Player Matchup

Achilles
Achilles
 
Achilles
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Eresserie
Discordia
Level 120
God Stats
170W - 188L
1,403 SR
Queue Stats
462W - 479L
1,438 Elo+
Party 1
Cerberus
Cerberus
KAKINOTANEa
Cerberus
Level 121
God Stats
9W - 12L
1,555 SR
Queue Stats
285W - 290L
1,461 Elo+
Solo
Baba Yaga
Baba Yaga
alex-_-11210
Baba Yaga
Level 82
God Stats
0W - 1L
1,102 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 107
1,412 SR
1,480 Elo+

VS

Team Averages
Level 117
1,616 SR
1,540 Elo+
Danzaburou
Danzaburou
BoulzdeBowling
Danzaburou
Level 157
God Stats
116W - 51L
1,810 SR
Queue Stats
372W - 179L
1,649 Elo+
Party 3
Poseidon
Poseidon
Darinam
Poseidon
Level 66
God Stats
5W - 7L
1,503 SR
Queue Stats
138W - 131L
1,441 Elo+
Solo
Ix Chel
Ix Chel
HokageSanya
Ix Chel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Odin
Odin
Vavels
Odin
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
aquila885
Ao Kuang
Level 144
God Stats
188W - 88L
1,766 SR
Queue Stats
529W - 327L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 6 / 3
8,629
1,079
8,048
16,263
18,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
 
Fenrir
13
3 / 8 / 2
8,456
1,057
4,590
13,033
6,627
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Eresserie
Discordia
13
1 / 5 / 2
8,142
1,018
10,916
7,721
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
KAKINOTANEa
Cerberus
11
0 / 0 / 0
5,366
671
0
0
0
Baba Yaga
alex-_-11210
Baba Yaga
14
1 / 6 / 5
8,348
1,044
7,990
10,528
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

182

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoulzdeBowling
Danzaburou
16
7 / 1 / 15
10,915
1,364
14,312
7,254
3,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
Darinam
Poseidon
14
4 / 2 / 9
9,188
1,149
4,097
4,677
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
HokageSanya
Ix Chel
14
4 / 4 / 11
9,106
1,138
9,985
9,021
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Vavels
Odin
15
3 / 0 / 17
9,928
1,241
6,175
5,765
6,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
aquila885
Ao Kuang
16
7 / 0 / 15
10,823
1,353
7,348
8,945
8,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
92
7
Kills
25
25
Deaths
7
12
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
3
0.58
L
Fenrir
 
Fenrir
3
8
2
0.5
W
Danzaburou
BoulzdeBowling
Danzaburou
7
1
15
14.5
W
Poseidon
Darinam
Poseidon
4
2
9
4.25
L
Discordia
Eresserie
Discordia
1
5
2
0.4
W
Ix Chel
HokageSanya
Ix Chel
4
4
11
2.38
L
Cerberus
KAKINOTANEa
Cerberus
0
0
0
0
W
Odin
Vavels
Odin
3
0
17
11.5
L
Baba Yaga
alex-_-11210
Baba Yaga
1
6
5
0.58
W
Ao Kuang
aquila885
Ao Kuang
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,544
Damage
41,917
47,545
Taken
35,662
34,054
Mitigated
25,358
2,130
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,048
698
0
1,280
16,263
18,312
0
9,590
6,673
0
21,912
L
Fenrir
 
Fenrir
4,590
572
0
33
13,033
6,627
0
4,630
8,403
0
8,900
W
Danzaburou
BoulzdeBowling
Danzaburou
14,312
7,854
0
2,773
7,254
3,662
0
3,534
3,623
0
42,600
W
Poseidon
Darinam
Poseidon
4,097
901
0
0
4,677
2,523
0
2,756
1,828
12,647
0
L
Discordia
Eresserie
Discordia
10,916
72
29
159
7,721
3,646
0
1,930
5,791
27,789
0
W
Ix Chel
HokageSanya
Ix Chel
9,985
2,033
2,320
1,399
9,021
4,218
0
4,835
3,944
21,672
0
L
Cerberus
KAKINOTANEa
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Odin
Vavels
Odin
6,175
792
0
1,887
5,765
6,795
0
2,617
3,023
232
11,558
L
Baba Yaga
alex-_-11210
Baba Yaga
7,990
323
0
629
10,528
5,469
0
4,517
6,011
20,503
0
W
Ao Kuang
aquila885
Ao Kuang
7,348
913
0
3,041
8,945
8,160
0
5,164
3,525
10,467
1,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
49,960
113
Minions Killed
152
4
Camps Cleared
8
549,380
Distance Traveled
771,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,629
1,079
22
3
1
147,740
0
L
Fenrir
8,456
1,057
16
2
0
123,069
0
W
Danzaburou
10,915
1,364
74
9
3
145,932
0
W
Poseidon
9,188
1,149
28
4
1
148,942
0
L
Discordia
8,142
1,018
46
6
3
154,787
0
W
Ix Chel
9,106
1,138
29
4
1
128,827
0
L
Cerberus
5,366
671
0
0
0
0
0
W
Odin
9,928
1,241
14
2
1
182,050
0
L
Baba Yaga
8,348
1,044
29
4
0
123,784
0
W
Ao Kuang
10,823
1,353
7
1
2
165,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role