Player Matchup

Kukulkan
Kukulkan
Platinum I
Batair
Kukulkan
Platinum I
Level 158
God Stats
1W - 1L
1,332 SR
Queue Stats
29W - 20L
1,917 MMR
Solo
Mercury
Mercury
Platinum IV
Mokonziii
Mercury
Platinum IV
Level 253
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 240L
1,896 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum II
S3p1c
Baron Samedi
Platinum II
Level 149
God Stats
12W - 2L
2,017 SR
Queue Stats
42W - 36L
1,904 MMR
Solo
Cupid
Cupid
Platinum II
Xenga
Cupid
Platinum II
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 134L
1,906 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
ZETTOGi
Cu Chulainn
Platinum III
Level 238
God Stats
4W - 1L
1,749 SR
Queue Stats
151W - 133L
1,916 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 199
1,620 SR
1,908 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,606 SR
1,734 MMR
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
 
Guan Yu
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
Arcathian
Hachiman
Platinum IV
Level 202
God Stats
13W - 14L
1,560 SR
Queue Stats
80W - 64L
1,902 MMR
Party 1
Sobek
Sobek
Gold III
DeleaDinamo1948
Sobek
Gold III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,867 MMR
Solo
Arachne
Arachne
Platinum IV
Senthor
Arachne
Platinum IV
Level 158
God Stats
7W - 2L
1,968 SR
Queue Stats
54W - 44L
1,902 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Batair
Kukulkan
16
0 / 0 / 2
9,367
624
6,825
5,727
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Mokonziii
Mercury
15
8 / 2 / 3
9,001
600
12,961
13,663
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
S3p1c
Baron Samedi
11
0 / 2 / 2
7,215
481
5,370
11,231
10,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
Xenga
Cupid
16
3 / 1 / 3
9,249
617
8,766
9,834
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
ZETTOGi
Cu Chulainn
15
3 / 1 / 2
9,600
640
13,657
17,692
16,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AresVamanaSusanoAthena

VS

Bans
ThorKuzenboThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 2 / 1
8,139
543
6,612
7,092
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
 
Guan Yu
13
1 / 4 / 2
7,820
521
12,671
18,573
21,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Arcathian
Hachiman
15
1 / 2 / 0
7,993
533
5,828
10,449
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 2
6,252
417
4,600
15,092
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Senthor
Arachne
13
2 / 3 / 2
7,027
468
8,014
15,365
6,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
6
6
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
1
1.25
L
Guan Yu
 
Guan Yu
1
4
2
0.5
L
Hachiman
Arcathian
Hachiman
1
2
0
0.5
W
Kukulkan
Batair
Kukulkan
0
0
2
1
L
0
3
2
0.33
W
Mercury
Mokonziii
Mercury
8
2
3
4.75
W
Baron Samedi
S3p1c
Baron Samedi
0
2
2
0.5
L
Arachne
Senthor
Arachne
2
3
2
1
W
Cupid
Xenga
Cupid
3
1
3
4.5
W
Cu Chulainn
ZETTOGi
Cu Chulainn
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,579
Damage
37,725
58,147
Taken
66,571
38,662
Mitigated
49,364
16,966
Healing
20,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,612
236
0
402
7,092
2,624
0
3,493
3,561
74,121
0
L
Guan Yu
 
Guan Yu
12,671
2,046
296
7,690
18,573
21,833
0
2,575
14,780
12,544
48,123
L
Hachiman
Arcathian
Hachiman
5,828
3,421
0
2,952
10,449
4,426
0
1,254
9,195
0
78,025
W
Kukulkan
Batair
Kukulkan
6,825
603
0
794
5,727
2,072
0
3,153
2,574
94,710
987
L
4,600
505
0
3,166
15,092
13,507
0
4,526
10,566
16,125
935
W
Mercury
Mokonziii
Mercury
12,961
8,217
0
1,920
13,663
5,649
169
2,961
10,358
0
72,293
W
Baron Samedi
S3p1c
Baron Samedi
5,370
710
331
3,966
11,231
10,322
0
4,141
7,090
30,850
0
L
Arachne
Senthor
Arachne
8,014
5,181
0
5,549
15,365
6,974
0
3,017
12,224
0
53,529
W
Cupid
Xenga
Cupid
8,766
4,706
198
3,911
9,834
3,989
0
845
8,989
0
86,614
W
Cu Chulainn
ZETTOGi
Cu Chulainn
13,657
3,087
0
5,846
17,692
16,630
0
3,008
13,624
16,091
68,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,432
Gold Earned
37,231
569
Minions Killed
472
0
Camps Cleared
0
1,597,012
Distance Traveled
1,617,270
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,139
543
142
9
0
335,605
0
L
Guan Yu
7,820
521
96
6
0
303,077
1
L
Hachiman
7,993
533
136
9
0
286,693
2
W
Kukulkan
9,367
624
161
11
0
322,122
3
L
Sobek
6,252
417
22
1
0
346,274
4
W
Mercury
9,001
600
99
7
0
390,925
0
W
Baron Samedi
7,215
481
25
2
0
298,676
7
L
Arachne
7,027
468
76
5
0
345,621
0
W
Cupid
9,249
617
153
10
0
284,660
2
W
Cu Chulainn
9,600
640
131
9
0
300,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role