Player Matchup

Achilles
Achilles
ExotiicGordo
Achilles
Level 108
God Stats
2W - 4L
1,497 SR
Queue Stats
38W - 33L
1,729 Elo+
Party 2
Cthulhu
Cthulhu
Nyhtedge
Cthulhu
Level 125
God Stats
2W - 1L
1,678 SR
Queue Stats
57W - 51L
1,582 Elo+
Party 2
Sol
Sol
PurpleDripp
Sol
Level 63
God Stats
10W - 10L
1,465 SR
Queue Stats
83W - 79L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Senpaisammm
Kukulkan
Level 118
God Stats
1W - 1L
1,286 SR
Queue Stats
37W - 35L
1,545 Elo+
Party 2
Thanatos
Thanatos
bloodbath66647
Thanatos
Level 113
God Stats
8W - 2L
1,862 SR
Queue Stats
124W - 99L
1,539 Elo+
Party 2
Team Averages
Level 105
1,557 SR
1,568 Elo+

VS

Team Averages
Level 119
1,461 SR
1,539 Elo+
Cthulhu
Cthulhu
BeHiNDYou7119
Cthulhu
Level 87
God Stats
68W - 63L
1,659 SR
Queue Stats
179W - 199L
1,521 Elo+
Party 1
Arachne
Arachne
Blazemoisty
Arachne
Level 66
God Stats
10W - 18L
1,291 SR
Queue Stats
30W - 32L
1,602 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CoRnHoLeMuNcH96
Ah Muzen Cab
Level 139
God Stats
0W - 2L
1,475 SR
Queue Stats
202W - 192L
1,569 Elo+
Party 3
Hachiman
Hachiman
Jezzyyyy
Hachiman
Level 129
God Stats
6W - 3L
1,539 SR
Queue Stats
239W - 212L
1,513 Elo+
Party 3
Anubis
Anubis
Wuardesju
Anubis
Level 172
God Stats
1W - 4L
1,341 SR
Queue Stats
17W - 19L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ExotiicGordo
Achilles
11
0 / 2 / 2
6,035
549
3,469
9,200
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
Nyhtedge
Cthulhu
10
1 / 0 / 3
5,898
536
2,498
6,925
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 1
5,894
536
4,534
5,467
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Senpaisammm
Kukulkan
12
4 / 0 / 1
7,247
659
4,707
3,376
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
11
4 / 0 / 4
6,342
577
3,680
8,310
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 1 / 1
5,616
511
1,658
7,333
2,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Blazemoisty
Arachne
7
0 / 3 / 0
4,449
404
3,285
8,924
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
CoRnHoLeMuNcH96
Ah Muzen Cab
11
0 / 1 / 0
5,990
545
1,715
5,244
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Jezzyyyy
Hachiman
11
2 / 2 / 0
6,054
550
4,097
6,345
2,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Wuardesju
Anubis
12
2 / 2 / 0
7,051
641
4,537
8,304
3,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
4
4
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
1
0.5
L
Arachne
Blazemoisty
Arachne
0
3
0
0
L
Ah Muzen Cab
CoRnHoLeMuNcH96
Ah Muzen Cab
0
1
0
0
W
Achilles
ExotiicGordo
Achilles
0
2
2
0.5
L
Hachiman
Jezzyyyy
Hachiman
2
2
0
1
W
Cthulhu
Nyhtedge
Cthulhu
1
0
3
2.5
W
0
2
1
0.25
W
Kukulkan
Senpaisammm
Kukulkan
4
0
1
4.5
L
Anubis
Wuardesju
Anubis
2
2
0
1
W
Thanatos
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,888
Damage
15,292
33,278
Taken
36,150
18,010
Mitigated
13,983
15,569
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
1,658
32
1,052
2,777
7,333
2,843
0
4,275
3,058
20,312
879
L
Arachne
Blazemoisty
Arachne
3,285
2,342
0
1,338
8,924
3,373
0
881
7,954
0
23,702
L
Ah Muzen Cab
CoRnHoLeMuNcH96
Ah Muzen Cab
1,715
274
0
460
5,244
1,648
0
1,628
3,616
0
50,331
W
Achilles
ExotiicGordo
Achilles
3,469
204
0
2,608
9,200
6,900
0
4,442
4,758
0
35,497
L
Hachiman
Jezzyyyy
Hachiman
4,097
3,074
0
1,937
6,345
2,522
0
4,176
2,169
0
44,201
W
Cthulhu
Nyhtedge
Cthulhu
2,498
129
156
1,648
6,925
4,734
54
1,269
5,656
17,082
397
W
4,534
2,487
0
1,546
5,467
1,681
0
292
5,175
43,870
6,578
W
Kukulkan
Senpaisammm
Kukulkan
4,707
0
0
1,115
3,376
1,509
475
70
3,306
60,595
2,812
L
Anubis
Wuardesju
Anubis
4,537
462
0
3,971
8,304
3,597
105
294
7,541
56,901
1,119
W
Thanatos
3,680
870
0
8,496
8,310
3,186
358
0
8,310
0
40,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
29,160
366
Minions Killed
346
0
Camps Cleared
0
1,137,644
Distance Traveled
1,054,045
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,616
511
29
3
0
247,177
3
L
Arachne
4,449
404
33
3
0
214,334
1
L
Ah Muzen Cab
5,990
545
105
10
0
205,891
0
W
Achilles
6,035
549
64
6
0
194,147
0
L
Hachiman
6,054
550
73
7
0
191,619
2
W
Cthulhu
5,898
536
16
1
0
256,755
2
W
Sol
5,894
536
80
7
0
202,567
0
W
Kukulkan
7,247
659
121
11
0
235,668
2
L
Anubis
7,051
641
106
10
0
195,024
3
W
Thanatos
6,342
577
85
8
0
248,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role