Player Matchup

Loki
Loki
 
Loki
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Nika0075519
Ishtar
Level 147
God Stats
0W - 3L
1,190 SR
Queue Stats
99W - 106L
1,544 Elo+
Solo
Ymir
Ymir
ZvitinhoGAMER
Ymir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 94L
1,634 Elo+
Party 1
Chang'e
Chang'e
vMeireles
Chang'e
Level 145
God Stats
2W - 3L
1,329 SR
Queue Stats
214W - 196L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
yJhouGAMER
Kuzenbo
Level 138
God Stats
3W - 4L
1,714 SR
Queue Stats
83W - 67L
1,623 Elo+
Party 1
Team Averages
Level 136
1,447 SR
1,556 Elo+

VS

Team Averages
Level 155
1,503 SR
1,590 Elo+
Merlin
Merlin
 
Merlin
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Hyfronx
Bacchus
Level 183
God Stats
92W - 76L
1,515 SR
Queue Stats
305W - 308L
1,608 Elo+
Solo
Nu Wa
Nu Wa
Meyvid
Nu Wa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,831 Elo+
Party 2
Nemesis
Nemesis
Prozroberts
Nemesis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,426 Elo+
Solo
Apollo
Apollo
TuGGix
Apollo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 32L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 2 / 0
4,346
621
2,526
6,761
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
5
0 / 2 / 0
3,558
508
1,770
2,930
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 1
3,927
561
1,990
5,796
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
vMeireles
Chang'e
9
0 / 0 / 1
4,490
641
1,680
2,822
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
yJhouGAMER
Kuzenbo
7
0 / 0 / 0
4,207
601
1,978
5,067
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 0
4,466
638
2,820
3,387
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Hyfronx
Bacchus
7
2 / 1 / 3
4,669
667
1,742
5,022
2,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Meyvid
Nu Wa
9
0 / 1 / 0
4,433
633
2,442
3,219
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
Prozroberts
Nemesis
8
1 / 0 / 2
4,221
603
1,330
5,069
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
TuGGix
Apollo
10
2 / 0 / 3
5,376
768
3,770
3,076
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
5
5
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
0
1
W
Merlin
 
Merlin
0
0
0
0
W
Bacchus
Hyfronx
Bacchus
2
1
3
3.5
W
Nu Wa
Meyvid
Nu Wa
0
1
0
0
L
Ishtar
0
2
0
0
W
Nemesis
Prozroberts
Nemesis
1
0
2
2
W
Apollo
TuGGix
Apollo
2
0
3
3.5
L
0
1
1
0.5
L
Chang'e
vMeireles
Chang'e
0
0
1
0.5
L
Kuzenbo
yJhouGAMER
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,944
Damage
12,104
23,376
Taken
19,773
11,588
Mitigated
7,624
7,379
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,526
661
0
2,759
6,761
1,928
0
1,143
5,580
0
22,539
W
Merlin
 
Merlin
2,820
275
0
750
3,387
986
0
1,383
1,739
29,385
0
W
Bacchus
Hyfronx
Bacchus
1,742
220
655
1,152
5,022
2,803
0
1,592
3,245
10,085
2,131
W
Nu Wa
Meyvid
Nu Wa
2,442
946
0
989
3,219
1,098
0
1,540
1,679
28,533
779
L
Ishtar
1,770
969
0
530
2,930
922
0
575
2,319
0
16,273
W
Nemesis
Prozroberts
Nemesis
1,330
653
0
3,262
5,069
1,613
0
139
4,894
0
25,608
W
Apollo
TuGGix
Apollo
3,770
3,254
0
1,213
3,076
1,124
0
322
2,754
0
36,914
L
1,990
687
0
567
5,796
3,210
0
1,062
4,698
17,151
0
L
Chang'e
vMeireles
Chang'e
1,680
275
120
1,605
2,822
850
0
1,253
1,517
30,738
0
L
Kuzenbo
yJhouGAMER
Kuzenbo
1,978
468
0
1,798
5,067
4,678
0
2,662
2,370
18,234
2,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,528
Gold Earned
23,165
205
Minions Killed
246
0
Camps Cleared
0
682,958
Distance Traveled
772,124
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,346
621
39
6
0
147,884
0
W
Merlin
4,466
638
56
8
0
155,397
0
W
Bacchus
4,669
667
19
3
0
158,550
5
W
Nu Wa
4,433
633
56
8
0
138,076
0
L
Ishtar
3,558
508
28
4
0
96,658
0
W
Nemesis
4,221
603
46
7
0
172,623
2
W
Apollo
5,376
768
69
10
0
147,478
1
L
Ymir
3,927
561
25
4
0
141,331
0
L
Chang'e
4,490
641
72
10
0
161,906
0
L
Kuzenbo
4,207
601
41
6
0
135,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role