Player Matchup

Chernobog
Chernobog
Filox82
Chernobog
Level 107
God Stats
4W - 5L
1,370 SR
Queue Stats
29W - 44L
1,423 Elo+
Solo
Anubis
Anubis
FutureChip56211
Anubis
Level 69
God Stats
45W - 29L
1,485 SR
Queue Stats
103W - 97L
1,395 Elo+
Solo
Jormungandr
Jormungandr
TAISTOBAGGINGS
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,423 Elo+
Party 1
Merlin
Merlin
mertzi186
Merlin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,477 Elo+
Party 1
Bastet
Bastet
zienimies
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,477 Elo+
Party 1
Team Averages
Level 67
1,471 SR
1,439 Elo+

VS

Team Averages
Level 69
1,610 SR
1,429 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Chnzhou
Kali
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 67L
1,437 Elo+
Solo
Athena
Athena
DatHammerBoi-
Athena
Level 43
God Stats
1W - 2L
1,653 SR
Queue Stats
15W - 18L
1,284 Elo+
Solo
Tyr
Tyr
giioova7
Tyr
Level 30
God Stats
1W - 1L
1,731 SR
Queue Stats
108W - 115L
1,430 Elo+
Solo
Kukulkan
Kukulkan
анусовыноситель
Kukulkan
Level 68
God Stats
32W - 22L
1,667 SR
Queue Stats
156W - 183L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Filox82
Chernobog
13
2 / 2 / 3
8,260
551
8,340
9,895
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 3 / 1
8,630
575
13,161
12,300
6,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TAISTOBAGGINGS
Jormungandr
11
2 / 1 / 3
7,655
510
8,422
11,606
9,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
mertzi186
Merlin
15
5 / 0 / 2
9,536
636
6,016
5,687
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
zienimies
Bastet
16
2 / 0 / 5
8,823
588
7,549
13,627
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 3 / 1
6,294
420
7,726
12,200
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Chnzhou
Kali
15
3 / 2 / 1
8,214
548
5,826
15,707
7,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
7,224
482
6,104
13,639
13,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 1
8,079
539
6,624
16,281
10,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 0
6,356
424
1,653
6,207
2,282
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
6
6
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
Kali
Chnzhou
Kali
3
2
1
1.75
L
1
3
2
0.67
W
Chernobog
Filox82
Chernobog
2
2
3
1.75
W
1
3
1
0.5
W
Jormungandr
TAISTOBAGGINGS
Jormungandr
2
1
3
3.5
L
2
2
1
1.25
W
Merlin
mertzi186
Merlin
5
0
2
6
W
Bastet
zienimies
Bastet
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,488
Damage
27,933
53,115
Taken
64,034
29,322
Mitigated
38,295
18,588
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,726
2,787
0
3,563
12,200
4,919
0
4,143
8,057
0
48,721
L
Kali
Chnzhou
Kali
5,826
2,191
0
4,356
15,707
7,633
25
1,800
13,907
0
81,296
L
6,104
1,803
0
2,048
13,639
13,170
0
6,200
7,439
32,723
0
W
Chernobog
Filox82
Chernobog
8,340
4,835
0
5,168
9,895
4,116
265
1,699
8,196
0
61,292
W
13,161
647
0
5,901
12,300
6,760
0
465
11,835
67,364
843
W
Jormungandr
TAISTOBAGGINGS
Jormungandr
8,422
2,362
0
2,819
11,606
9,758
22
3,452
8,154
27,466
0
L
6,624
870
0
5,250
16,281
10,291
0
12,143
4,138
0
58,197
W
Merlin
mertzi186
Merlin
6,016
599
98
911
5,687
2,390
1,047
1,215
4,472
62,376
1,340
W
Bastet
zienimies
Bastet
7,549
1,916
0
3,691
13,627
6,298
277
1,765
11,862
0
91,517
L
1,653
45
0
613
6,207
2,282
0
2,983
3,224
36,252
735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,904
Gold Earned
36,167
500
Minions Killed
411
0
Camps Cleared
0
1,471,815
Distance Traveled
1,453,324
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,294
420
72
5
0
263,942
4
L
Kali
8,214
548
119
8
0
351,263
0
L
Athena
7,224
482
40
3
0
350,093
0
W
Chernobog
8,260
551
105
7
0
289,496
1
W
Anubis
8,630
575
122
8
0
232,630
5
W
Jormungandr
7,655
510
33
2
0
292,069
0
L
Tyr
8,079
539
112
7
0
283,497
2
W
Merlin
9,536
636
112
7
0
287,716
5
W
Bastet
8,823
588
128
9
0
369,904
0
L
Kukulkan
6,356
424
68
5
0
204,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role