Player Matchup

Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
 
Susano
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
DeadDrips
Kukulkan
Silver I
Level 123
God Stats
11W - 8L
1,545 SR
Queue Stats
37W - 52L
1,390 MMR
Solo
Achilles
Achilles
Silver IV
MajinVegeta06
Achilles
Silver IV
Level 128
God Stats
8W - 7L
1,641 SR
Queue Stats
50W - 73L
1,063 MMR
Solo
Sylvanus
Sylvanus
Silver I
dragonboyyy7
Sylvanus
Silver I
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 73L
1,372 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,537 SR
1,365 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,444 SR
1,235 MMR
Chaac
Chaac
Bronze I
BaLluNKo
Chaac
Bronze I
Level 158
God Stats
7W - 10L
1,312 SR
Queue Stats
136W - 164L
1,002 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Ef3ctNova
Ao Kuang
Silver I
Level 85
God Stats
1W - 2L
1,387 SR
Queue Stats
4W - 4L
1,502 MMR
Party 1
Charybdis
Charybdis
Bronze III
MacDaddyJ61
Charybdis
Bronze III
Level 107
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 6L
1,363 MMR
Party 1
Bakasura
Bakasura
Silver I
Skyleeer
Bakasura
Silver I
Level 156
God Stats
3W - 1L
1,432 SR
Queue Stats
188W - 197L
1,091 MMR
Solo
Hel
Hel
Bronze IV
Undefiable
Hel
Bronze IV
Level 68
God Stats
1W - 0L
1,783 SR
Queue Stats
1W - 5L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 0 / 0
3,582
716
2,697
1,900
682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
 
Susano
7
0 / 0 / 0
3,366
673
2,047
3,683
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DeadDrips
Kukulkan
1
0 / 0 / 0
2,475
495
0
0
0
Achilles
MajinVegeta06
Achilles
7
0 / 0 / 0
3,688
738
993
3,660
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
dragonboyyy7
Sylvanus
6
0 / 0 / 0
3,522
704
894
3,671
1,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosBake KujiraHachiman

VS

Bans
Maman BrigitteAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BaLluNKo
Chaac
7
0 / 0 / 0
3,784
757
1,233
3,113
1,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Ef3ctNova
Ao Kuang
7
0 / 0 / 0
3,397
679
737
4,665
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
MacDaddyJ61
Charybdis
6
0 / 0 / 0
3,127
625
836
2,911
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
Skyleeer
Bakasura
7
0 / 0 / 0
3,967
793
627
3,713
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 0 / 0
3,394
679
1,295
2,787
1,262
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Susano
 
Susano
0
0
0
0
W
Chaac
BaLluNKo
Chaac
0
0
0
0
L
Kukulkan
DeadDrips
Kukulkan
0
0
0
0
W
Ao Kuang
Ef3ctNova
Ao Kuang
0
0
0
0
W
Charybdis
MacDaddyJ61
Charybdis
0
0
0
0
L
Achilles
MajinVegeta06
Achilles
0
0
0
0
W
Bakasura
Skyleeer
Bakasura
0
0
0
0
W
0
0
0
0
L
Sylvanus
dragonboyyy7
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,631
Damage
4,728
12,914
Taken
17,189
6,038
Mitigated
6,585
6,372
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,697
991
0
432
1,900
682
0
427
1,473
0
24,049
L
Susano
 
Susano
2,047
449
0
1,618
3,683
1,085
0
211
3,472
0
18,438
W
Chaac
BaLluNKo
Chaac
1,233
227
0
1,604
3,113
1,878
0
0
3,113
0
20,168
L
Kukulkan
DeadDrips
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Ef3ctNova
Ao Kuang
737
311
0
3,534
4,665
1,368
0
0
4,665
17,818
1,388
W
Charybdis
MacDaddyJ61
Charybdis
836
489
0
778
2,911
737
0
316
2,595
0
18,378
L
Achilles
MajinVegeta06
Achilles
993
233
0
1,550
3,660
2,433
0
0
3,444
0
16,726
W
Bakasura
Skyleeer
Bakasura
627
352
0
2,114
3,713
1,340
0
0
3,713
0
18,807
W
1,295
232
680
1,656
2,787
1,262
0
578
2,209
8,906
0
L
Sylvanus
dragonboyyy7
Sylvanus
894
435
786
1,986
3,671
1,838
0
1,380
2,291
9,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,633
Gold Earned
17,669
120
Minions Killed
190
0
Camps Cleared
0
423,680
Distance Traveled
537,673
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,582
716
43
9
0
92,282
0
L
Susano
3,366
673
33
7
0
123,638
0
W
Chaac
3,784
757
46
9
0
111,798
0
L
Kukulkan
2,475
495
0
0
0
0
0
W
Ao Kuang
3,397
679
46
9
0
110,268
0
W
Charybdis
3,127
625
39
8
0
99,634
0
L
Achilles
3,688
738
34
7
0
92,254
0
W
Bakasura
3,967
793
45
9
0
109,739
0
W
Hel
3,394
679
14
3
0
106,234
1
L
Sylvanus
3,522
704
10
2
0
115,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role