Player Matchup

Mulan
Mulan
Crufix--
Mulan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,554 Elo+
Solo
Hachiman
Hachiman
ExuberantPanda
Hachiman
Level 119
God Stats
6W - 7L
1,737 SR
Queue Stats
314W - 308L
1,430 Elo+
Solo
Discordia
Discordia
KevinMcCallister
Discordia
Level 102
God Stats
5W - 4L
1,828 SR
Queue Stats
1,202W - 1,282L
1,459 Elo+
Solo
Jing Wei
Jing Wei
Scarred_Beast1
Jing Wei
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,522 Elo+
Solo
Bacchus
Bacchus
new-36965116
Bacchus
Level 124
God Stats
2W - 2L
1,473 SR
Queue Stats
220W - 215L
1,495 Elo+
Solo
Team Averages
Level 130
1,608 SR
1,492 Elo+

VS

Team Averages
Level 83
1,489 SR
1,447 Elo+
Chernobog
Chernobog
AurJar
Chernobog
Level 96
God Stats
6W - 4L
1,700 SR
Queue Stats
182W - 185L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
LordKrulcifer
Ao Kuang
Level 157
God Stats
9W - 6L
1,500 SR
Queue Stats
702W - 701L
1,528 Elo+
Solo
Hun Batz
Hun Batz
PentäChill
Hun Batz
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,432 Elo+
Solo
Vamana
Vamana
Unterenderson
Vamana
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 39L
1,292 Elo+
Solo
Ne Zha
Ne Zha
masterxxx12
Ne Zha
Level 95
God Stats
1W - 1L
1,245 SR
Queue Stats
8W - 7L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Crufix--
Mulan
14
0 / 5 / 8
8,263
689
8,445
18,578
16,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
17
8 / 6 / 2
10,178
848
12,035
12,482
5,482
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
15
1 / 4 / 5
8,419
702
11,272
8,723
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
17
2 / 8 / 7
9,592
799
10,460
14,527
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
new-36965116
Bacchus
17
4 / 4 / 6
9,546
796
8,244
15,707
18,090
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AurJar
Chernobog
17
3 / 4 / 12
10,752
896
16,266
10,395
5,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
LordKrulcifer
Ao Kuang
18
10 / 3 / 12
11,271
939
11,036
13,198
7,637
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
PentäChill
Hun Batz
16
2 / 2 / 16
9,796
816
8,741
11,452
7,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
2 / 4 / 14
10,128
844
13,874
16,926
20,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
17
10 / 3 / 9
10,645
887
14,467
12,695
7,014
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
15
Kills
27
27
Deaths
16
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AurJar
Chernobog
3
4
12
2.25
L
Mulan
Crufix--
Mulan
0
5
8
0.8
L
Hachiman
8
6
2
1.5
L
Discordia
1
4
5
0.88
W
Ao Kuang
LordKrulcifer
Ao Kuang
10
3
12
5.33
W
Hun Batz
PentäChill
Hun Batz
2
2
16
5
L
Jing Wei
2
8
7
0.69
W
2
4
14
2.25
W
Ne Zha
10
3
9
4.83
L
Bacchus
new-36965116
Bacchus
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,456
Damage
64,384
70,017
Taken
64,666
49,780
Mitigated
47,535
15,441
Healing
21,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AurJar
Chernobog
16,266
10,436
1,665
1,699
10,395
5,256
3,012
4,139
6,248
0
37,198
L
Mulan
Crufix--
Mulan
8,445
1,080
1,101
5,480
18,578
16,712
59
3,131
15,300
0
13,793
L
Hachiman
12,035
8,713
84
703
12,482
5,482
0
1,648
10,562
0
21,860
L
Discordia
11,272
396
548
1,168
8,723
3,593
0
1,192
7,431
25,360
0
W
Ao Kuang
LordKrulcifer
Ao Kuang
11,036
2,715
1,265
4,039
13,198
7,637
1,285
2,866
10,332
19,443
371
W
Hun Batz
PentäChill
Hun Batz
8,741
1,388
2,046
1,993
11,452
7,321
1,915
2,975
8,437
0
27,193
L
Jing Wei
10,460
4,687
851
1,633
14,527
5,903
168
1,511
12,634
0
22,169
W
13,874
5,505
1,607
3,153
16,926
20,307
97
5,189
11,658
0
24,169
W
Ne Zha
14,467
3,461
925
2,791
12,695
7,014
1,621
3,097
9,575
0
25,530
L
Bacchus
new-36965116
Bacchus
8,244
188
694
3,179
15,707
18,090
0
3,379
12,012
17,430
1,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,998
Gold Earned
52,592
119
Minions Killed
158
0
Camps Cleared
0
1,003,272
Distance Traveled
1,147,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,752
896
63
5
0
221,646
0
L
Mulan
8,263
689
13
1
0
188,531
0
L
Hachiman
10,178
848
22
2
0
171,562
0
L
Discordia
8,419
702
31
3
0
222,853
0
W
Ao Kuang
11,271
939
15
1
0
248,431
0
W
Hun Batz
9,796
816
31
3
0
227,063
0
L
Jing Wei
9,592
799
38
3
0
180,068
0
W
Vamana
10,128
844
35
3
0
237,086
0
W
Ne Zha
10,645
887
14
1
0
212,951
0
L
Bacchus
9,546
796
15
1
0
240,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role