647
1,916
627
4,146
501
0
10,665
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
7,057
2,835
1,252
1,132
5,299
2,125
228
4,620
679
10,125
0
L
4,654
945
200
2,064
8,204
3,994
0
4,406
3,798
12,861
0
W
Morgan Le Fay
Urseye
Morgan Le Fay
9,489
603
234
484
5,501
2,423
407
2,706
2,795
21,040
0
L
7,979
2,495
0
1,427
7,674
3,469
0
4,795
2,879
14,555
0
W
Athena
3,096
991
1,484
1,114
9,575
8,610
136
6,059
3,516
4,943
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,591
Gold Earned
25,611
66
Minions Killed
56
0
Camps Cleared
0
615,577
Distance Traveled
483,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,857
976
21
4
0
133,790
0
W
Cupid
6,063
1,011
22
4
0
106,901
0
L
Artio
6,126
1,021
3
1
0
118,978
0
W
Charybdis
6,649
1,108
10
2
0
127,598
0
L
Hou Yi
1,556
259
0
0
0
0
0
W
Freya
6,768
1,128
9
2
0
103,237
0
L
Freya
6,292
1,049
17
3
0
114,181
0
W
Morgan Le Fay
7,610
1,268
20
3
0
141,485
0
L
Sol
5,780
963
15
3
0
116,761
0
W
Athena
6,501
1,084
5
1
0
136,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role