Player Matchup

King Arthur
King Arthur
Gold III
Harryt0
King Arthur
Gold III
Level 144
God Stats
1W - 1L
1,749 SR
Queue Stats
105W - 103L
1,632 MMR
Party 2
Janus
Janus
Gold II
Joeyeru
Janus
Gold II
Level 79
God Stats
2W - 1L
1,700 SR
Queue Stats
43W - 48L
1,719 MMR
Solo
Athena
Athena
Platinum IV
Protof
Athena
Platinum IV
Level 118
God Stats
3W - 3L
1,564 SR
Queue Stats
165W - 157L
1,748 MMR
Solo
Hachiman
Hachiman
Gold I
RedKSpartan
Hachiman
Gold I
Level 146
God Stats
12W - 16L
1,584 SR
Queue Stats
129W - 122L
1,770 MMR
Party 2
Susano
Susano
Platinum II
TheScrungoBeepis
Susano
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 64L
1,791 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,619 SR
1,732 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,723 SR
1,701 MMR
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
AQuuz
Apollo
Gold III
Level 153
God Stats
4W - 1L
1,879 SR
Queue Stats
105W - 112L
1,702 MMR
Party 1
Bastet
Bastet
Gold III
DeleaDinamo1948
Bastet
Gold III
Level 62
God Stats
4W - 3L
1,676 SR
Queue Stats
19W - 15L
1,775 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Netopir
Nu Wa
Platinum IV
Level 86
God Stats
12W - 6L
1,730 SR
Queue Stats
92W - 97L
1,784 MMR
Solo
Geb
Geb
Gold I
Wertyhi
Geb
Gold I
Level 138
God Stats
12W - 8L
1,830 SR
Queue Stats
60W - 61L
1,745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Harryt0
King Arthur
8
0 / 4 / 0
4,948
495
3,083
9,498
6,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Joeyeru
Janus
11
0 / 1 / 0
5,461
546
2,087
3,401
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Protof
Athena
8
0 / 1 / 0
4,939
494
1,997
9,024
6,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
RedKSpartan
Hachiman
10
0 / 1 / 0
5,363
536
4,464
5,553
1,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
4,689
469
1,460
8,260
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangThothBellonaThanatos

VS

Bans
Bake KujiraVamanaCharonMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 0 / 4
6,676
668
5,136
9,343
7,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
AQuuz
Apollo
12
1 / 0 / 0
6,184
618
2,727
5,791
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 0 / 1
6,311
631
5,542
6,457
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Netopir
Nu Wa
12
1 / 0 / 3
6,320
632
4,178
3,539
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
10
0 / 0 / 2
5,419
542
2,477
6,304
4,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
9
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
4
3
W
Apollo
AQuuz
Apollo
1
0
0
1
W
6
0
1
6.5
L
King Arthur
Harryt0
King Arthur
0
4
0
0
L
Janus
Joeyeru
Janus
0
1
0
0
W
Nu Wa
Netopir
Nu Wa
1
0
3
2.5
L
Athena
Protof
Athena
0
1
0
0
L
Hachiman
RedKSpartan
Hachiman
0
1
0
0
L
0
2
0
0
W
Geb
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,091
Damage
20,060
35,736
Taken
31,434
18,346
Mitigated
17,372
9,467
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,136
379
0
4,188
9,343
7,509
0
516
8,783
46,143
3,171
W
Apollo
AQuuz
Apollo
2,727
1,762
0
2,288
5,791
2,294
0
409
5,382
0
52,585
W
5,542
2,413
0
4,135
6,457
2,227
0
979
5,470
0
38,670
L
King Arthur
Harryt0
King Arthur
3,083
435
0
750
9,498
6,497
0
4,133
5,318
0
31,897
L
Janus
Joeyeru
Janus
2,087
61
0
705
3,401
1,019
0
1,313
1,970
40,125
226
W
Nu Wa
Netopir
Nu Wa
4,178
561
0
750
3,539
1,131
0
869
2,570
62,775
1,920
L
Athena
Protof
Athena
1,997
813
1,059
1,922
9,024
6,125
0
3,102
5,818
19,338
0
L
Hachiman
RedKSpartan
Hachiman
4,464
2,989
0
2,277
5,553
1,893
0
972
4,527
0
47,478
L
1,460
637
0
2,754
8,260
2,812
0
1,413
6,745
0
28,423
W
Geb
2,477
394
0
2,534
6,304
4,211
0
1,043
5,195
18,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,400
Gold Earned
30,910
313
Minions Killed
413
0
Camps Cleared
0
962,619
Distance Traveled
1,151,744
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,676
668
93
9
0
221,596
1
W
Apollo
6,184
618
122
12
0
213,791
1
W
Bastet
6,311
631
66
7
0
279,016
0
L
King Arthur
4,948
495
58
6
0
194,888
0
L
Janus
5,461
546
93
9
0
198,518
0
W
Nu Wa
6,320
632
121
12
0
215,107
0
L
Athena
4,939
494
23
2
0
195,783
4
L
Hachiman
5,363
536
86
9
0
171,939
0
L
Susano
4,689
469
53
5
0
201,491
0
W
Geb
5,419
542
11
1
0
222,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role