Player Matchup

Poseidon
Poseidon
Cappin51
Poseidon
Level 129
God Stats
8W - 2L
1,468 SR
Queue Stats
467W - 472L
1,500 Elo+
Solo
Odin
Odin
CoakMachine
Odin
Level 147
God Stats
11W - 9L
1,845 SR
Queue Stats
826W - 851L
1,562 Elo+
Solo
Bacchus
Bacchus
N0ITUL0S
Bacchus
Level 139
God Stats
5W - 1L
1,867 SR
Queue Stats
126W - 132L
1,571 Elo+
Solo
Agni
Agni
Rat_Brainz1
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,368 Elo+
Solo
Shiva
Shiva
RavenInTheW00ds
Shiva
Level 167
God Stats
7W - 0L
1,500 SR
Queue Stats
470W - 180L
1,691 Elo+
Solo
Team Averages
Level 120
1,636 SR
1,538 Elo+

VS

Team Averages
Level 141
1,458 SR
1,491 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JellyrollKing
Jormungandr
Level 105
God Stats
0W - 2L
1,292 SR
Queue Stats
31W - 54L
1,382 Elo+
Solo
Hercules
Hercules
JoKeRz_ACE101
Hercules
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 68L
1,244 Elo+
Solo
Scylla
Scylla
Lyricchicken998
Scylla
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 9L
1,773 Elo+
Solo
Bellona
Bellona
urallcabbage
Bellona
Level 157
God Stats
2W - 7L
1,500 SR
Queue Stats
470W - 451L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cappin51
Poseidon
18
13 / 1 / 8
10,097
1,010
14,546
8,214
3,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 4 / 17
8,431
843
10,266
11,226
13,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
N0ITUL0S
Bacchus
15
2 / 2 / 19
8,282
828
7,094
8,422
9,855
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 5 / 10
8,010
801
6,696
8,341
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 21
8,474
847
10,065
16,545
12,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 7 / 7
7,691
769
4,978
11,105
4,686
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
JellyrollKing
Jormungandr
14
2 / 4 / 8
8,088
809
5,217
11,304
12,633
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
JoKeRz_ACE101
Hercules
14
2 / 4 / 5
7,975
798
5,614
11,807
12,879
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 4 / 5
8,453
845
10,940
8,042
3,429
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
urallcabbage
Bellona
12
3 / 5 / 6
7,481
748
6,684
12,384
13,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
44
24
Kills
13
14
Deaths
24
75
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
7
7
0.79
W
Poseidon
Cappin51
Poseidon
13
1
8
17
W
4
4
17
3.13
L
Jormungandr
JellyrollKing
Jormungandr
2
4
8
1.5
L
Hercules
JoKeRz_ACE101
Hercules
2
4
5
1.13
L
4
4
5
1.63
W
Bacchus
N0ITUL0S
Bacchus
2
2
19
5.75
W
3
5
10
1.6
W
2
2
21
6.25
L
Bellona
urallcabbage
Bellona
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,667
Damage
33,433
52,748
Taken
54,642
43,263
Mitigated
47,072
16,703
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,978
1,652
795
1,368
11,105
4,686
0
5,357
5,697
0
13,999
W
Poseidon
Cappin51
Poseidon
14,546
2,708
918
2,297
8,214
3,745
1,920
2,176
5,970
28,529
745
W
10,266
519
210
1,545
11,226
13,277
0
4,786
6,103
3,243
12,870
L
Jormungandr
JellyrollKing
Jormungandr
5,217
1,405
597
1,451
11,304
12,633
20
7,627
3,450
15,647
0
L
Hercules
JoKeRz_ACE101
Hercules
5,614
1,161
15
2,501
11,807
12,879
0
6,696
4,778
0
12,427
L
10,940
558
173
672
8,042
3,429
0
3,247
4,520
19,609
0
W
Bacchus
N0ITUL0S
Bacchus
7,094
330
683
827
8,422
9,855
821
2,312
5,864
10,990
0
W
6,696
181
180
1,048
8,341
3,605
264
1,480
6,688
16,371
366
W
10,065
896
2,206
6,789
16,545
12,781
1,141
4,845
11,201
0
18,398
L
Bellona
urallcabbage
Bellona
6,684
1,746
287
1,750
12,384
13,445
0
7,151
5,154
0
9,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,294
Gold Earned
39,688
108
Minions Killed
95
0
Camps Cleared
0
938,994
Distance Traveled
890,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,691
769
21
2
0
186,326
0
W
Poseidon
10,097
1,010
43
4
0
196,131
0
W
Odin
8,431
843
16
2
0
173,754
0
L
Jormungandr
8,088
809
18
2
0
156,406
0
L
Hercules
7,975
798
17
2
0
165,760
0
L
Scylla
8,453
845
32
3
0
193,251
0
W
Bacchus
8,282
828
6
1
0
196,235
0
W
Agni
8,010
801
20
2
0
176,337
0
W
Shiva
8,474
847
23
2
0
196,537
0
L
Bellona
7,481
748
7
1
0
189,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role