Player Matchup

Terra
Terra
 
Terra
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BruhwAsgooD
Bellona
Level 138
God Stats
14W - 5L
1,858 SR
Queue Stats
196W - 203L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
FatMuu
Ao Kuang
Level 159
God Stats
11W - 7L
1,451 SR
Queue Stats
43W - 57L
1,562 Elo+
Solo
Neith
Neith
Jazmine
Neith
Level 73
God Stats
13W - 17L
1,472 SR
Queue Stats
94W - 90L
1,465 Elo+
Party 1
Agni
Agni
LaHouse
Agni
Level 127
God Stats
7W - 6L
1,327 SR
Queue Stats
31W - 29L
1,443 Elo+
Party 1
Team Averages
Level 135
1,522 SR
1,496 Elo+

VS

Team Averages
Level 152
1,510 SR
1,545 Elo+
Charybdis
Charybdis
FIubbuh
Charybdis
Level 143
God Stats
9W - 10L
1,500 SR
Queue Stats
209W - 235L
1,515 Elo+
Solo
Scylla
Scylla
Kentiepoo08
Scylla
Level 268
God Stats
0W - 3L
1,311 SR
Queue Stats
586W - 586L
1,571 Elo+
Solo
Ix Chel
Ix Chel
Misanthroptomist
Ix Chel
Level 169
God Stats
7W - 11L
1,517 SR
Queue Stats
1,300W - 1,309L
1,427 Elo+
Solo
Bakasura
Bakasura
XeonMoi
Bakasura
Level 118
God Stats
2W - 3L
1,721 SR
Queue Stats
126W - 132L
1,487 Elo+
Solo
Susano
Susano
XpertDaren
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 0 / 5
9,316
548
4,550
13,785
12,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
BruhwAsgooD
Bellona
17
5 / 0 / 1
11,257
662
9,274
11,637
11,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
FatMuu
Ao Kuang
14
2 / 1 / 6
8,999
529
3,011
11,056
4,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Jazmine
Neith
17
4 / 2 / 4
9,875
581
7,078
11,383
5,276
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
LaHouse
Agni
17
5 / 0 / 6
10,726
631
14,400
8,821
3,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FIubbuh
Charybdis
14
2 / 1 / 0
7,950
468
5,687
11,114
4,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Scylla
12
0 / 4 / 0
7,083
417
2,722
9,707
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 2
7,291
429
5,900
12,088
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
XeonMoi
Bakasura
12
0 / 5 / 0
7,289
429
3,132
17,639
8,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
XpertDaren
Susano
13
0 / 5 / 0
7,371
434
1,400
13,733
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
18
Kills
3
3
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
5
4.5
W
Bellona
BruhwAsgooD
Bellona
5
0
1
5.5
L
Charybdis
FIubbuh
Charybdis
2
1
0
2
W
Ao Kuang
FatMuu
Ao Kuang
2
1
6
5
W
Neith
Jazmine
Neith
4
2
4
3
L
Scylla
0
4
0
0
W
Agni
LaHouse
Agni
5
0
6
8
L
1
4
2
0.5
L
Bakasura
XeonMoi
Bakasura
0
5
0
0
L
Susano
XpertDaren
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,313
Damage
18,841
56,682
Taken
64,281
36,703
Mitigated
24,890
27,294
Healing
21,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,550
1,171
621
4,619
13,785
12,265
0
1,624
12,161
32,384
1,759
W
Bellona
BruhwAsgooD
Bellona
9,274
4,438
0
7,567
11,637
11,144
1,938
473
10,592
0
81,719
L
Charybdis
FIubbuh
Charybdis
5,687
3,079
0
4,257
11,114
4,154
172
4,603
6,511
0
53,966
W
Ao Kuang
FatMuu
Ao Kuang
3,011
544
0
6,209
11,056
4,299
1,143
1,653
9,403
53,055
5,220
W
Neith
Jazmine
Neith
7,078
3,708
0
5,949
11,383
5,276
4,529
3,461
7,922
0
73,532
L
Scylla
2,722
129
0
1,426
9,707
2,947
0
5,675
4,032
50,010
939
W
Agni
LaHouse
Agni
14,400
688
0
2,329
8,821
3,719
1,588
1,834
6,987
98,841
1,697
L
5,900
1,021
324
4,868
12,088
4,479
0
3,454
8,634
45,777
0
L
Bakasura
XeonMoi
Bakasura
3,132
2,390
0
6,579
17,639
8,194
0
3,893
13,746
0
33,195
L
Susano
XpertDaren
Susano
1,400
54
0
3,870
13,733
5,116
0
4,269
9,464
0
41,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,173
Gold Earned
36,984
549
Minions Killed
405
0
Camps Cleared
0
1,763,359
Distance Traveled
1,538,346
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,316
548
34
2
0
394,917
0
W
Bellona
11,257
662
144
8
0
353,426
0
L
Charybdis
7,950
468
112
7
0
285,312
2
W
Ao Kuang
8,999
529
87
5
0
371,907
0
W
Neith
9,875
581
120
7
0
297,670
0
L
Scylla
7,083
417
83
5
0
295,198
0
W
Agni
10,726
631
164
10
0
345,439
3
L
Ix Chel
7,291
429
59
3
0
324,179
0
L
Bakasura
7,289
429
77
5
0
303,809
2
L
Susano
7,371
434
74
4
0
329,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role