Player Matchup

Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Candrew27
Ravana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,735 Elo+
Party 1
Charon
Charon
CryptidStoner
Charon
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,735 Elo+
Party 1
Serqet
Serqet
Icythegreatest
Serqet
Level 112
God Stats
5W - 0L
1,719 SR
Queue Stats
92W - 86L
1,529 Elo+
Solo
Team Averages
Level 125
1,544 SR
1,600 Elo+

VS

Team Averages
Level 143
1,468 SR
1,527 Elo+
Chaac
Chaac
KoolAidOhYeah
Chaac
Level 158
God Stats
4W - 3L
1,517 SR
Queue Stats
107W - 81L
1,489 Elo+
Solo
Raijin
Raijin
LocaMuerte666
Raijin
Level 104
God Stats
2W - 4L
1,305 SR
Queue Stats
82W - 76L
1,452 Elo+
Solo
Cupid
Cupid
MatMcC_RD79
Cupid
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 51L
1,535 Elo+
Solo
King Arthur
King Arthur
SPF777
King Arthur
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 119L
1,513 Elo+
Solo
Charybdis
Charybdis
Tighemyshoe
Charybdis
Level 140
God Stats
1W - 2L
1,517 SR
Queue Stats
39W - 34L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 1 / 3
7,783
708
7,216
20,682
14,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kali
 
Kali
12
0 / 3 / 5
7,349
668
6,165
8,544
4,650
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Candrew27
Ravana
14
1 / 2 / 3
7,500
682
10,794
8,536
8,415
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 4
8,815
801
15,800
10,772
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 2
7,652
696
8,747
11,567
11,369
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
8,618
783
10,335
16,186
15,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 2
8,450
768
9,510
7,535
3,095
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
8,024
729
7,871
7,138
3,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
SPF777
King Arthur
15
1 / 1 / 5
8,067
733
8,186
17,869
12,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Tighemyshoe
Charybdis
13
1 / 2 / 7
8,058
733
12,652
7,789
3,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
8
Kills
9
10
Deaths
8
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
3
4.5
W
Kali
 
Kali
0
3
5
0.83
W
Ravana
Candrew27
Ravana
1
2
3
1.25
W
2
2
4
2
W
2
2
2
1.5
L
2
1
6
5
L
3
2
2
2
L
2
2
3
1.75
L
King Arthur
SPF777
King Arthur
1
1
5
3.5
L
Charybdis
Tighemyshoe
Charybdis
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,722
Damage
48,554
60,101
Taken
56,517
52,292
Mitigated
38,186
24,577
Healing
25,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,216
549
1,504
10,674
20,682
14,034
0
3,180
17,196
16,371
2,255
W
Kali
 
Kali
6,165
2,921
751
3,369
8,544
4,650
0
1,480
7,064
0
13,194
W
Ravana
Candrew27
Ravana
10,794
2,309
249
1,313
8,536
8,415
0
1,297
7,239
0
16,857
W
15,800
1,345
699
1,901
10,772
13,824
40
1,510
9,262
30,181
159
W
8,747
1,262
2,905
1,212
11,567
11,369
0
1,527
10,040
978
12,032
L
10,335
987
1,076
7,800
16,186
15,372
112
7,562
8,101
0
22,147
L
9,510
706
2,013
1,482
7,535
3,095
38
2,745
4,347
21,943
1,064
L
7,871
3,895
2,180
1,674
7,138
3,455
0
3,327
3,720
0
15,379
L
King Arthur
SPF777
King Arthur
8,186
501
630
7,603
17,869
12,967
0
5,971
11,247
0
14,055
L
Charybdis
Tighemyshoe
Charybdis
12,652
5,119
660
790
7,789
3,297
1,253
3,440
3,945
0
24,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,099
Gold Earned
41,217
86
Minions Killed
121
0
Camps Cleared
0
1,136,444
Distance Traveled
1,051,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,783
708
17
2
0
225,220
0
W
Kali
7,349
668
15
1
0
212,498
0
W
Ravana
7,500
682
17
2
0
213,883
0
W
Charon
8,815
801
27
2
0
232,182
0
W
Serqet
7,652
696
10
1
0
252,661
0
L
Chaac
8,618
783
18
2
0
248,731
0
L
Raijin
8,450
768
37
3
0
191,649
0
L
Cupid
8,024
729
24
2
0
203,788
0
L
King Arthur
8,067
733
12
1
0
194,322
0
L
Charybdis
8,058
733
30
3
0
212,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role