Player Matchup

Bastet
Bastet
Bronze IV
BIack_HamIet
Bastet
Bronze IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,362 MMR
Solo
Chernobog
Chernobog
Silver II
Bl4ckzin77
Chernobog
Silver II
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,354 MMR
Solo
Ganesha
Ganesha
Gold V
KeepAnEyxOut
Ganesha
Gold V
Level 199
God Stats
8W - 14L
1,206 SR
Queue Stats
178W - 176L
1,334 MMR
Solo
Shiva
Shiva
Gold V
LDN Finesse Kid
Shiva
Gold V
Level 123
God Stats
9W - 10L
1,293 SR
Queue Stats
48W - 51L
1,362 MMR
Solo
Janus
Janus
Gold III
MoneyandX
Janus
Gold III
Level 64
God Stats
1W - 6L
1,411 SR
Queue Stats
225W - 235L
1,355 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,382 SR
1,353 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,660 SR
1,354 MMR
Ares
Ares
Gold V
CamaChambrln
Ares
Gold V
Level 107
God Stats
17W - 28L
1,832 SR
Queue Stats
221W - 233L
1,333 MMR
Solo
Set
Set
Silver IV
Im_juanma_
Set
Silver IV
Level 151
God Stats
1W - 0L
1,719 SR
Queue Stats
68W - 63L
1,362 MMR
Solo
Odin
Odin
Gold V
Miguellionare
Odin
Gold V
Level 66
God Stats
32W - 27L
1,390 SR
Queue Stats
753W - 787L
1,339 MMR
Solo
Nu Wa
Nu Wa
Gold IV
WhoDoYouVoodoo2_
Nu Wa
Gold IV
Level 155
God Stats
14W - 5L
1,697 SR
Queue Stats
41W - 46L
1,369 MMR
Solo
Hou Yi
Hou Yi
Gold IV
rrufo
Hou Yi
Gold IV
Level 175
God Stats
19W - 15L
1,661 SR
Queue Stats
445W - 438L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 2 / 2
7,452
497
5,604
15,149
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chernobog
Bl4ckzin77
Chernobog
12
1 / 4 / 1
7,109
474
4,091
10,643
3,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
KeepAnEyxOut
Ganesha
12
0 / 1 / 0
6,992
466
1,059
8,659
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

14
2 / 3 / 2
8,638
576
9,975
15,658
12,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
MoneyandX
Janus
15
1 / 1 / 0
8,007
534
2,496
7,595
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThanatosMorgan Le FaySurtrKukulkan

VS

Bans
AwilixBake KujiraAthenaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,559
504
6,350
8,010
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 2 / 5
7,628
509
3,766
11,249
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 3
8,652
577
6,269
13,199
13,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 2
8,798
587
11,044
3,985
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
rrufo
Hou Yi
13
3 / 1 / 2
8,103
540
9,961
9,675
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
11
11
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
2
2
1.5
L
Chernobog
Bl4ckzin77
Chernobog
1
4
1
0.38
W
1
1
3
2.5
W
1
2
5
1.75
L
Ganesha
KeepAnEyxOut
Ganesha
0
1
0
0
L
2
3
2
1
W
1
2
3
1.25
L
Janus
MoneyandX
Janus
1
1
0
1
W
5
0
2
6
W
Hou Yi
rrufo
Hou Yi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,225
Damage
37,390
57,704
Taken
46,118
32,339
Mitigated
30,024
18,912
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,604
1,048
0
8,622
15,149
5,793
0
3,278
11,560
0
59,049
L
Chernobog
Bl4ckzin77
Chernobog
4,091
2,049
0
2,176
10,643
3,888
0
3,892
6,524
0
47,069
W
6,350
0
0
2,682
8,010
6,941
528
1,514
6,383
24,273
1,629
W
3,766
896
0
4,249
11,249
5,013
0
1,561
9,565
0
67,726
L
Ganesha
KeepAnEyxOut
Ganesha
1,059
61
0
3,457
8,659
6,861
0
3,499
4,970
13,524
334
L
9,975
2,687
0
3,092
15,658
12,396
0
3,248
11,279
96
62,358
W
6,269
447
0
5,022
13,199
13,068
0
22
12,197
0
56,430
L
Janus
MoneyandX
Janus
2,496
185
0
1,565
7,595
3,401
0
2,289
5,214
106,898
544
W
11,044
5,209
165
1,563
3,985
1,400
453
440
3,475
63,888
0
W
Hou Yi
rrufo
Hou Yi
9,961
3,600
0
4,343
9,675
3,602
862
662
8,944
0
68,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,198
Gold Earned
40,740
487
Minions Killed
450
0
Camps Cleared
0
1,532,777
Distance Traveled
1,483,430
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,452
497
84
6
0
360,680
0
L
Chernobog
7,109
474
91
6
0
276,418
0
W
Ares
7,559
504
25
2
0
294,355
0
W
Set
7,628
509
105
7
0
348,013
2
L
Ganesha
6,992
466
8
1
0
324,242
2
L
Shiva
8,638
576
101
7
0
251,931
0
W
Odin
8,652
577
107
7
0
273,529
2
L
Janus
8,007
534
203
14
0
319,506
7
W
Nu Wa
8,798
587
102
7
0
297,886
0
W
Hou Yi
8,103
540
111
7
0
269,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role