Player Matchup

Hachiman
Hachiman
Coolkiller6190
Hachiman
Level 45
God Stats
3W - 3L
1,239 SR
Queue Stats
52W - 53L
1,351 Elo+
Party 1
Vamana
Vamana
Weestals
Vamana
Level 157
God Stats
15W - 11L
1,500 SR
Queue Stats
278W - 277L
1,262 Elo+
Solo
Sol
Sol
Yung_Goop
Sol
Level 49
God Stats
10W - 8L
1,586 SR
Queue Stats
67W - 62L
1,408 Elo+
Solo
Ares
Ares
ily_vlow
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Loki
Loki
temp-965119
Loki
Level 60
God Stats
13W - 15L
1,500 SR
Queue Stats
50W - 47L
1,500 Elo+
Party 1
Team Averages
Level 71
1,465 SR
1,404 Elo+

VS

Team Averages
Level 89
1,566 SR
1,537 Elo+
Loki
Loki
ESTEBAN-2713321
Loki
Level 109
God Stats
5W - 4L
1,889 SR
Queue Stats
106W - 107L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
IACL21
Erlang Shen
Level 38
God Stats
59W - 44L
1,555 SR
Queue Stats
378W - 356L
1,479 Elo+
Solo
Maui
Maui
T1_Juampi20
Maui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Freya
Freya
WakefulGinger
Freya
Level 117
God Stats
22W - 30L
1,385 SR
Queue Stats
450W - 441L
1,447 Elo+
Solo
Nox
Nox
ceyvha
Nox
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
3 / 2 / 2
5,759
524
3,243
6,887
2,651
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
Weestals
Vamana
11
2 / 0 / 2
6,881
626
6,340
6,009
4,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 1
6,960
633
3,032
4,032
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
10
3 / 1 / 3
6,644
604
5,071
8,607
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 1
5,556
505
1,633
6,236
2,042
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,233
567
4,895
6,391
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
IACL21
Erlang Shen
8
0 / 3 / 0
5,021
456
2,639
9,389
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 2 / 1
3,974
361
562
3,356
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 4 / 1
5,007
455
6,943
8,639
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
ceyvha
Nox
11
0 / 1 / 0
5,027
457
1,367
5,502
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
2
2
2
L
3
0
0
3
L
Erlang Shen
IACL21
Erlang Shen
0
3
0
0
L
0
2
1
0.25
L
1
4
1
0.38
W
Vamana
Weestals
Vamana
2
0
2
3
W
1
0
1
1.5
L
Nox
ceyvha
Nox
0
1
0
0
W
Ares
3
1
3
4.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,319
Damage
16,406
31,771
Taken
33,277
16,887
Mitigated
14,054
7,124
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
3,243
2,115
70
1,438
6,887
2,651
528
4,124
2,763
0
23,931
L
4,895
1,360
0
4,552
6,391
2,251
0
719
5,591
0
47,732
L
Erlang Shen
IACL21
Erlang Shen
2,639
1,537
0
2,548
9,389
4,187
0
757
7,851
0
24,087
L
562
421
0
696
3,356
2,074
0
797
2,559
4,287
0
L
6,943
3,042
0
2,058
8,639
3,224
0
3,591
5,048
28,922
3,354
W
Vamana
Weestals
Vamana
6,340
1,788
0
1,772
6,009
4,955
645
478
5,531
0
38,460
W
3,032
1,296
0
1,735
4,032
1,388
1,528
804
3,228
42,452
6,692
L
Nox
ceyvha
Nox
1,367
109
0
1,773
5,502
2,318
0
1,726
3,521
28,357
1,837
W
Ares
5,071
362
0
1,604
8,607
5,851
418
3,287
5,320
22,069
499
W
1,633
451
0
505
6,236
2,042
0
75
6,161
0
30,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
25,262
253
Minions Killed
229
0
Camps Cleared
0
1,035,833
Distance Traveled
873,059
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,759
524
38
3
0
188,300
0
L
Loki
6,233
567
85
8
0
258,812
0
L
Erlang Shen
5,021
456
45
4
0
166,662
0
L
Maui
3,974
361
8
1
0
78,111
0
L
Freya
5,007
455
40
4
0
202,241
0
W
Vamana
6,881
626
57
5
0
214,821
0
W
Sol
6,960
633
87
8
0
195,905
0
L
Nox
5,027
457
51
5
0
167,233
2
W
Ares
6,644
604
24
2
0
209,744
0
W
Loki
5,556
505
47
4
0
227,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role