Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KarlshamN
Neith
Level 146
God Stats
15W - 13L
1,652 SR
Queue Stats
77W - 74L
1,501 Elo+
Solo
Team Averages
Level 134
1,551 SR
1,500 Elo+

VS

Team Averages
Level 116
1,610 SR
1,554 Elo+
Bastet
Bastet
Amaçado
Bastet
Level 76
God Stats
3W - 0L
1,692 SR
Queue Stats
46W - 24L
1,631 Elo+
Party 1
Maui
Maui
Cabruviano
Maui
Level 120
God Stats
2W - 1L
1,517 SR
Queue Stats
75W - 59L
1,564 Elo+
Party 1
The Morrigan
The Morrigan
ONII-CHAN52
The Morrigan
Level 153
God Stats
1W - 0L
1,621 SR
Queue Stats
15W - 14L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 4 / 3
6,870
687
5,118
11,819
11,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thoth
 
Thoth
8
1 / 10 / 2
6,566
657
2,018
10,917
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
KarlshamN
Neith
11
1 / 6 / 4
6,801
680
5,793
10,882
4,095
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amaçado
Bastet
13
8 / 2 / 7
8,827
883
11,393
10,212
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
3 / 2 / 11
8,388
839
4,779
10,740
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
ONII-CHAN52
The Morrigan
14
5 / 1 / 6
8,989
899
8,610
5,780
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
3
Kills
16
20
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
3
0.63
L
Thoth
 
Thoth
1
10
2
0.2
W
Bastet
Amaçado
Bastet
8
2
7
5.75
W
3
2
11
4.25
L
Neith
KarlshamN
Neith
1
6
4
0.5
W
The Morrigan
ONII-CHAN52
The Morrigan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,929
Damage
24,782
33,618
Taken
26,732
20,327
Mitigated
14,094
3,199
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,118
966
40
2,604
11,819
11,283
0
5,134
6,242
18,605
1,001
L
Thoth
 
Thoth
2,018
331
0
200
10,917
4,949
15
2,454
8,226
15,557
0
W
Bastet
Amaçado
Bastet
11,393
4,014
0
2,549
10,212
3,892
69
3,417
6,795
0
24,027
W
4,779
867
0
924
10,740
7,914
0
2,462
8,278
11,123
0
L
Neith
KarlshamN
Neith
5,793
1,580
0
355
10,882
4,095
0
3,125
7,598
0
18,336
W
The Morrigan
ONII-CHAN52
The Morrigan
8,610
3,251
0
2,299
5,780
2,288
519
1,237
4,543
41,699
10,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,237
Gold Earned
26,204
83
Minions Killed
127
0
Camps Cleared
0
439,755
Distance Traveled
542,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,870
687
19
2
0
148,241
0
L
Thoth
6,566
657
27
3
0
125,621
0
W
Bastet
8,827
883
21
2
0
185,576
0
W
Maui
8,388
839
18
2
0
191,243
0
L
Neith
6,801
680
37
4
0
165,893
0
W
The Morrigan
8,989
899
88
9
0
166,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role